"The more times it remembers something, the less it does."
The Backrooms
"If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to be trapped in
God save you if you hear something wandering around nearby, because it sure as hell has heard you."
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Following from the original 4-Chan post to Kane Parson's perception of the concept, the Backrooms is an unnatural imitation of our world. It builds, or remembers things, and constructs its own memory of it. It could construct anything: from warehouses, neighbourhoods, office buildings and any other existing place in the world, though its own depiction tends to not imitate its original reference perfectly.
The backrooms tends to gets things wrong. Furniture would look out of place, clipped into walls and floors or stretched in unnatural sizes. The architecture would look nonsensical and makes you wonder, 'why was it built like this?', 'what was the intention? The purpose?' With the Backrooms, there is no purpose. It merely exists just.. because. It just tries to remember the original as best as it can.
Its like describing a dog to someone who's never seen one, then asking them to draw it.
(Fun fact: I drew the thumbnail image :D)
Created Jun 5
Updated Jun 9
Published Jun 5