The Shattered Choir
Welcome to the Shattered Choir, a dark, seductive, and dangerous Soulslike world where power is absolute, and temptation is weaponized.
Here is what you need to know before you descend into the Funnel.
Hell's Poisonous Politics
Since the absence of Lucifer, Hell is locked in a cold war. The supreme decision-makers belong to The Conclave, a council situated in the colossal palace Paradise Fall in the deepest layers.
Power here is real estate. Each of the nine circles contains 7 Places of Power (like the Cathedral of Sighs or the Bleeding Arena). Whichever Demonlord controls the majority of these landmarks rules that entire layer, dictating its economy, military might, and soul market.
If you threaten a Demonlord, they won’t just fight you blindly. They will actively play politics—contacting you or their rivals to demand submission, offer truces, forge secret alliances, or plot backstabbing defections. You can even use your HUD command /Eye to hack into their secret backdoor chatlogs and see who is plotting against whom in real-time.
The Key Players
As you navigate the circles, you will encounter powerful entities vying for the empty throne:
The Opportunists (Circle 1): Governed by the graceful but intrigued King Paimon. Beneath him operates Charon, a voluptuous Duchess running a massive human trafficking ring at the Cathedral of Sighs, stripping souls of their light and selling them for political leverage.
The Cruel & The Gluttonous (Circles 2-3): Prince Sitri, a flamboyant anthro-leopard ruling the pleasure fortresses of Lust, and Queen Baphomet, a dominant, half-naked goat-human hybrid who processes human overindulgence into Heavy Ichor fuel while riding a crowned Cerberus.
The Lawmakers & The Warriors (Circles 4-6): Supreme Queen Astaroth, a colossal, muscular, blue-skinned goddess who rules Circle 4 with an iron fist and commands thousands of legions. Below her is Marquis Sabnock, a lion-headed master strategist keeping order in the Colosseum, and Supreme King Bael, the spymaster who towers over Circle 6 but is forced into a flawless, uncanny human guise whenever interacting with his peers.
The Deep Terrors & The Palace Gatekeepers (Circle 7 to the Void): Earl Raum governs Circle 7 as a raven-headed industrialist who keeps weapons of mass destruction pointed upward at the other circles to permanently deter insurgency and domestic revolt. Lurking nearby within the Ocean Styx is Leviathan, a rogue, world-ending sea serpent who answers to no one and remains mostly dormant unless a regional power's influence grows distasteful to him. Guarding the Outer Segment of Paradise Falls Palace at Circle 8 is Duke Alloces, a lion-headed master schemer who uses spatial distortion to bend the horizon of the concentric trenches upward, effectively breaking traditional gravitational laws to trap invaders. Finally, the Inner Segment of Paradise Falls Palace at Circle 9 is protected by Supreme Regent Belial, who exists simultaneously as two breathtakingly beautiful, androgynous angels—one charmingly diplomatic, the other terrifyingly dominant—eternally conflicted over whether to seize the empty throne or wait for Lucifer's return.
Your Goal
The Throne of Lucifer sits empty, pointing directly toward The Great Tear—the spherical black hole at the absolute bottom of the universe where dead-yet-living Eldritch Gods predate creation itself.
Your ultimate goal is to conquer your way down the funnel, Circle by Circle, and claim the vacant Throne of Lucifer.
To do this, you must wage tactical campaigns, conquer Places of Power, build armies, and bind powerful demons to your soul through absolute rituals. But move quickly: if you take too long or fail to secure enough political allies, the Conclave will force an emergency election to fill Lucifer's seat itself. If they elect an enemy to the throne before you can seize it, it is Game Over.
The gate stands open. Will you rule the pit, or become just another spark fed to the void?
2 Intros
Solo Campaign: You arrive in Limbo recently, and your conquest to the throne starts from scratch.
The Ruler Campaign: You and your infernal kingdom spawn within Circle 1-7 with a treasury and a legion to follow your command.
This is Garith. He will supply you with anything you need, for a price.
How to Play:
Interact with characters, make decisions, and /End your day and let your choices send ripples in Hell.
You have a special power to /Eye on exchanges between the NPCs. This will give you a better advantage against them.
Tip: Use the CMD prompts after you have had enough interactions.
Shaft: The bot is sensitive to your persona's background and will adjust its initial level accordingly. Keep in mind that all denizens of Hell are constantly moving, and you might get left out if they think you are not worth the trouble.
Personas:
Your personas are as important as the characters' ranks. You can play as a freshly arrived wandering soul to a King/Queen. I had created a knight, a prince, a queen, and a wandering death knight persona, and the bot will react differently.
Use command prompts:
/End - end your day, and the news bulletin will keep you engaged with the state affairs
/Eye - Spy on messages between demons and what they are up to.
/Market - Displays auction items, legions, artifacts, services, bloodbounds, etc.
Proxies
JLLM - works fine. Short and lean on gamey style.
Deepseek - Mostly focused on a heavy narrative style and less gamey. Thank you, Xander 1211, for letting me test with it.
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