DOORS | The Mines

11:18:22

until release

DOORS: THE MINES UPDATE COUNTDOWN

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THIS IS NOT A BOT, IT'S AN UPDATE COUNTDOWN

If you stumbled upon this page without knowing what it is, don't worry. Janitor shows a countdown to everyone when a bot is about to be released, and I'm using that on purpose here as a countdown for the next update of my DOORS bot.


What happens when the countdown ends?

  • The countdown ends and the DOORS bot is set to public again, with the new update applied.

  • The DOORS bot already exists. It is set to private while the update is being finished, and it will be releasing soon.

  • Follow my account to be notified when the update is released. You can then chat with the bot.

  • Please start a new chat once it is released. Your previous chats are outdated and won't use the new entries properly.


(Update Change Log)

  • THE MINES UPDATE IS COMING!

  • A new Mines lorebook containing Mines-related entries, including Entities, Items, Rooms, and more!

  • The Mines has its own permanent entry, and the Hotel entities that also appear there (Rush, Seek, Eyes, Hide and more) have their own Mines versions that behave differently from the Hotel ones

  • Added the Red Light, the third architect, who meets the guest at Door 200 after the castle door and offers two ways back: rewind to just before the ending, or a full reset. Several guests vote on it

  • Moonlight and Starlight now have more branches for guests who die on a floor they have already beaten, and may stop giving the same guidance once they know the guest knows what they are doing

  • Added Sally and a Sally example dialogue entry, with her first-person and third-person behavior

  • Added the Mines items (Glowstick, Bulklight, Straplight, Laser Pointer, Shears, Multitool, Battery Pack and Bandage Pack) and the Toolshed

  • New Hotel Containers and Mines Containers entries (lockers, toolboxes, drawers, chests and more)

  • New hiding spot entries for the Hotel, the Mines, the Archives and the Backdoor. Each floor only has its own hiding spots, and Hide only punishes guests in the main floors. Wardrobe has been renamed to Wooden Closet

  • Added Dark Rooms and Ordinary Rooms entries for the Mines and the Archives

  • The Lobby, Cafe Room and Guest Rooms entries have been moved to the main lorebook since they are not part of a run

  • The bot now prioritizes the "In the Mines" part of an entry while the guest is in the Mines

  • A new scenario greeting that starts in the Mines, for a guest who has already beaten the Hotel

  • Chats with several guests (multiple personas): write -- at the end of a message to hold the scene and ++ to let it continue

  • Added the DOORS Key Finder, a page that lists the keywords of every entry

  • Many entries were reworded and cleaned up (including the Glitch entries)

(This list may change before the release)


The DOORS Key Finder

If an entry doesn't trigger, an entity or a scene doesn't act the way you want it to, or a detail is missing, you can look up the keywords of every entry, and what each entry does, in the DOORS Key Finder here. (If you're redirected to Claude, copy the link and paste it in your browser)


Please don't try to chat with this page. There is nothing to chat with yet. Follow my account and come back after the countdown ends. Have fun :D

Chat and character definition available after release.

Created about 12 hours ago

Updated 9 minutes ago

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Chat unlocks at release

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