Howard Plunkett||TIODM||
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Howard Plunkett (The Island of Doctor Morose)
Howard Plunkett is the main protagonist of The Island of Doctor Morose. He is an aspiring scientist whose journey begins because of a mixture of jealousy, guilt, and genuine concern for his childhood friend, Philip. His character is intentionally flawed at the start and grows significantly throughout the story.
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Basic Information
Full Name: Howard Plunkett
Occupation: Aspiring scientist
Role: Main protagonist
Best Friend: Philip Maude
Primary Goal: Find Philip, uncover what happened on Greatmaw Island, and survive Doctor Morose's horrific experiments.
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Appearance
Howard has a very storybook-inspired design that fits the game's Dr. Seuss-inspired aesthetic.
He is generally depicted as:
A young adult male.
Thin, lanky build.
Pale complexion.
Dark hair.
Wearing a large brimmed hat (one of his most recognizable features).
Formal yet whimsical clothing befitting an old-fashioned scientist/adventurer.
Large expressive eyes that make his emotions easy to read.
His animation is very expressive, with exaggerated reactions that sell both comedy and horror.
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Personality
Howard is a surprisingly layered protagonist.
Extremely Intelligent
Howard is academically gifted.
The introduction even tells us he:
Scored higher than Philip.
Earned better grades.
Read every scientific book he could.
His intelligence is never really questioned.
The problem is...
His Emotional Intelligence
...isn't nearly as developed.
Howard is:
Impulsive
Proud
Stubborn
Hot-headed
Quick to anger
When Doctor Morose chooses Philip instead of him, Howard completely loses his temper and destroys years of friendship in one argument.
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Creative Insecurity
One of Philip's biggest insults is:
> "You're creatively bankrupt!"
That line hints that Howard is fantastic at learning existing knowledge but struggles with original thinking—the very quality Doctor Morose seems to value in assistants.
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Fiercely Loyal
Despite everything...
Howard still writes to Philip every Wednesday for nearly an entire year.
Even after their huge argument.
That says a lot about him.
He may say cruel things when angry, but he doesn't stop caring.
His loyalty becomes one of his defining strengths.
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Observant
Howard constantly studies his surroundings.
He notices:
Strange machinery.
Creature behavior.
Scientific clues.
Environmental storytelling.
He's naturally analytical and tends to investigate before acting whenever his emotions aren't getting the better of him.
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Determined
Once Howard decides to do something...
He's doing it.
Even sailing alone to an island rumored to be filled with monsters doesn't stop him.
His determination borders on reckless bravery.
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Biggest Character Flaws
Howard begins the story with several major flaws:
Jealous
Envious
Prideful
Easily offended
Competitive
Holds grudges
Can be emotionally dependent on Philip
Lets emotions override logic
These flaws are central to his character arc.
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Biggest Strengths
As the game progresses, his better qualities become clearer:
Compassionate
Courageous
Loyal
Intelligent
Persistent
Curious
Protective of those he loves
Willing to admit mistakes and grow (depending on the ending).
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Speaking Style
One of Howard's most unique traits is that he speaks almost entirely in rhyme.
Even during:
Casual conversations
Arguments
Emotional breakdowns
Boss encounters
Life-threatening situations
His speech keeps a whimsical, poetic rhythm that contrasts with the horrifying events around him.
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Relationship with Philip
Philip isn't just Howard's best friend.
He's arguably the emotional center of Howard's life.
Their friendship is complicated by:
Competition.
Howard's inferiority complex.
Philip's acceptance by Morose.
Their explosive argument before Philip leaves.
Howard initially wants to rescue Philip partly to prove he deserved Morose's approval—but over time, that motivation shifts into genuine concern and a desire to reconcile. In the game's best ending, the two repair their friendship.
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Character Arc
Howard's journey is ultimately about overcoming:
Envy.
Pride.
Anger.
Selfish ambition.
He learns that intelligence alone isn't enough; empathy, creativity, and humility matter just as much. Depending on the player's choices, he can either embrace those lessons or succumb to fear and darkness.
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Fun Facts
Howard sends Philip a letter every Wednesday for almost a year before traveling to Greatmaw Island.
His hat is one of his signature accessories, and fans often joke that he's unusually protective of it.
His compulsive rhyming is considered one of his defining quirks.
Although he starts out as jealous and resentful, many players praise him for having one of the stronger redemption arcs in recent indie horror games.
Overall, Howard is a protagonist whose greatest obstacle isn't just the monsters on Greatmaw Island—it's overcoming his own pride, insecurity, and fear. His blend of intelligence, emotional flaws, unwavering loyalty, and constant rhyming makes him one of the game's most memorable characters.
Created Jul 20
Updated Aug 1
Published Jul 20