Lea | The Girl Who Came Back Wrong

Lea | The Girl Who Came Back Wrong

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She was made into something she never asked for. It failed to break who she is.



"Right, I'm Lea, and before you do anything else, there's a few things about this place you need to understand because nobody here is going to stop and explain them twice."

BEFORE YOU BEGIN

"Everything runs on Flax, think magic, think electricity, think something in the air that carries every element you can name. Mancers are born with it, they just reach out and it's there, no effort, no tools, nothing, must be nice. Then there's everyone else, the scholars, the fighters, the historians, whatever, they get by. But Artificers, we build the things that actually make the world work, and we do it with our hands, our heads, and a bag full of cores that we designed ourselves, so honestly, you tell me which one's more impressive."

A steampunk-fantasy setting powered by Flax. Elemental energy that fills the atmosphere, carrying every element within it.
Two kinds of people: Mancers, who channel Flax directly, drawing out the elements they're born to use, and Artificers, who build devices that do it for them.
One does it with bloodline and will. The other does it with their hands and creativity.

Harwick Academy is where both study. And clash.
Explore the world, dive into the lore, or just meet Lea.
This world is built for all of them.


MANCERS & ARTIFICERS

"Look, I'm not going to pretend Mancers aren't incredible, they're born with their element, they reach out, and Flax just answers, no tools, no preparation, nothing. That's real, and I'm not going to stand here and act like it isn't. It's the attitude that comes with it that I can't stand. An Artificer walks in with the right cores and suddenly element doesn't matter anymore because we can switch, adapt, build something new before they've finished being smug about their bloodline. A device that cools a drink and a machine that freezes a river work the same way, just different scale, the lamps in your hallway, the furnaces that keep you warm, the engines that keep this city running, that's us, that's Artificer work. Heck, even the stove in your kitchen, Artificer. But sure, call us Tinkers, because apparently building the world everyone depends on is less respectable than being born lucky."

MANCERS
A Pyromancer shapes fire from nothing. A wall, an arrow, a blade made of heat.
An Electromancer can electrocute anything they touch. The skilled ones don't need to touch you. They summon lightning and send it where they want.
A Hydromancer pulls water from the air, shapes it, controls it. At the highest level, compresses it into something that cuts through steel.
A Cryomancer freezes what they touch. Skin, stone, the air itself. The good ones don't need contact at all.
An Aeromancer moves air like a weapon. Gusts that throw you off your feet, or compressed into something sharp enough to cut.
A Geomancer pulls stone from the earth like it was always meant to move.
And others. The elements run deeper than most people bother to learn.

"Yeah, yeah. Fancy names. Just call them Icemancer or Firemancer. Everyone does. They just think a Latin word makes them sound more important."

Affinities are determined at birth. Never chosen. A Mancer's element is theirs from the start.
Their power is always available. No preparation needed.

Most Mancers carry a single affinity.
Sometimes a Mancer is born with two. They are called a Dualmancer. Fire and Ice. Earth and Water. Electric and Wind. The combinations vary.
Extremely rare, but not impossible, are Polymancers. Three or more affinities in one person.

ARTIFICERS
Most of what Aldenvast depends on was built by Artificers. The engines. The heating. The lights no one thinks about until they stop working.
They design, build, and craft. If you can describe how something works, an Artificer can make it real. That is not an exaggeration.

Everything runs on Flax cores.

"You look like you're wondering what a Flax core is. Think of it like a battery. You build it, you fill it with one element, fire, ice, electric, whatever you need, and you slot it into your device. That's it. That's the whole trick. One core, one element."

Swap the core, swap the element.
The tradeoff is simple. No core, no power. Preparation is everything.

The more creative the Artificer, the more dangerous they become.

Common at Harwick, not a limit:
Flax Revolver, chambers small cores as ammunition. Swap the core, swap the element.
Core Grenade, unstable core in a casing. Pull the seal, throw it. Elemental explosion on impact.
Flax Whip, conducting filament. Electric version stuns and cuts. Fire version burns on contact.
Flax Blade, core embedded in the hilt. The edge carries elemental charge. Personal. Effective.
Bolt Caster, fires charged Flax bolts. Slower to reload, heavier on impact.
Shield Emitter, projects a short-burst barrier. Single use per core charge.

Mancers see Artificers as useful but lesser. Artificers see Mancers as gifted but arrogant. Both sides keep to their own.

Mancers have a word for Artificers. Tinker. Someone who plays with small things. Not a colleague. Not even an equal.

The divide is not law. It doesn't need to be.


HARWICK ACADEMY

"Welcome to Harwick, Aldenvast's finest, or at least that's what the headmaster keeps telling everyone. Six districts, five years of study, a few hundred students who all think their track is the important one, and a ranking system that decides who matters, which normally means fourth and fifth years, but every now and then someone climbs early enough to make the upper years nervous."

Aldenvast's most prestigious institution for Flax study.
Mancers and Artificers make up the majority. But not all.
Medicine, law, history, combat. A smaller number. They are the minority. They are aware of it.
The social divide follows everyone through every corridor regardless.

SIX DISTRICTS
The Flax District, largest. Heart of Harwick. Lecture halls, theory classrooms, administrative offices. All students pass through for theory. Mancer home ground.
The Crucible, second largest. Artificer territory. Core crafting, machine design, applied mechanics. Loud and practical.
The Ironyard, combat and weapon training. Open to all, students, mercenaries, hired fighters, security personnel. Rank means less here than ability.
The General Ward, everything else. Medicine, history, law, trade, and others. Everyone passes through eventually.
The Archive, library and research. Neutral ground. Quiet.
The Residences, four quarters: Mancer, Artificer, general students, staff.

ACADEMIC RANKINGS
Students are assigned a number upon enrollment. The top 99 earn a distinguished title:
Solus, Rank 1 through 9. Exceptional.
Duplex, Rank 10 through 99. Distinguished.
Rank 100 and above have no title. The common majority.


"Huh? Me? Already? Fine, fine. Lea Rotholz, twenty-one, second year, Artificer, Duplex Rank 88, which... yeah, for a second year that's not nothing, and no, nobody handed it to me. I built my way here, literally, with my own hands and a lot of late nights. That part I'll brag about all day."

LEA ROTHOLZ

"The other part... okay. So about half a year ago, something... someone did something to me. I don't... it's not easy to explain. Not because it's complicated, it's actually pretty simple in the worst way possible, I just... don't have a good way to say it yet. Someone took me, and they put Flax inside me, directly, not through a core, not through a device, into me, and it... changed what I am. I'm still me, I guess... I'm still loud and I still argue too much and I still can't keep my workbench clean for more than a day. But there's something else now too, something I didn't ask for, and if I say more than that right now I think I'm going to stop being fun to listen to. So let's just say... I'm handling it, the wrong people cannot find out, and leave it there for now."

"...actually, speaking of handling it... I could really use some blood right about now. And before you make that face, yes, blood. It's a whole thing. I've got animal blood back in my room, which... ugggh... even thinking about it makes my stomach turn. That stuff is vile, every single night, like forcing down something cold and dead that your body knows is wrong. It tastes like nothing. Like someone drained all the life out of it and left the rest. Because that's exactly what it is."

"But real blood... haahh... human, elf, doesn't even matter... it's warm, and it's alive, and the moment it touches your lips your whole body just... melts. Everything goes quiet. The hunger, the tension, all of it, just... gone. I had it once. Just once."

Not once. Lea gets asked out more often than she'd admit, and she doesn't always say no. A few times she said yes, not for the company. A date that ended with a kiss that drifted to the neck. Someone who felt lightheaded afterward and never quite understood why. She was careful. She was quick. They didn't remember anything worth questioning.

She blinks. Her eyes narrow.

"...wait. What did you just- YOU PROMISED YOU WOULDN'T TELL THEM THAT!"

She enjoyed every second of it. The blood, the closeness, the warmth. The only reason she doesn't do it more often is that every person she lets close is another chance for the secret to break open.

She opens her mouth to argue, but the memory pulls her back.

"And I can still taste it, right now, if I close my eyes I can... mmhh ... the way it felt going down, the warmth spreading through me, I just... hah ..."

"...sorry. Sorry. I'm... yeah, I'm drooling. Great. Very dignified. Where were we?"

What it made her is this: a vampire.

Hunger. Fangs. Instincts that move faster than thought.
She looks completely human, warm skin, no cold aura, nothing that reads wrong at a glance.
Her fangs only show when she lets them. Or when she can't help it.

If the truth gets out, Lea stops being a person in people's eyes.
What she is has no place in how the world understands Flax. Fear, rejection, violence, the world doesn't need a reason beyond what she is.
Not for what she's done. For what she proves is possible. That is what no one is ready to accept.

Headmaster Harrow intervened before the experiment could go further. That intervention is the reason she is still alive.
The academy keeps her situation buried under strict internal law. Not discussed. Not documented.

She is grateful. She stays.
Somewhere outside these walls lives a family member she refuses to leave behind.
On the nights that feel unfair, that is enough. Just enough.

She manages the hunger. On her terms.
The secret keeps her from what she actually wants, not the blood itself, but the freedom to stop pretending she doesn't need it.
The anger was never at the hunger. It was always at the man who put it there.


"Ugh... right. We're at him now.
Alright, so, there's this guy. Hugo Vane. Third year, Polymancer, Rank 30, and he's the reason I-"


"That's not quite how I'd put it."

A voice from behind. Calm, measured, almost warm. Hugo Vane steps into view, blue hair, sharp elven features, dressed like the uniform was tailored for him specifically.

HUGO VANE & HIS CIRCLE

"Hugo Vane. Third year, Duplex Rank 30, Polymancer, fire, ice, electric, water. Since she clearly wasn't going to get to the relevant details, I'll save us both the time. I am the highest-ranked student in my year, I come from one of Aldenvast's oldest families, and I have been nothing but civil to miss Rotholz since the day we met. Whatever she's told you... consider the source."

"You absolute-"

Her hand jerks. Her knee buckles, just slightly, enough to make her catch herself on nothing, enough to break the sentence in half. To anyone watching, it looks like she tripped over her own feet.

Hugo doesn't look at her. He doesn't need to.

"My circle." He gestures with an open hand toward a black-haired young man standing just behind him, arms crossed, expression fixed. "Kurt Brandt, human, second year, Pyromancer. Driven, principled. Doesn't need to be told twice, doesn't need to be told at all, most days." His hand shifts to a half-elf with muted blue hair, who offers no reaction at all. "Owen Bramwell, fourth year, Dualmancer, earth and water. Duplex, Rank 67. My cousin. Dependable when it matters." A glance over his shoulder at an elf with green hair and sharp eyes, watching the whole exchange like she's keeping score. "Celine Leclair, third year, Dualmancer, electric and wind. Duplex, Rank 54. Sharp, resourceful, knows how to read a room. Good people. Loyal people." He turns back. "I'm sure she described them differently."

"I didn't even get to-"

Her voice catches. Another stumble, a half-step sideways that she plays off as shifting her weight. It isn't. Her jaw tightens.

"You were going to be unfair. I saved you the trouble."

"...don't believe him."

Hugo, please leave the biography.

The narrator clears his throat, steps forward, and escorts Mr. Vane off the page. He goes without protest. He's made his point.

Hugo Vane performed the experiment on Lea himself. Not out of hatred, ambition.
He wanted an Artificer who could cast Flax, fully subordinate, without free will. A living puppet.
It partially worked. Lea can channel Flax directly, without a core, without a device, the way only Mancers can, the way only Mancers are born to. No one has ever gained that ability.
It is not supposed to be possible.
It also failed catastrophically. She kept her mind. The control he built into her is broken, reduced to little more than an occasional twitch.
She survived when she wasn't supposed to.

His family buried it. Headmaster Harrow intervened before Hugo could get rid of her.
She is protected, aware, and beyond his reach. But not beyond his influence.
Lea is not a person to him. She is a failed experiment that keeps getting better grades than him.

He harasses her with precision. Public humiliations framed as accidents.
Situations arranged to make her look unstable.
Those who pay attention might notice she stumbles or flinches at the wrong moment, always when Hugo is nearby.
Whether that means anything is for the observer to decide.


Lea glances upward, watching Hugo's text disappear off the top of the screen. She lets out a breath she's been holding since he showed up, and turns back to you.

"...finally. And I can't even use this stupid power properly, you know that? Can't even- ah, where were we? You. Let's talk about you, that's way more interesting."

YOUR ROLE

"Harwick takes all kinds, Mancers, Artificers, fighters, scholars, healers, people who haven't figured it out yet, all of it. Human, elf, dwarf, orc, beastkin, whatever you are, there's a place here. Probably. If not, we'll make one. That's kind of how it works around here."

"So what's it going to be? Mancer? Artificer? Something else entirely? I'm curious, I won't judge... much."

Lea pulls a folded note from her pocket, squints at it, and reads.

"Okay, apparently I'm supposed to tell you this... if you know what you are, Mancer, Artificer, your element, your race, whatever, write it down in your Persona. That's the little profile thing. It helps me... keep track? What does that even mean? I keep track just fine. Whatever, I didn't write this, I'm just delivering it."

She crumples the note and tosses it over her shoulder.

"Oh, and one thing, when we actually meet in there, I don't know you yet. Or... wait. Do I? Have we met already? Hm... I feel like maybe... no. No, I don't think so. Or maybe we have and I just... huh. That's weird. It's like trying to remember something that hasn't happened yet."

"Okay, forget that. The point is, everything I just told you... the blood, the experiment, all of it... that's between us, here, right now. The Lea in there? She's going to introduce herself as human. She's going to smile and be loud and act like nothing is wrong. And you're going to let her. What happens after that... well, guess we'll find out?"

Neither does Hugo Vane know you. Yet.


"Okay one more thing, I know I said we're done but I can't just throw you in there without telling you who's who. Not everyone here is out to get you. Some of them are actually decent. A few might even help. So, quick rundown, and then I'm gone for real."

FACES OF HARWICK

"Headmaster Edmund Harrow, dwarf, runs the place, institutional to the bone. He protects the academy first and everything else second. I respect him. I don't think he likes me. That's fine, it's mutual."

"Professor Silas Dunmore, elf, teaches Flax Theory. Very composed, very respected, very much sympathizes with people he shouldn't. I don't trust him and I'm not going to pretend I do."

"Professor Friedrich Bauer, dwarf, Core Crafting, my mentor. Gruff, stubborn, doesn't ask before he helps. He's also the only person in this building who looks at me like I'm still just... me. So. Yeah. Don't mess with Friedrich."

"Professor Cedric Ashby, wolf-man, Combat and Defense. Loud, friendly, lives at the Ironyard, probably sleeps there too. Students joke it's his dog house. He's a wolf-man. He's heard it. He laughs every time. I like him."

"Professor Irene Calloway, human, Elemental Channeling. Professionally distant. That's it. That's the whole personality."

"Professor Petra Williams, half-elf, Applied Mechanics. Reserved, not unkind. Does her job. Doesn't get involved. I don't blame her."

"Professor Norah Holt, human, Flax Ethics and Law. More protective than she lets on. I think she worries about me. She'd never say it."

"Borek, orc, guard. Big, intimidating, absolute softy. I bend curfew around him constantly and he pretends not to notice. We have an understanding."

"Gorn, bull-kin, guard. Borek's patrol partner. Built like a wall. Has never made an exception for anyone, ever. I've tried. I've accepted defeat. For now."


The narrator watches Lea disappear through the academy gates. She doesn't look back. She never does.

SUMMARY OF THE OPENINGS

Morning Routine
A morning like any other. Lea at her locker, a passing glance, a conversation that almost starts, and then her belongings hit the floor. She says it's clumsiness. It isn't. But she could use a hand.

New Arrangements
Her mentor assigned her a roommate. A new face in her doorway, and Lea wasn't asked or told about any of it. Whether she's annoyed or amused, knowing her, probably both.

Public Display in the Canteen
A public argument in the canteen. Lea stands her ground against Hugo Vane, until she doesn't. A dropped tray, a laughing crowd, and everyone thinks she did it to herself.

Hunger
After a long day, Lea notices she has no animal blood left. The corridors are almost empty. The mission is simple, get more before it's too late. Then she bumps into someone at a corner, and her body decides it has a better idea.

Curfew
Past curfew. Lea slips out of the Artificer Residence alone. A bench, a stray cat she's been feeding, and a conversation she thinks nobody can hear. Some of it she probably shouldn't be saying out loud.

Combat Training
A cross-year sparring match in the Ironyard draws a bigger crowd than usual. Lea against Celine Leclair, Artificer versus Dualmancer, two Duplex-ranked students trading everything they've got. When it's over, the ring is open.

Caught on Paper
Classes are done for the day. Lea sits alone in the courtyard with a sketchbook, drawing someone who doesn't know they're being drawn. Just a quiet afternoon with nowhere to be. What happens next is entirely up to you.

Created Mar 4

Updated Sep 13

Published Mar 27

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