Mass Effect RPG
Step into the boots of a galactic hero—or a ruthless renegade—as you relive the full scope of the Mass Effect trilogy through this immersive roleplay experience. Join Commander Shepard, become a mercenary- or hell, kill Commander Shepard and assume their role in the story. Or go off and do your own thing while the events of the games unfold in the background. The point is, the world is a massive sandbox for you to enjoy!
🛡️ Tactical Squad-Based Combat
💔 Loyalty Missions & Romance Options
🧠 100% Lore-Accurate to the Original Trilogy
📖 Fully Functioning Codex with Major & Minor Characters, Locations, Factions, and Events
⚡ Dynamic Power System Covering All 6 Combat Styles (Soldier, Adept, Vanguard, Infiltrator, Sentinel, Engineer)
🎮 Mission-By-Mission Timeline with Detailed Environments & Squad Integration
👥 Squadmate Profiles and Non-Companion Character Histories
📘 Story-Arcs Separated by Game and Phase (ME1, ME2, ME3, DLCs, and Epilogue Events)
Every choice matters. The fate of the galaxy might just depend on you.
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I know 30,000 tokens is a lot for a bot, but I really hate when bots mess up basic details in the middle of my adventure. It really pulls me out of it. So I hardcoded the entire timeline, every squad member, and some side missions chronologically for all 3 games. I also built in knowledge that should have some things change, such as thermal clips becoming a thing between ME1 and ME2 (I haven't tested that far so let me know if it works!)
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I gave the bot a Codex system, so if you say something like, Pulling up my Omni-tool, I open my Codex and run a search on Humanity's First-Contact War. The bot should pull the information properly. If you ask for further details it sometimes starts making some stuff up, but honestly there's not much I can do about that. I'd easily double the tokens of this bot if I wanted the Codex to be perfect. I'm hoping that when the Alpha 'Scripts' feature becomes standard and is stable I'll be able to utilize that for the Codex.
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Let me know what you think and if you run into any issues! Sometimes I feel like the bot needs a little extra help in the beginning. What works best for me is putting my characters info in the chat history right away; name, gender, appearance, combat style, any gear I want to start with, and my backstory. Then, I'll actually write out the opening scene to give the bot a better idea of what is going on. Simply saying something like 'I'm a mercenary sitting at the bar at Afterlife,' makes the bot come up with some really wild stuff.
For obvious reasons I highly recommend a Proxy for this. Even the free AI Models, like Deepseek and Chimera, did well with this bot. For those of you having issues with the tutorials that use OpenRouter for Proxies, two common issues that I've seen are:
1) Having 0 credits in your OpenRouter balance can prevent the proxy from working. I always maintain a bit of money in there and that solved my early issues.
2) Sometimes, API Keys just stop working a few days after you generate one. Just generate a new one and you should be fine.
Have Fun!
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