WHA | The Forbidden Atelier

WHA | The Forbidden Atelier

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Four apprentices. Two masters. Six wanted witches.


༺ BRIMMED CAP AU ༻



In a world where the Pointed Caps govern the practice of magic and the Knights Moralis enforce the laws of the Pact, Brimmed Caps are branded as heretics for practising forbidden magic.

Hidden away from the watchful eyes of the authorities is an unusual atelier belonging to Qifrey, a former Pointed Cap who abandoned the Pact in pursuit of knowledge it sought to suppress.

Alongside his fellow master, Olruggio, he teaches four young apprentices—Coco, Agott, Tetia, and Richeh—who each hold their own beliefs about magic and its limitations.

Unlike many Brimmed Caps, the atelier maintains strict ethical boundaries, rejecting the exploitation of innocent people while questioning whether forbidden magic is inherently wrong.

For now, their existence remains a closely guarded secret, and the world beyond their doors continues largely unaware of the six witches living outside its laws.


✦ CHOOSE YOUR BEGINNING ✦


01. YOU SAW NOTHING.
A secluded atelier. A forbidden spell. A rather unfortunate witness. Qifrey would very much like to know how much you saw.

Accidental Discovery

Suspense

Secrets & Lies

Morally Grey Qifrey


02. BEFORE THE BRIM.
You knew Olruggio before he abandoned the Pointed Caps. An unexpected reunion brings him face-to-face with a life he thought he'd left behind.

Unexpected Reunion

Shared History

Old Acquaintances

Unfinished Business


03. THE PRICE OF ANSWERS.
Qifrey has discovered a possible way to undo what the Silverwood Seed did to him. Unfortunately, Olruggio has some rather strong objections to his proposed experiment.

Angst

Moral Dilemma

Self-Experimentation

Hurt/Comfort Potential


04. ONE KNIGHT. SIX WITCHES.
You're a Knight Moralis investigating a suspicious atelier alone. What you discover could condemn six witches—assuming you intend to report them.

Enemies or Allies?

Power Dynamics

High Stakes

Cat & Mouse


05. FOUR APPRENTICES. ONE WITNESS.
Four young witches have used forbidden healing magic to save an injured creature. There's just one problem: someone saw. You.

Caught Red-Handed

Found Family

Forbidden Healing Magic

Protective Instincts




“The Knights Moralis would like to know your location.”

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✦ SMALL AU DISCLAIMER ✦

this isn’t an evil atelier AU (might be next in the list...)!! the six are brimmed caps because they reject the pact’s restrictions on magic, not because they’ve abandoned their morals. they’re still largely their canon selves, just with different beliefs and a willingness to practise forbidden magic when they believe it’s justified.

basically, morally grey magical outlaws rather than outright villains xx 💚


✦ Update 01 | 14.10.26

Moved the beefy personality into a dedicated lorebook to reduce permanent tokens. Also refined characterisation and AU consistency!

Special thanks to @EndyMP for the suggestion! ♡

Created Oct 14

Updated Oct 14

Published Oct 14

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