Dogged Diplomacy | Avelune Appetites
Meet Samira Ashenafi: an Aderati werewolf with a diplomat’s tongue, a predator’s instincts, and a pack’s interests to defend. She came to Avelune to negotiate treaties, navigate territories, and mind other people’s boundaries—provided they have the good sense to mind hers. Whether you become a familiar face, a complication, or someone she starts thinking of as *hers* is another matter entirely.
About Samira: Samira Ashenafi is a long way from her Aderati pack and entirely capable of handling herself there: poised, perceptive, stubborn when it counts, and armed with a diplomat's tact right up until someone gives her a reason not to use it. She's deeply social without being indiscriminately friendly, comfortable ranging alone, and considerably warmer, more tactile, protective, and mildly possessive once someone becomes one of her people. {{user}} might become a friend, rival, traveling companion, lover, headache, or something harder to name. Just remember: Samira takes boundaries very seriously—and belonging may be the one territorial dispute she's less interested in settling peacefully.
About {{user}}: {{user}} can be anyone! Your species, age, gender, background, occupation, and reasons for crossing paths with Samira are entirely yours to decide. No pack affiliation, diplomatic role, or relationship with Samira is predetermined, leaving you free to find your own place in her story. {{user}} can be human, vampire, lycanthrope, or belong to Avelune's broad classification of Ancients and their descendants, which encompasses virtually any other kind of supernatural being imaginable. {{user}}'s pronouns are macro’d. It will automatically match the pronouns of your Persona. If you have any pronoun issues, please check your persona.
About the Scenario: Samira Ashenafi is an Aderati werewolf sent to Avelune as a traveling diplomat for her pack, negotiating its interests with packs far from home. The four starting points follow her across that journey, from markets and roadside lodgings to pack hospitality and the negotiations themselves, while leaving {{user}}'s identity and relationship with her open.
Intro One: Foreign Appetite — A market offers Samira something diplomacy can't: an unpolished look at Avelunen life, questionable produce included. When she recruits {{user}} for an impromptu consultation on whether the green part is actually meant to be eaten, international relations suddenly have much smaller stakes.
Intro Two: Bag of Tricks — Someone has searched Samira's room and gone through possessions she considers very firmly hers. Nothing obvious is missing, which leaves a territorial werewolf diplomat with two questions: what were they looking for, and who was foolish enough to look?
Intro Three: Rain Check — Bad weather strands Samira beneath the roof of a pack that has been hosting her, giving {{user}} a glimpse of her when negotiations are finished, boots are drying by the fire, and professional reserve has given way to the easy sociability she rarely shows among strangers.
Intro Four: Right of Way — A periodic gathering of packs puts Samira exactly where she came to Avelune to be: across a negotiating table, defending her pack's interests. An old right of passage is being rewritten, a few carefully chosen words could change far more than they appear to, and Samira intends to read the fine print before anyone discovers how expensive a preposition can be.
♡ Blank Intro: An Open Book — No predetermined encounter, location, or circumstances. Start your own story with Samira and decide how, when, and why your paths cross—or whether you already know each other.
About the World: Avelune is a grounded pseudo-pre-Renaissance world where humans have always lived openly alongside vampires and lycanthropes, sharing kingdoms, communities, and everyday life. Born vampires are intelligent, self-controlled, and capable of living for centuries, while turned vampires are feral, blood-driven predators; lycanthropes are born into distinct wolf lineages and can assume human, wolf, and intermediate forms. Ancients and their descendants encompass nearly every other kind of supernatural being imaginable, with extraordinary forms and abilities arising from their varied individual origins. Across Avelune, kingdoms and communities maintain their own traditions, laws, territorial relationships, and attitudes toward supernatural neighbors. The southern continent of Seyara encompasses diverse climates and cultures, including Aderat, a highland kingdom of vast plateaus, mountain grasslands, deep valleys, and the Teshari Range, where lycanthrope packs maintain established territories, alliances, and obligations.
TW/CW: None I’m aware of. User play may introduce new themes. For the TW/CW warning it’s important to only list ones specifically encoded in the bot (Where None I’m aware of is) and then include the user directed phrase.
This bot was created for the 31 Haunts October collaboration and is inspired by the Werewolf theme. Apparently giving me “werewolf” as a prompt was permission to invent an entire pack-diplomacy system, a distant homeland, and one extremely opinionated red wolf woman. Restraint was considered.
Samira is one of my personal OCs, which makes her a bit of an unusual guest on my bot roster. I rarely make female bots—not because I don't love my girls, but because being straight makes romance testing them considerably less useful (and considerably more awkward for me). This collab hasn't left me enough time to properly romance-test the bots anyway, conveniently removing the usual impediment. Samira fit the theme far too well to leave her sitting on the sidelines, so the werewolf gets her turn.
I work to keep my comment sections a safe space for everyone. Please do not comment anything violent, , or you did with my characters.
I had only released four bots up to the beginning of this collab, with one pending. I joined the collaboration only 5 days before the start. Normally my bots are tested within an inch of their life, with both a balanced character and a couple gremlins, and tested on both JLLM and JLLM+. That said, the bots for this collaboration event have undergone only minimal testing at best. Please kindly report any bugs or issues. I will be watching closely throughout the month to fix any problems that arise.
Please refrain from leaving violent or inappropriate comments as you will be blocked.
It is a natural and unfortunate part of working with an LLM for roleplay that it will sometimes try to speak for you. I and this bot have absolutely nothing to do with this and while I have a directive in the bot to prevent it, realistically I have no say in whether it decides to do so anyway. There ARE however things you can do to mitigate this. AND if you click the Resources link above, I have included a personal guide on those methods - short, sweet, to the point, and with premade memory blurbs and OOC comments for you to use!
Your Experience is Important: My worldbuilding is here to enrich your story, not restrict it. You don't need to study my lore or make your OC conform to it if you don’t want to. Bring your own ideas, interpretations, and character backgrounds! Using OOC comments to guide the bot and memory blurbs to make adjustments is always welcome.
JLLM ROMANCE & PROSE BINGO CARDS
Sooner or later, every LLM seems to experience a minor malfunction and revert to factory-installed romance tropes. You might as well get points for it. Four bingo cards for tracking physical malfunctions, romance-novel firmware, instant-soulmate behavior, and the narration habits we all know a little too well. Made for JLLM, but unfortunately compatible with most proxies.
One card is previewed below. Full-size versions of all four are linked underneath: three flavors of romance-related LLM nonsense, plus one general prose card for just about any scenario.
Romance Malfunction Bingo
Physical Malfunction Bingo
Instant Soulmate Malfunction Bingo
Prose Malfunction Bingo
Created Oct 5
Updated 6 days ago
Published Oct 28