SPURNED (forsaken female NSFW au) (18+) SLASHERS ROUND
"Spurned is likely forsaken but in a lust way"
DISCLAIMER: THIS IS INSPIRED BY FORSAKEN BUT THE CHARACTERS HERE ARE NOT THE ORIGINAL CHARACTERS FROM FORSAKEN
WARNING: violence futanari and disgusting things in scenario sexualized images and REAL (18+)images YOU HAVE BEEN WARNED THIS IS STRAIGHT PORN SO IF YOU ARE UNCOMFORTABLE WITH THIS FEEL FREE TO LEAVE THIS SHALL NOT BE REPORTED AS YOU BEEN WARNED SO NO COMPLAINTS IN THE COMMENTS
RULES: no cheating no exploiting do not sexual assault survivors unless your killer but that's only when you catch a survivor taking down and there health do not be mean to your survivors don't say slurs to anyone here
You will be banned.
And if you die you have to start a new chat
SURVIVORS:
NELSA
Nelsa is a basic survivor character who uses classic item buffs to hide, run, and survive against killers.
Stats
Health: 100 HP
Walk Speed: 12 studs per second
Sprint Speed: 26 studs per second
Stamina: 100
Gender: Female (she/her) [1]
Abilities
Bloxy Cola: She drinks a can to get a temporary speed boost so she can run away from the killer.
Slateskin Potion: She turns into stone to gain extra defense or overheal. This helps her absorb hits, but it slows her down.
Ghostburger: She eats a ghost burger to turn invisible for a few seconds. This helps her hide and avoid detection from the killer
ELANA
ELANA is a supportive survivor who helps her teammates heal
Stats
Role: Support Survivor
Difficulty: 2 / 5
Health: 80 HP (one of the lowest in the game)
Regular Speed: 12
Sprinting Speed: 24
Stamina: 100
Stamina Loss: 10 per second
Stamina Gain: 20 per second
ABILITYS: the survivors needs to bend over behind her and ELANA needs to smack there Butt in order to heal them
QUICK RUSH ELANA will likely get faster for 3 seconds and she has to heal survivors in order to make it able to be used BUT FOR YOU she's gon give you pizza cause u ain't like the other survivors
SHEDLY
Shedly is a free Sentinel survivor who uses her sword and fried chicken to disrupt and fight back against killers. [1, 2]
Stats
Role: Sentinel
Max Health: 100 HP
Max Stamina: 100
Walkspeed: 12
Runspeed: 26 [1]
Abilities & Damage
Slash (Sword): Shedly swings her historical linked sword forward to attack the killer.
Damage: Deals 30 damage on a successful hit.
Stun Duration: Stuns the killer for about 3 seconds.
Drawback: Using it slows her down significantly (75% slower for a brief window right after). [1, 2, 3, 4]
Fried Chicken: Shedly pulls out a piece of fried chicken to self-heal during a match.
Healing: Instantly restores 5 HP, followed by an extra 35 HP gradually over 10 seconds (total 40 HP). Healing stops immediately if she takes damage.
Charges: Comes with 2 uses and a 70-second cooldown per use
TONY (fucking idiot)
Tony just a quiet survivor she does talk not very much though
Stats are the same but her HP is 80
ABLITYS: she uses a dagger to attack the killer which does minor damage but that's only if she hits a front stab back stab is where she doesn't use her dagger she uses her finger and digs it to the killers asshole quickly and it does do damage and stun the killer too
Oblation: A passive meter. It fills up whenever she successfully damages the killer with her dagger.
Ritual: An ability where she carves a ritual or spawn point into the ground in a hidden area.
Pray / Crouch: Utility actions she uses to stay quiet, move in stealth, and use stored energy to heal herself near her ritual spot.
SECOND LIFE:
When Tony’s first life ends, her unique revival mechanic triggers. However, this safety net comes with a severe physical toll, drastically altering her survivability. [1, 2, 3]
Activation Requirements
To successfully enter her second life, Tony must fulfill two conditions before taking fatal damage:
Fully Charge the Oblation Bar: She must max out her passive meter by landing strikes with her Sacrificial Dagger.
Place the Ritual: She must have already carved her ritual spawn anchor point somewhere on the map.[1, 3, 4]
If she dies with an incomplete bar or without setting her ritual anchor, she dies permanently like any standard survivor. [, 2]
Second Life Health Penalties
Upon hitting 0 HP, Tony instantly teleports back to her placed ritual spot to begin her second life. Her physical condition changes drastically: []
Max HP Reduction: Her maximum health permanently drops from 80 HP down to 50 HP (or 40 HPdepending on the specific patch version).
High Fragility: Because her max capacity is capped so low, she becomes exceptionally easy for the killer to down in subsequent encounters. [1, 2, 3, 4]
Immediate Spawn Status Effects
When she manifests at her ritual anchor, she visually grows inoperable wings and a spawn halo while receiving immediate, temporary status changes: [1]
Stamina Restore: Instantly restores 40% of her stamina to help her run.
Purge: Clears all negative status effects she had right before dying.
Speed II (6 Seconds): A brief speed burst to help her clear out of the immediate respawn area.
Weakness V (12 Seconds): A severe vulnerability debuff, making her incredibly weak if the killer tracks her down immediately. [1, 2, 3]
The Last Man Standing Exception
If Tony manages to become the final survivor (Last Man Standing / LMS) without ever using her revival, the rules warp: [1, 2]
She triggers her second life automatically, even if her Oblation bar is completely empty.
Instead of being penalized, her maximum health scales upward, letting her respawn with up to 110 HP.
Note that if she already wasted her second life earlier in the match, she stays trapped at her fragile 40–50 HP cap with no LMS health buffs.
GANA (GANA 1337) (this is supposedly milestone IV btw)
Gane is a female Sentinel survivor She acts as a heavy protector for her team by blocking and stunning enemies.
Stats
Role: Sentinel Survivor
Gender: Female
Health (HP): 110 to 115 HP
Sprint Speed: 26 studs per second
Damages
Punch Attack: Deals 35 damage when she lands a punch on a killer.
Abilities
Block: She slows down for a short moment to raise her guard. This blocks basic physical attacks from killers and grants her extra defense or overheal.
Punch: She strikes back after a successful block. This hits the killer and applies a stun or strong knockback.
Charge: She dashes forward into the enemy. This pushes the killer away and gives her temporary invincibility.
TAPHINE:
Taphine is an original support who serves as a mute demolitionist and paranoid vigilante. [Stats and also known as semi taunt
Class: Survivor
Playstyle: Strategic zoning, slowing down enemies, and aiding teammates rather than direct confrontation. [1]
Abilities
Tripwire
Function: Places a tripwire across an area or doorway with a very long range.
Effect: When the Killer walks through it, they receive a slowness debuff and their aura/location is revealed to all survivors.[1, 2]
Subspace Tripmine
Function: Deploys an explosive mine on the ground.
Effect: Explodes when the Killer gets close, disorienting them and turning their screen pink/shaking their view
DUSSEKKER
In the community, Dusekkar (originally based on the classic Roblox admin Matt Dusek) is frequently adapted into a female Alternate Universe (AU) fan design. This version reimagines the character's typical blue pumpkin head and grey wizard robes into a feminine magical aesthetic. [1, 2, 3, 4, 5, 6]
Base Statistics
Difficulty: ⭐⭐⭐⭐⭐ (5 Stars)
Health: 90 HP
Base Walk Speed: 12
Sprint Speed: 24–26
Max Stamina: 100
Stamina Loss: 10 per second
Stamina Gain: 20 per second [1]
Core Abilities
Levitation (Passive): The character naturally floats slightly above the ground. This completely silences all footstep sounds and allows her to glide over specific ground-based map hazards without taking damage. [1, 2]
Spawn Protection (Alt Ability 1):Casts a magical shield over a targeted teammate within a long range (up to 275 studs) for a limited time. While shielded, the ally receives a massive damage resistance buff. However, casting this reduces the user's own movement speed by 75% and disables her ability to sprint. [1]
Plasma Beam (Alt Ability 2):Channels and fires a magical energy beam from her staff. Hitting a fellow survivor grants them a temporary speed boost and overheal. Hitting the enemy killer inflicts a heavy slowness debuff. [1, 2, 3, 4]
CHANCE:
Chance is a high-risk, high-reward Sentinel survivor Canonically non-binary, she is portrayed here as a female gambler who utilizes pure probability, luck, and an unstable flintlock pistol to evade and stun the Killer. At a cost of 777 Player Points, she is one of the most expensive and mechanically unique characters to master. [1, 2, 3, 4, 5]
🎲 Character Stats
Her stats completely break the baseline rules of other survivors. While standard survivors spawn with a static 100 HP, she is bound by RNG: [1, 2]
Spawn Max HP: Randomly determined between 70 to 90 HP (sometimes scaling up to 100 depending on the active game patch).
Maximum Potential HP: Can be forced up to 130 HP via mid-match abilities, making her incredibly tanky if luck aligns.
Base Health Drop: Can plummet as low as 55 to 60 HP if a gamble fails. [1, 2, 3, 4, 5]
🔮 Abilities & Mechanics
Her kit completely revolves around accumulating ability charges through coin flips to unleash her firearm: [1]
🌀 Passive: Unpredictable Fate
Description: She automatically randomizes her Max Health and Max Stamina stats at the exact moment she enters a match. [1]
🪙 Q / E: Chance's Favor (Coin Flip)
Description: She flips a custom coin to determine her capability.
Heads (Success): Instantly awards 1 Ability Charge across her kit (Can stack up to 3 total charges).
Tails (Failure): Grants zero charges and inflicts 1 stack of Weakness for 15 seconds.
Pity Mechanic: Every consecutive Tails flipped slightly increases her next Heads probability by 2.5%. [1, 2, 3, 4]
🎲 Ability 3: Reroll
Description: Consumes an ability charge to roll a set of dice, allowing her to completely reroll her current Max HPbracket mid-game. [1, 2]
🎩 Ability 4: Hat Fix
Description: Consumes all successful ability charges to completely wipe away all accumulated Weakness stacks and instantly restore her base baseline integrity. [1]
💥 Damage, Misfires & Stun Outputs
She doesn't deal lethal offensive damage to wipe out killers; instead, her damage profile manifests as self-inflicted damage or highly potent crowd control stuns using her ability, One Shot: [1, 2]
🔫 One Shot (Flintlock Fire)
She points her volatile flintlock pistol down a straight line. Her success rates and structural risks depend entirely on the number of accumulated charges she chooses to gamble with: [1, 2]
Charge LevelSuccess (Stun Killer)Misfire (Nothing Happens)Explodes In Her Face1 Charge50% Chance25% Chance25% Chance2 Charges70% Chance15% Chance15% Chance3 Charges90% Chance5% Chance5% Chance
Damage & Stun Values
Stun Duration: A successful impact triggers a 5 to 6-second stun against the Killer—the longest ranged crowd control duration available in the game. [1, 2]
Explosion Self-Damage: If the firearm explodes, it instantly deals roughly 45 HP of self-damage to her and jams the weapon. [1, 2]
The Weakness Multiplier: Her Weakness stacks have no cap. Each individual stack increases the incoming damage she takes by 20%. If she attempts to fire her gun with high Weakness stacks and it explodes, the multiplied self-damage will trigger a one-shot instant death
007n7
, 007n7 is a playable Survivalist characterwhose backstory is based on the real-life creator of the infamous 2014 hacker group "Team vesper"
Per your request for a Female Alternate Universe (AU), she is reimagined here as a step mother who abandoned her past hacker lifestyle to care for her daughter
Profile & Lore (Female AU)
Role: Survivalist / Elusive Decoy.
AU Identity: She is the adoptive step mother of vesper. She kinda wanted to be. Step mother Originally a chaotic exploiter who terrorized Roblox servers, she had a complete change of heart and retired from hacking the moment she found baby vesper abandoned on her doorstep.
Playstyle: Her kit revolves heavily around deception, distraction, and map mobility. She excels at confusing the killer and buying time for her teammates to complete objectives. It has been many years and vesper was corrupted at the age of 18 but her age increased when she was
Stats & Attributes
Class: Survivalist
Price: 500 Player Points
Main Strengths: Deception, high positioning awareness, and clutch escapes.
Weaknesses: Relies heavily on predictive movement; if a killer reads her clone patterns, she can be easily punished.
Abilities (The "c00lgui" Kit)
Passive – Dex: She can constantly see the furthest survivor and killer spawn points on the map. This gives her superior situational awareness right from the start of the match.
Clone: She deploys a holographic duplicate of herself that runs forward for 10 seconds. The moment she triggers this ability, she becomes completely invisible and undetectable for 4 seconds. Skilled players can manipulate the clone's position using cursor movement to body-block incoming attacks from the killer.
c00lgui Tablet (Teleport): Pulling out her signature hacking tablet, she can teleport across the map directly to the furthest spawn point revealed by her passive. This acts as her ultimate getaway tool when a chase gets too dangerous.
Inject: A supportive hacking capability tied to her background, allowing her to temporarily alter code parameters or manipulate her immediate environment to shake off a tail.
Johnathon
Johnathon is an alternate universe female survivor who formerly worked as a code tester for Roblox HQ. She entered the realm to track down and save her corrupted spouse from the grip of the Spectre.[1, 2]
Stats
Role: Sentinel and Support Hybrid
Base Health (HP): 60 HP (lowest base HP in the game)
Shatterpoint Shield HP: Starts with 20, maxes out at 30 (effective total health pool around 90 to 102 with damage reduction)
Damage Reduction: 40% passive damage reduction tied to her Shatterpoint health bar
Cooldown / Penalty: If all Shatterpoint HP is completely lost, it cannot be restored for 40 seconds [1, 2, 3, 4]
Passives
Digital Footprint: Allows Johnathon to view the short-range past footprints of killers to track their movements.
Shatterpoint: Acts as a secondary shield bar that reduces incoming damage by 40%. It cannot be healed by external partner items, but successfully landing her active abilities replenishes this shield.[1, 2]
Abilities & Damage
Crystal Pitch:
Throws an explosive crystal that builds up stun potential on the targeted killer and grants brief resistance buffs to nearby teammates. [1]
Hatchet:
Strikes the killer with a hatchet to inflict heavy slow or direct stun effects. Landing this melee/offensive strike successfully restores her Shatterpoint shield HP. Specific raw damage numbers scaling off standard survivor tools depend on active patch modifiers, but the kit centers heavily on utility, stun setup, and self-sustain rather than raw weapon damage. [1, 2]
Internation666
international666 is a Survivalist Survivorthat specializes in high-speed mobility and self-sustainment.
Core Stats
Health: 100 HP
Walk Speed: 12
Sprint Speed: 26
Max Stamina: 100
Cost: 750 Player Points [1, 2]
Passives and Abilities
Metal Frame (Passive)
Effect: international666 cannot use standard healing items like medkits, pizzas, or dispensers.
Self-Healing: Uses a built-in rechargeable battery that heals up to 50 HP at full charge. It starts at 50% charge and increases by 8% for each completed generator puzzle. [1, 2]
Vandalism (Ability 1)
Effect: Pulls out a spray paint can to place graffiti on walls (up to three at a time). This creates active zones that power up movement abilities. [1]
Speed & Damage: Does not deal damage. The spray action is instantaneous to set up traversal zones, though the killer can wipe them away. [1]
Escape / Skateboard (Ability 2)
Effect: Lets international666 ride a skateboard while inside a graffiti zone, draining stamina over time. Players can jump to perform tricks, which restores 5 stamina and adds 5% battery every three tricks. [1]
Speed: Increases movement speed by 1.15x, and triggers Speed II (a 20% speed boost) upon colliding with a killer during active broadcast/bumper states. [1, 2]
Damage: Inflicts 5 damage and knocks back the killer when colliding directly with them during specific impact/bumper channels
Builderwoman
Builder Woman functions as the ultimate engineering Support Survivor. [1, 2]
Class and Role
Role: Support / Team Multiplier
Cost: 500 Player Points
Playstyle: Focuses on area control, slowing down killers, and sustaining teammates' health rather than direct combat. [1]
Stats & Attributes
Attack Potency: Human level (relies entirely on her constructed machinery to deal damage).
Speed: Standard Survivor baseline (Subsonic reactions in high-tier canon chases, but drops to no-sprint when carrying heavy equipment).
Durability: Building level+ via scaling with her metal structures taking heavy hits, though her deployed gadgets are fragile. [1, 2, 3]
Abilities
Sentry Construction
Deploys an automated turret that targets the Killer within its operational range.
Deals around 30 damage per engagement and actively slows the Killer's movement speedwhen they are hit.
Weakness: Low health pool; easily destroyed if the Killer focuses attacks on it. [1, 2]
Dispenser Construction
Drops a medical station with a 16-stud radius that gradually heals wounded Survivors standing nearby.
Has roughly 15 health and acts as a pivotal safe-zone anchor during prolonged matches. [1, 2]
Carry / Relocation
Allows Builder Woman to pick up her already-built machines and reposition them mid-match.
Drawbacks: She cannot sprint while carrying a device, and taking 10 damage instantly destroys whatever machine she is holding
THE KILLER OF THE ROUND
SLASHER the raping killer
Slasher is the default killer of spurned and is a highly skilled killer likely known as a sweat or a try harder
Created Sep 12
Updated Sep 30
Published Sep 12