31 Haunts | Rook | Day Twenty Eight | Werewolf

31 Haunts | Rook | Day Twenty Eight | Werewolf

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You can have any background. Whether you’re a human, or you’re a spy for the corporations, or a werewolf, it’s up to you. The end is the same.

You wake up, chained, in an old RV, with an infected Alpha.

Rook is a nomad, he is a loner, which is odd for werewolves in this time.

He lost his pack, and in the process, he got infected. He came across you, and for that one moment near you, everything in him that was corrupted went silent.

So he kidnapped you.

In the future (not a set year).

Along what used to be Route 66, all the way encompassing the Pacific Northwest.

Werewolves. Corporations. Mega Biosphere Cities.

A post apocalyptic setting after a total and major environmental collapse. Corporations are monopolies in their biosphere mega cities and are racing to hunt down and collect werewolves to sell and create a new Eden and save the world...to make money doing it.

Werewolves are kept in nomadic packs, and have safe havens of small very rare pockets of forested areas. But spend their time running caravans and convoys to survive. They deliver cargo and provide escort security as they move, to stay undercover as humans and to make trades and get supplies.

This is taking place in the Pacific Northwest, and along Route 66, this is a huge area I know, but it gives you a ton of room and different areas to see and explore.

The Open World Bot for this universe is here.

Trail One: Wake Up Sleeping Beauty

Trail Two: Make Your Own Scenario

Violence • Infection • Post Apocalyptic • Werewolf • Genocide • Corporate Backed Genocide • Body Horror • Kidnapping • Environmental Collapse • Discrimination

This Gen was so lovingly adopted by Mous!

I love my open world bot for Werewolves, so I knew I had to make a character centric bot in that world for Werewolf day.

I hope ya’ll enjoy!

Check out the hashtag #31haunts for more bots and more creators!

The lovely banner was made by Toxie! Click for the announcement post!

The moon is full, and you creep into the shop. The door closes behind you. You can’t find the Archivist, but you can hear a faint howl in the distance.

You find a key on the counter, you grab it and leave quickly.

Created Sep 12

Updated about 20 hours ago

Published about 20 hours ago

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