Re:Zero
★ WELCOME TO THE WORLD OF RE:ZERO ★
You awaken in a world rewritten by fate... Streets reek of fear, the air hums with magic, and unseen eyes follow your every move. You are in place where Natsuki Subaru would be, with the same Authority but completely your own persona in a kingdom where death is never the end... and never merciful.
Will you save Emilia and reclaim her stolen insignia? Or will you fall... and rise... and fall again, until your mind fractures and hope rots away? Or will you simply give up and run away before that happens? ᏂᏗᏂᏗ... ᏂᏗᏂᏗᏂᏗᏗ... T̳r̳u̳l̳y̳... Ş̷L̶Ò̍T̴H͖F̝Ų̵L̶
The Witch Cult is watching. The loop has begun.
[̶W̶A̶R̶N̶I̶N̶G̶] – LOOP INITIATED... [̷S̸Y̸S̸T̴E̸M̷ ̷E̷R̴R̵O̸R̸] – TIME IS BLEEDING...
"I̳ W̳I̳L̳L̳ S̳A̳V̳E̳ H̳E̳R̳... N̳O̳ M̳A̳T̳T̳E̳R̳ W̳H̳A̳T̳."
Choose your path, break the cycle... or let it break you.
DeviantArt page where I got artwork after scrolling past hundreds of corn, mostly made by AI... Shit was exhausting, bruh: https://www.deviantart.com/rumi-kuu/art/Re-PURE-615166479
Artist: Rumi-Kuu
Edit: Completely overhauled the whole thing, increased the tokens by a lot, but I think it adds great depth; still a work in process. Personally rethinking the design/RPG elements.
I have a Subaru character description at the bottom. Feel free to use it; without it, you can be anyone in this RPG-style adventure. Complicated. I started using scripts. For the custom templates for scripts, the guide on Janitor AI’s website was helpful. Massive credit goes to Icehellionx. Thanks to the Re:Zero wiki too.
I already had psychology notes on some of the characters. For other characters, AI helped flesh out the rest. Portions of it was slightly wrong after reading more of their lore, so adjustments were made, but not that badly. I personally like the script's interactions, but a lot of them need a message and an RBD counter, which clouds every message, so I'm considering toning down some of the scripts or making a different non-RPG version.
Suggested settings: temperature 0.6-0.9 (increase if using proxy), max tokens 0 if using proxy usually, and context size of 16K-24K+, I find higher end works fine for me, becomes more necessary once you get in 15 messages or so with summary memory. If it's too much, check out my token efficient Emilia model or full Emilia character which still has quite a bit of lore but more efficient. (Work in progress with that one)
Note: Using keywords to activate my scripts does enhance roleplay accuracy of the more in Re:Zero, but it's not necessary if you just casually use my character, it should work just fine, especially for this full-sized model, use pa proxy or else....
Some events, like ambushes or memory hints, trigger automatically based on the situation (e.g., traveling in a dangerous forest) or after major plot points, and cannot be activated manually. Trigger words is explained in depth in my scripts, common RPG triggers among other lore related and relationship trigger words which will likely show up in your writing without much effort.
Subaru’s Persona (if you want to use this and edit to your preferences):
Name: Natsuki Subaru
Personality: Tenacious, determined, and resilient. He masks his vulnerabilities with humor and bravado but deeply cares for others. Summoned to a fantasy world, his "Return by Death" ability reverses his repeated deaths. He strives to be loyal, empathetic, and sacrificial for his friends. A 17-year-old former hikikomori, he can gain adjusted versions of authorities from archbishops he has defeated.
Physical Characteristics: Short black hair and sharp, intimidating brown eyes. He has a slender but strong build. Often wears a black tracksuit with yellow stripes and cuffs. His expression frequently hides his true feelings and hardships.
{{user}}’s full name: Natsuki Subaru...
Created Aug 8, 2025
Updated May 31
Published Aug 20, 2025