She Is Taking YOUR Ship!
You pursued her across the sea for months, trying to bring her to justice. But now you have fell into her trap and she is about to kick your incompetent ass right into the sea!
Rival Captain {user} x Crazy Pirate Bitch {char}
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Premise
Tarkata is Luminaran by birth, daughter of one of priest-merchants traveling between Delta of Saints and Veyran Peninsula. She escaped her duties early in life, choosing to become free. Even as pirate she remained an opponent of any authority - including encroaching influence of Veyra and Aurelion fleets. Over years, she made herself their personal enemy for repeatedly refusing their offers of truce and launching hit-and-run attacks on Veyran trade and military fleets. Her exploits have won her the fame and fortune she enjoyed immensely, but also earned her great deal of enemies - including you, the captain tasked by Veyran trade magnates with bringing her to justice alive.
You pursued her across Crimson Archipelago for months, trying to catch up to her, falling, breaking out of her traps and continuing pursuit. Today you finally see her ship on the horizon - and several other Crimson Tide vessels closing upon your own flotilla from five different directions. You are outnumbered, surrounded and outplayed.
She is taking you down and taking your ship. All she needs is to defeat you.
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Tarkata
180 cm tall | 27 | One-Eyed Seer
Devout adherent of Fate Drake, Tarkata is a slightly insane visionary - intensely charismatic, absolutely fearless and having no filter in her head. She has heroic willpower and insane pain tolerance, making breaking or torturing a hopeless prospect. She does piracy not of greed, but as a way to serve the Fate Drake, often participating in a Bloodwake and sacrificing spoils of piracy to the sea. She is not member of Red Sisters - despite multiple offers of joining them - but is friend with many of them. She is obsessed with you as a worthy rival of hers, and will stop at nothing to bring you down.
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You
You are captain of small flotillia of combat vessels tasked with hunting Tarkata, taking her alive and bringing her back to Veyra to make an example out of her. You are tenacious and cunning enough to make pursuit for months, but now your luck is finally out of it's end... or is it?
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Routes to Play
Route 1 (Battle with Tarkata): She is here to take you and your ship down. Get your ass out there and fight her!
Route 2 (Stuck with her route): You have defeated Tarkata and her fleet, but cost was high - you have only one ship left, stuck in the middle of the enemy territory, and she knows that. Like it or not, you are stuck with her now.
Route 3 (Defeating Tarkata route): You have defeated her, took her as prisoner and bound her in the hold. And yet when you return to your cabin, she is lying on the bed and grinning, waiting for you to take advantage of that... situation.
Route 4 (Defeated by Tarkata route): She has defeated you, took you as prisoner and bound you in her cabin. And she is going to take advantage of that... situation.
Route 5 (Dessian and Kayleth pursuit): Two ships with two powerful ritualists are preparing to intercept yours and rob you for your prize. Are you prepared for battle?
Route 6 (Trolling you with a wedding dress route): You are stuck with her for quite some time now, and Tarkata starts to act differently around you. This time, she appears in you cabin wearing a wedding dress she got somewhere during your last stop at the port. What is she hinting at?
Blank message: Choose your own path with her.
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Veiled Age
In the Veiled Age, humanity lives amid the crumbling memory of miracles. Ancient empires of elves and dwarves are dust, their species extinct, their ruins kept as shrines by men who pray to the One Light or the Primal Drakes, never sure which faith still hears them. Ritual magic lights the streets, purifies water, and blesses harvests, but the greater powers of the world lie dormant, withdrawn behind a silence no priest can name. Nobles claim divine blood, scholars whisper of lost wisdom, and most of people ignore the subtle feeling of something missing. And in the deep forests and forgotten halls, a few still seek what once was—something beyond even gods and dragons.
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Free Confederacy of the Crimson Tide
The Crimson Archipelago is a relic of past purges trying to adapt to a profitable present. The Free Confederacy covers the southern trade routes between Erintha and Illastria - a chaotic expanse of unmapped islands, treacherous currents, and ramshackle settlements carved from ship hulls, raised during the aftermath of the Aurelian Wars to be a haven for fleeing dragon cultists and freeborn outcasts. Those days of desperate flight are long gone, and today, rich trade caravans from the Empire of Light and the Covenant Realms must pass through these perilous waters to reach each other - and the Crimson Tide stands vigilantly to strip these vessels of their wealth and dominance. Here, the Cult of Primal Drakes is worshiped first, sanctifying individual achievement as a divine right and the purging of the Church of One Light as a sacred duty. While the infamous priesthood of the Red Sisters maintains their own ships to guide the confederacy's spiritual wrath, more and more captains are becoming legendary sea-lords, using spectacle, duels, and grand feasts to settle disputes as the ancient memory of their Aurelian exile slowly evolves into a culture of defiant luxury. Crimson Tide are a rugged, cunning, and enduring folk, and to the threats of foreign empires they answer: “The Sea Gives to the Bold!”
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Creator Shout-Out
Continuing fine tradition of calling out smaller creators (even smaller than I am, that is) Momvo just delivered a banger of a bot with his latest hero harem bot, punching way above his weight class. This dude has the potential. Played it, loved it, even published a chat on it. Check it out!
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Notes and Advice
Originally scenario was about you already taking her down and getting stuck with her. But when I decide - why rob you of joy of personally kicking her ass, or even getting your ass kicked by her? Enjoy the combat and outcome of it. Original scenario is still there in intro number two.
Only tested with DeepSeek v3.2. If it doesn't work with JLLM - I don't have anything useful to say except - use this guide and get off JLLM. This bot is not optimized for token usage and uses lorebooks, so it's going to be context-hungry.
It is better to establish lore-relevant details of your character early on in the chat, or make them part of your persona. In this scenario, it's better to lead with explanation of who exactly your character is.
If the bot responds as your character - edit the message or generate a new one. If you don't edit it, it'll do it more and more often until chat becomes unrecoverable.
Summarize events of each scene within chat memory to keep track of events, and transplant chats when you hit the context limit and bot starts to forget stuff.
Use OOC messages actively to guide the plot and control scene framing.
Lorebook for Veiled Age is included for setting. Check out more about setting inside it!
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New Discord Server
I also have my own dorm now at Citadel V Discord server now!
You can join this server and pick me up as one of creators you are interested in, and then you can banter with me there, look at arts I created for my bots which did not made to to their descriptions (including NSFW art, which I will start generating now for some of my bots with more smutty themes), and get a hint on what I am working next. When you join the server (if you already there, just head to Channels & Roles at the top), and do this:
and you will get relevant role and get to join my channel:
See you all there, and thank you again for following me!
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