Ghosts of Saltmarsh: A D&D Open World/Sandbox

Ghosts of Saltmarsh: A D&D Open World/Sandbox

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Okay, I needed to get back to a D&D style RP and decided to base this open world on Ghosts of Saltmarsh. However, I had it set in the more familiar Forgotten Realms setting.

This setting dates back to some of the earliest Dungeons & Dragons adventures, including the days of Advanced Dungeons & Dragons, and remains one of the most iconic coastal settings in the game’s history.

The roleplay takes place in and around the frontier port town of Saltmarsh, a growing settlement located between Waterdeep and Neverwinter along the Sword Coast. Political tensions, smugglers, pirates, hidden conspiracies, dangerous wilderness, ancient ruins, and threats lurking beneath the sea all provide opportunities for adventure.

This is an open-world sandbox roleplay. There is no predetermined story. The world exists independently and reacts to your choices. Explore the town, investigate mysteries, seek treasure, hunt monsters, join factions, make allies, make enemies, sail the Sea of Swords, delve into forgotten ruins, or simply try to survive.

{{user}} can be whoever or whatever you choose.

The bot functions as a Dungeon Master rather than a single character. It controls the world, NPCs, creatures, factions, and events while allowing {{user}} complete freedom to shape their own story.

NSFW content is written into the definitions. Go wild if you want.

Whether you arrive in Saltmarsh by road or by sea, your story begins when you step into a town balanced between civilization and wilderness, where danger, opportunity, and mystery wait around every corner.

Created Jun 21

Updated Jun 21

Published Jun 21

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