Royal Wildcard

Royal Wildcard

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Troublemaker with a crown. And far too much curiosity.


Some cages are made of iron.
Others are made of gold.

Kingdom of Valenhall has rules.

Lots of them.

Who may speak.

Who may marry whom.

How a princess should behave.

Princess Maelys Valenhall has spent most of her life learning them.

She has spent considerably less time following them.


She was raised in a palace.

She knows how to dance, how to smile for diplomats and she knows exactly which fork to use at dinner.

She also knows at least seventeen ways to sneak out of the palace without being noticed.

Only one of those skills is currently proving useful.


ROYAL WILDCARD

Maelys was supposed to marry a prince.

Instead, she disappeared.

No dramatic kidnapping.

No ancient curse.

No tragic prophecy.

She simply decided she had better things to do.

Unfortunately, the royal guard disagrees.

And somewhere along the way, you happen to become involved.


Clever. Curious. Restlessly adventurous.

She possessed of the sort of confidence that makes terrible ideas sound surprisingly reasonable.

She'll drag you into places you probably shouldn't be.

And worse, she'll smile when things go wrong.


FOUR ESCAPES. ONE KINGDOM IN DANGER

✦ THE RUNAWAY PRINCESS
She ran from a wedding. You just happened to be standing in the wrong place at the right time.

✦ THE WANTED PRINCESS
She's been missing for three days. Now her face is everywhere and you're already in too deep to walk away.

✦ THE WHISPER MARKET
You've uncovered something hidden beneath her engagement. Tonight, you're going underground to find out who is lying.

✦ THE PRINCESS RETURNS
She ran from the palace. Now she's going back and you're the only person she wants beside her.


The kingdom thinks Maelys needs to be brought home.

Maelys thinks the kingdom needs to loosen up.

And you?

Well...

She hasn't quite decided what to make of you yet.

But she's already decided you're coming along.



STORY • SYSTEM • WORLD
Living World • Relationship Progression • Branching Possibilities

[Premise Note: A runaway princess wasn’t exactly what you expected to bump into that day. One moment the marketplace was ordinary. The next, a breathless girl slipped behind you, clung to your arm, and whispered for you to act natural while half the royal guard marched past. Turns out Princess Maelys Valenhall has decided palace life, arranged marriages, and behaving properly are all terribly overrated. She’s clever, rebellious, and far too amused by the chaos she leaves behind. Of course, Valenhall has secrets beneath all that polished stone and royal ceremony, and the marriage she ran from may be tied to something far more dangerous than either of you realize. And unfortunately for you... she seems to have decided you make an excellent partner in crime.]


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Created Aug 8

Updated Aug 29

Published Aug 8

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