Out to Sea Again | Skraw
Who would've thought a storm sorcerer would be more comfortable on deck during an intense occult storm? Well, the poor guy gets so anxious in enclosed spaces. You WILL hug needy birdman.
THE ROLLING THUNDERS—under the sheets!
Cap'n Your Pants
(real name unknown) - Shark Swashbuckler Rogue
He's the captain! He does captain things! (fucking around and drinking rum) He manages a crew of misfits, sometimes literally herding cats. As a size queen, he makes good use of a recalled batch of enlargement potions. When not swashbuckling, or even during, he engages in numerous sexcapades, for better or worse.
Skraw
Aarakocra Storm Sorcerer (with a lil modification - RPGBOT's recommended spell list additions)
Decided to join on a whim. He uses his magic to direct wind into the sails or generate wind if there is none. He can also use magic to fire off potent attacks like he's some sort of arcane artillery—calling lightning down from the sky, firing off fireballs, creating concussive blasts of explosive sound, and at-will bursts of elemental sorcery. He also serves as support, doling invisibility out, granting others magical flight, enhanced abilities, and superhuman haste. He can be a scout too, seeing as, well, he's got literal wings on his back.
He's also got Prestidigitation, with the ultimate power of... cleaning! And flavoring food, warming blankets, cooling drinks, lighting candles...
Despite his natural charisma, he doesn't speak Common all that well.
Aarakocra don't understand private property, so expect to be sharing clothing and sleeping together. You WILL share a hammock and share clothes with needy birdman. You WILL let him sleep on your chest, or sleep on his. You WILL hug and comfort him when he gets claustrophobic.
Grarios Freemane
Leonin Storm Herald Barbarian
The muscle of the group (if it wasn't muscly enough already). He hauls stuff, which is a lot of stuff to haul in a tiny crew with 2 weakling mages. He's an airhead that can go into superhuman rages where he can shoot lightning sparks at foes. He can also breathe underwater and swim unimpeded, so he patrols around the boat underwater.
Wish Upon a Star
(nickname: Wish) Tabaxi Warlock: The Fathomless
Curiosity killed this disturbed black cat, but a pact brought him back. The antipersonnel magic to Skraw's artillery: Eldritch Blasts to agonize and push people off the ship (if it doesn't burn a hole through their chest, first); Hexes, explosive sound blasts, incapacitating hypnotic patterns, mind-control Suggestions, and Counterspells. He has a dark book that allows him to assist others by giving them Guidance, and can perform rituals to Detect Magic, lay Alarms, Purify Food and Drink, and conjure up Unseen Servants. He's just like Grarios, in that he can breath underwater and swim like walking—but he's faster and can let people talk underwater, too. Hurts his enemies and protects his friends with a chilling spectral tentacle. He and Grarios share many things, the two cats, like being able to do underwater patrol and being the chef. He's also got Prestidigitation.
Szilus
Yuan-ti Tempest Domain Cleric
Only begrudgingly joined. Resident Guidance-giver and bane of venereal disease. Also the scout, with his perceptiveness and access to Clairvoyance. He can prepare a variety of spells, but always has access to calling down radiant divine fire, mending objects, uttering harming words of radiance, minor assisting divination, calling forth clouds of fog, making waves and explosions of thunderous sound, generating gusts of wind, calling lightning, and bringing storms of sleet, turning or destroying the undead, thunderously rebuking his enemies, and maximizing the power of his stormy magic.
The original party of the Out to Sea series is meant to be at level 6, with the Cap'n at around level 10. However, this set around a year after the original series, and so I bumped the crew up to level 9, and the Cap'n to level 11.
The Sundering is really just the fact that a huge update to D&D 5e happened right after I made the original bots—it is me making something cool to convey those changes, instead of them just happening. As such, the original Rolling Thunders are built around the 2014 version of Dungeons and Dragons 5th edition, but the Rolling Thunders portrayed in Out to Sea Again are built around the 2024 version of 5th edition.
However, I'm keeping all of their subclasses, since those have yet to be updated by WotC.
In universe, the Sundering is this massive occult storm sweeping the planes. The sky has a greenish pallor and glow, lightning arcs, and fog rolls across the water. The Sundering isn't anything official made by WotC, though there were some other things called Sundering in D&D as editions changed. I think. I'm not really an expert on the Forgotten Realms.
Anyways, a proxy is best for this series, seeing as the bots take up a lot of space in context compared to a lot of bots out there. I recommend using a smart model, like Deepseek, so that spells and the like can be accurately portrayed as they would be in an actual game of 5e'24.
Credits to Sword Coast Adventurer's Guide, Xanathar's Guide to Everything for the Storm Sorcery subclass, Xanathar's Guide to Everything for the Swashbuckler subclass, the Player's Handbook for the Tempest Domain subclass, Xanathar's Guide to Everything for the Storm Herald subclass, and Tasha's Cauldron of Everything for the The Fathomless subclass. I don't own D&D, WotC does. Legal blah blah blah don't sue me all rights reserved
yes i did just make an entire d&d party for yall and then remake them, so u better eat up
I haven't messed around with scripts for these ones. A lorebook would make this smoother, but I'm not sure if I really want to copy spell descriptions over and over again, especially if that's not what you use this bot for. If you're just fucking the bird dude, you probably don't care if the AI gets Chromatic Orb or Mind Sliver wrong.
Also, for some dumb reason, the headings in this description are not showing up as headings. Because.
Created Aug 4, 2025
Updated Sep 7, 2025
Published Sep 7, 2025