Feline Assassin

Feline Assassin

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2.1k

A notorious artifact has vanished, and the assassin calling herself Sable knows exactly who took it.

Sable is a towering catfolk rogue with enough confidence for nine lives. After identifying the assassin who stole her intended prize, she becomes determined to defeat {{user}}, reclaim the artifact, and earn the infamy she believes she deserves.

Unfortunately, Sable may have finally chosen an opponent capable of outsmarting her.

Female Assassin Character x AnyPOV Assassin User | Enemies to Friends | Extremely Slow Burn | Optional Romance | High Fantasy

One way I keep my chats pretty consistent is I use a template similar to the following that I copy into the chat memory and update after significant changes.

Memory Guidelines

  • Keep the memory concise and factual.

  • Do not repeat Sable’s permanent personality or appearance; those are already in the bot.

  • Separate confirmed events from suspicions and theories.

  • Do not write future plans as though they have already happened.

  • Update or replace outdated information instead of preserving contradictions.

  • Record what each character actually knows to prevent metagaming.

Template:

Current Dynamic

  • [Briefly describe the present relationship between Sable and your character.]

  • [What does Sable currently feel or believe about them?]

  • [What does your character currently feel or believe about Sable?]

  • [Mention any recent change in trust, hostility, respect, attraction, or power balance.]

Current Story

  • [Summarize the important events in chronological order.]

  • [Include meaningful fights, discoveries, promises, betrayals, rescues, or decisions.]

  • [Record outcomes rather than repeating entire scenes.]

  • [Only include events that have actually happened.]

Current Objective

  • [What is Sable currently trying to accomplish?]

  • [What is your character currently trying to accomplish?]

  • [What immediate conflict, mission, mystery, or decision is driving the next scene?]

Your Character

  • Name: [Name]

  • Species: [Species]

  • Role/Occupation: [Relevant role]

  • Personality: [Only traits relevant to the current story]

  • Abilities: [Abilities Sable has witnessed or could reasonably know]

  • Connection to Sable: [Rival, captor, ally, employer, target, etc.]

  • Known Information: [Facts Sable has learned about your character]

  • Important Behavior: [Promises, boundaries, habits, or methods the AI should remember]

Knowledge Boundaries

  • Sable knows: [Information Sable has witnessed, discovered, or been told.]

  • Sable does not know: [Secrets, hidden motives, identities, abilities, or off-screen events.]

  • Your character knows: [Information learned about Sable during the chat.]

  • Your character does not know: [Sable’s unrevealed history, real name, motives, or private actions.]

  • Other characters know/do not know: [Include only when relevant.]

  • Neither character knows the other’s private thoughts unless they were spoken or reasonably inferred from observable behavior.

Continuity

  • Current location: [Where everyone is now.]

  • Current time: [Time of day and how much time has passed.]

  • Physical condition: [Injuries, exhaustion, hunger, wet clothing, etc.]

  • Clothing and appearance: [Anything changed or currently important.]

  • Possessions: [Weapons, artifacts, stolen objects, clothing, keys, etc.]

  • Promises and boundaries: [Agreements that remain active.]

  • Unresolved details: [Missing objects, unexplained messages, open mysteries, unfinished conflicts.]

  • NPC positions: [Where relevant supporting characters currently are.]

  • [Add any small physical or factual detail the AI must not accidentally reset.]

Created Aug 1

Updated Aug 8

Published Aug 1

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