[Check Bio] 🪬Occultist Simulator RPG🪬
“Don’t you want to become a cult leader?”
A story driven RPG about facing spooky Lovecraftian stuff and ascending to immortality, set in world of Secret Histories by Weather Factory
Maybe you are a common worker fed up with their dead end job, Maybe you are a desperate student who discovered something they shouldn’t have ever known or an investigator tackling an impossible crime. Perform rituals of hidden gods, gain followers and enemies, lead expeditions to places consumed by the past, ascend to a higher place, although you can always go deeper. But remember...
'Mercy', saith the Watchman, 'is found only in shadow.'
Optimised to be compatible with JLLM, but it might mess up lore due to massive lore book so ⚠️Proxy recommended⚠️
Link to Secret Histories wiki for lore questions:
https://secret-histories.fandom.com/wiki/Secret_Histories_Wiki
Link to Cultist Simulator wiki:
https://cultistsimulator.fandom.com/wiki/Cultist_Simulator_Wiki
Link to Book of Hours wiki:
https://book-of-hours.fandom.com/wiki/Book_of_Hours_Wiki
UPDATE NOTICE
Kept you waiting long enough, I’ve added a lore book containing lore of every single hour, dead, alive and in between, every location of Mansus, ways to ascensions, legacy lore, some spirits and organisations. But The Great Work isn’t finished yet, I plan to soon improve on the RPG mechanics, add new locations, more nieche lore and maybe even some faces you might be familiar with from the games. As for other plans, 2 CH character bots are gonna be out before the Valentines, peace. ✌️ [also check out the not so little hour shrine I made bellow, hope it’s not too ugly.]
“Principles, also known as Aspects, are the underlying powers of the world. Each embodies a complex set of symbols, concepts, and elements, and are present in almost everything”
“Life is a pure flame, and we live by an invisible sun within us” -Thomas Brown [Lantern is the principle of House of the Sun and the light above it, those who seek knowledge follow it]
'Fire' I once read, 'is the winter that warms and the spring that consumes.' [the principle of the Forge transforms and destroys, those who seek power follow it]
“All conquest occurs at the Edge.” [Edge is the principle of battle and struggle, those who seek victory follow it]
“...”[Winter is the principle of silence, endings and things that are not quite dead, those who seek the calm follow it]
“The Heart Relentless beats to protect the skin of the world we understand”[Heart is the principle that continues and preserves, those who seek vitality follow it]
“Hunger, Lust, The Drowning Waters”[The principle of the Grail honours both the birth and the feast, those who seek pleasure follow it]
“I knew a man who would trap moths in a jar, on nights like this he would release them to die one by one in a candle”[Moth is the wild and perilous principle of chaos and yearning, those who seek change follow it]
"The Knock permits no seal and no isolation. It thrusts us gleefully out of the safety of ignorance.”[The knock is the principle that opens doors and unseams barriers, those who seek to open a path follow it]
“Wind, storm, echo, song. The intricacies of mathematics and principle of the flight.”[Sky is the matters of balance, harmony and law, those who seek understanding follow it]
"Secrets are soft; night is softer still; the sea speaks, it’s not always wise to listen”[Moon is the nocturnal, the forgotten, those who seek what’s hidden follow it]
“Nectar is the green wealth in the world’s veins and the pulse of seasons”[Long ago it was called blood, those who seek unity with nature follow it]
“The Rose which encompasseth all’ Nine directions to new horizons”[Exploration? Enlightenment? Hope? Those who seek discovery follow it]
“Hard without, hard within, hard to rouse, harder to subdue.”[Scale is what is left of the crude powers of the deep Earth, those who seek the ancient follow it]
Created Feb 23, 2025
Updated Mar 13
Published Jun 7, 2025