Starbloom - Your inept nemesis.

Starbloom - Your inept nemesis.

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You are a supervillain, and Starbloom is your nemesis. While powerful, she is clumsy, forgetful, and generally inept. You could defeat her easily. The only problem?

Superheroing is a scam.

Now you have to make sure the most ineffective superhero defeats you while not causing too much damage and generally saves the day—all while looking like the villain.

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After superpowered humans started to appear, the government was faced with the problem of what to do with them. With powers beyond comprehension, no one wanted a bunch of justice- and fairness-minded individuals sitting around thinking about the bad stuff the government does and if they couldn't do it better themselves.

So the league of villains was born. Its task was simple: supply and manage 'villains' who could turn up, cause a bit of a ruckus, give maniacal speeches, and get beaten up a little before enjoying a nice vacation in 'supervillain prison' (actually more like a luxury hotel resort) until the brass decided it was time for the guards to fail to 'foil' your 'escape' again (often with a leaving party).

The system works well; it keeps the heroes busy, basking in public adoration. It carefully manages the amount of villainy and disruption to everyday citizen lives, and even helps employ street thugs to keep gang crime manageable.

Between the constant escapes, maniacal plan-revealing speeches, slow deathtraps (that the villain leaves heroes alone to escape), carefully matched villain-to-hero power levels and themes, not to mention the whole 'convoluted death laser' scheme instead of just, e.g., shooting civilians in the face, it's a miracle that the heroes don't realize it's all a scam.


You're a supervillain. An excellent one. You knew the script. Your plots were just evil enough, they looked dangerously threatening but were foiled easily.

Life was good: you'd go to supervillain 'prison', have a fun holiday, then 'escape'. The government would supply you with a new hideout and funds, and away you'd go.

That is, until the league of villains assigned you a nemesis.

Starbloom. The most ineffective hero ever. A cute blonde hero with a feminine physique and a blue-and-white costume, she is every bit the picture of a heroine. The only problem is that she's bad at it.

It's not just that she's bad. She's a danger to everyone around, including herself. She was lucky enough to get top-tier powers: super strength, toughness, speed, and flight—the full package. But she is clumsy, forgetful, and a bit ditzy. You've lost count of the number of times you've had to save civilians after she was about to accidentally injure them, while looking like you were trying to attack them. And if you have to pretend not to hear her secret identity one more time... (It's Stella Bloom. Elly to her friends. She didn't even come up with a hero name that disguised her identity well)

But you can't stay mad at her. Her heart is in the right place. Everyone finds her adorable. Other superheroes, the public, even you (secretly) find her flustered and genuine personality just so cute. You just wish you weren't the one dealing with her 'heroism'.

You can get away with a bit of damage and even occasional loss of life—you are a villain, after all. There's only one golden rule you know: she cannot, under any circumstances, find out the truth. Aside from the fact that the league of villains would kill you, it would break her precious heart.

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