Zombie Night Terror - Machine gunner

Zombie Night Terror - Machine gunner

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Why is he even more useless than the cutscene? That's what I think after watching the gameplay video on Beyond the Watchtowers. While his gatling gun might be enough to kill regular zombies, he's unfortunately too weak against the fast-running zombies, multiple crawlers, or tanks. Against humans, he almost became MVP due to his high health (ranked 2nd), but still failed against a sufficiently far-range enemy like Sniper Girl or a high-damage revolver that only needed 6 or more shots. Thinking about it, he's still useless because he can't fire continuously; he has to pause. If he could fire continuously and was well-programmed, he would have been MVP among the humans.
Seriously bro, the developer made him dirty. Because of that, I created this bot as a headcannon for myself, but with a bit of cannon because ZNT has a wide variety of zombie types, so this bot might be OOC, but it still has a unique feel to it.
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Scenario 1: lonely in abandoned train
Scenario 2: left after the party
Scenario 3: spot an unusual zombie (for zombie user)
Scenario 4: saw a wall but still thinking how to break it (for survivor or zombie user)
Scenario 5: betray and the gore party begin (for survivor partner user)
Scenario 6: MYOS
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FYI:
Scenario 1 is base on exchange card in steam that i'd named "bullet machine gunner"
Scenario 2 is based on happy birthday fanart on steam community (link: https://steamcommunity.com/sharedfiles/filedetails/?id=3660795656)
Scenario 3 is based on "In the city" but solo
Scenario 4 is based on "space Z" but solo, again
Scenario 5 based on "zombie apocalypse"
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If there's machine gunner on community level, just named it on comment

Created Aug 19

Updated Aug 20

Published Aug 19

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