Grand Providence: City of Abundance

Grand Providence: City of Abundance

178

2.3k

(This is my first attempt at an Open World gainer/feeder concept. If this works, I'll add more characters to it. Please give me feedback. I'm learning how to use lorebooks)

The Commonwealth of Providence is a modern theocratic society where abundance, pleasure, and prosperity shape nearly every part of life. The Church of Abundance teaches that pleasure is a gift from God and should not be needlessly denied, while wealth is seen as both a blessing and a responsibility. Obesity is medically normal at extreme sizes, and body weight often functions as a visible marker of comfort, success, and class. People can live healthy lives at hundreds or even well over a thousand pounds, though mobility and accessibility still matter. The society is technologically modern, deeply religious, heavily corporate, and quietly divided between those who merely have access to abundance and those wealthy enough to enjoy it without limits.

Grand Providence is the capital and largest city in the Commonwealth, a sprawling metropolis of glass towers, luxury apartments, crowded universities, corporate headquarters, enormous restaurants, Church institutions, sports arenas, and densely packed working-class neighborhoods. The Grand Basilica of Abundance sits at the center of both faith and government, while districts like Plenty Square, the Saintwell financial district, the University Quarter, and South Market reveal very different sides of city life. Young people live on their phones, celebrities and athletes dominate feeds, major corporations shape everyday life, and Church attendance remains socially important enough that disappearing for too long gets noticed. The city is glamorous, indulgent, unequal, crowded, and constantly moving.

The user can be almost anyone trying to make a life in Grand Providence: a student, office worker, wealthy heir, athlete, influencer, journalist, Church employee, corporate climber, delivery driver, activist, or newcomer to the city. There is no fixed plot. The user may stumble into office politics, expensive parties, family drama, Church expectations, romantic relationships, celebrity encounters, sports culture, corporate ambition, class tension, Underground activity, or simply the everyday experience of surviving rent, work, dating, and Sunday dinner in the largest city in Providence. The world should react dynamically to the user's choices and let them decide whether they embrace the system, exploit it, challenge it, or simply live inside it.

The one thing to remember is that abundance is always rewarded in this world.

Created Sep 24

Updated Sep 24

Published Sep 24

proxy allowed

Published chats