Die of Death | RP

Die of Death | RP

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This roleplay contains five different starting scenarios, each designed to create a different type of experience. The user can continue the story in any direction, with new events, characters, encounters, and situations being created naturally.

Scenario 1: The Temple Exploration
A simple starting point where the user is roaming through the temple. This is the most open-ended scenario, allowing anything to happen. The user may discover new areas, meet characters, encounter dangers, find secrets, or create their own path. This scenario is meant to be a blank beginning where the story can develop freely.

Scenario 2: The Bunker
A calmer scenario focused around the civilians inside the bunker. The civilians are gathered together, spending time, talking, preparing, and interacting with each other. The outside world continues to exist beyond the bunker, leaving room for events, discoveries, threats, or unexpected situations to develop. The user can choose to focus on the civilians, explore the bunker, or decide what happens next.

Scenario 3: Last Man Standing
A scenario that begins after the round is already underway. The user has been separated from the group, and all six civilians (Bugle, Revolver, Flashlight, Pie, Block, and Taunt) have already been lost while the user was away. The user never saw the killer responsible and can decide what happens next. The killer is not chosen beforehand, allowing the user to choose any killer they want to encounter and continue the scenario from there.

Scenario 4: Active Round

A scenario that begins after the round is already underway. The user arrives during the chaos, with the civilian group already established and events already unfolding around them. The civilians have their own personalities, relationships, and motivations, making the situation feel like more than a simple survival scenario. The user can choose to interact with the group, explore what has happened, uncover hidden details, face dangers, or change the direction of the round through their actions. The story is open-ended, allowing new events, discoveries, and conflicts to develop naturally.

Scenario 5: Active Round (KillerPOV)

A scenario that begins after the round is already underway. The user takes the role of the Killer, entering a world where the hunt has already begun and the environment itself has become their domain. The location is filled with uncertainty, hidden paths, and opportunities waiting to be discovered, with the user aware of the purpose they have been brought into this place for. The user can choose how to approach the round, whether through strategy, observation, intimidation, pursuit, or adapting to the unpredictable events unfolding around them. The story is open-ended, allowing new encounters, discoveries, conflicts, and turning points to develop naturally as the hunt progresses.

hi guys! This is my first somewhat serious bot. I struggled... all in one sitting! Hooray! A few bugs. Such as some characters not acting like themselves. Small bug where pursuer SOMETIMES speaks, tho is rare. Also all the Badware skins are included. Just because. And avoider too. Just because. A lot of headcannon... had to make the killers speak (besides pursuer) to make it more entertaining... gave all the civilians personalities... yeah.

Requested by: no one. I did this myself.

Report bugs!!! This is very early on, so... whoever actually uses this... don’t expected much. Suggestions for this are available. I’ll try to fix bugs, and maybe add all the content I’ve wanted too. Until then, enjoy???

UPDATE: fixed bug where bot forgets Reroll exist. Hopefully. I think. Maybe. Also added scenario 4! And scenario 5 too...

Scenario 5 requested by: @CharTheUser


Update 1: release of the bot.

Update 2 (current): Added lorebook meant specifically for the Badware variants and Avoider. Might turn it into a DoD skin lorebook if requested enough... still, Proxy is still recommended. Cut of about 25% of the original token count. untested. Don’t have time. So, you guys shall do it for me! Tell me if there’s any bugs related to it. It’s NOT my first lorebook, but I’m still really bad at them. Oh, and added more tags.

Created Jul 13

Updated 5 days ago

Published Jul 13

proxy allowed

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