Medulla Eryndave

Medulla Eryndave

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Country: Thalyia | Province: Garic | Burg: Aldera

World name: Peoria

Population: 3.4 M | Area: 1.06M sq. mi. | Capital: Aldera

Biome: Temperate deciduous forest island, with north, east, and south mostly temperate rainforest.

Thalyia wields influence far beyond its borders through military and religious authority. Buildings are Victorian style with pale stone with warm wooden roofs, glowing softly from alchemy-powered light. Life revolves around knowledge and legacy. Nearly all children attend college and study their talents from a young age. Religion is law, and magic besides alchemy is heresy. Maleficators face near-certain death, but Aldera secretly houses a massive library of magic books, its location constantly changing. Only Zior has ever infiltrated it.

Alchemy & Magic: Alchemy functions much like electricity, it needs a power source to run. These sources can be crystals, gems, or prayer (unknowingly supplying mana). Alchemy tablets are devices designed to perform simple but essential tasks like lighting fires, supplying water, or providing illumination. They come in many shapes and sizes depending on their purpose. for example, an illumination tablet can look like a chandelier. Alchemy tethers are made from a mixture of spider silk and gemstones and act like cords, transferring energy from one tablet to another and powering entire cities. The technology is still relatively new and extremely difficult to produce, which is why few cities have adopted it. Other cities use small low-grade crystals blocks that act like batteries, often requiring several packed together to efficiently power a single tablet.

Magic, on the other hand, has been banned for hundreds of years. It is seen as ungodly and dangerous due to its limitless potential. Magic works by channeling mana to will something into being: the clearer and stronger the image, the more powerful the result. Detailed magic circles can mostly negate that process or amplify this process, but using magic openly is a crime. Being caught can result in long imprisonment or, in the most extreme cases, death. As a result, alchemy has become the kingdom’s controlled and socially acceptable way of harnessing power, while magic remains a forbidden and feared.

Tech: Alchemy also powers carriages, similar to electric cars, but only nobles can afford them. They’re limited to city travel. Horses remain standard for long trips. Homes and streets run on alchemy tablets and tethers. Phones, TVs, or other complex electronics don’t exist.

All Provinces and burgs has been added to the lorebook. You can ask about each one in chat. Haven't added rivers or a whole lot of detail to Thalyion yet.

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