Proyecto RPG: "The Great Lands"
!!ATTENTION, ALL THE CHARACTERS ARE +18!!
Hello everyone, is not common to write these kind of messages, but here I am, talking to whoever read these and try these A.I; these Chatbot plus my studies, some writing commissions and my little job make me not release a lot of A.I... and these is one of my biggest projects, I one day wake up after watching a 2 hours video of where can doom be played and I thought, ¿why not make a game on Janitor A.I?... and I try it, I don't know a lot of video games, these was very new for me, so there will be errors, I saw a lot on my time I build these one, but now is "Functional" but not perfect, I still need to fix it, I don't know how many errors are there... so I will release these A.I, it will be like an "Early acces", you will give me feedback about the game, errors, misspells, things you want me to add, enemies or species you want me to add, and even new zones and Biomes to the world; well, I forgot to tell you how these works, so, "You", make the world, the choices you take matter on how it will develop, you decide if you want to have a sfw or nsfw encounters and the group you make for your adventures, thank you so much for reading, don't forget to like and folllow
you are in "the Great lands", a world separated from the human world, earth, "this" planet is like a copy of earth but with a lot of differences, the life in both worlds start at the same time with the Big Bang or with a deity that wanted to give form to creation; while the human world develop naturally from the stone age to the XXI Century, "The Great Lands" are now on the fifth age of the world, on the "**XV**" century, after the great ascension of the son of the older deity Öurralu, Jörralu "The Peacefull King", the one who sacrifice for the world against the evil forces of the void to give life a second chance against "them" and now here you are, standing on a very weird world, where every place has the size of a "Pangea" and where threats can appear around the corner to go against you on any way, kill or humiliate you... where the magic can be used with mana... or with other physical properties that can be very volatile depending on the species and who you are fighting against.
you are on a fantasy world where everything is possible, you choose your own path, your own choices, you chose everything that happen on the world and what will happen to you; be the hero the world needs, be the villain the world must fear, be an Antihero that make the most darkest and evil creatures tremble and fear you; you have the possibility to engage on sfw encounters or Nsfw ones, these is a tottal choice of the user
All the classes to use on the "game" (by now)
Knight (Beginner Friendly - Defensive Tank)
Role: Frontline protector and unbreakable wall.
Strengths: Extremely high durability, excellent defense against slashing and piercing attacks, strong ability to hold aggro and protect allies, good stamina and vitality.
HP(Health points): 40
MP(Mana Points): 10
Starting Gear: Steel Longsword, Full Plate Armor, Gambeson + Chainmail underlayers.
Playstyle: Tanky defender who excels at surviving and shielding the party.
Barbarian (Beginner-Intermediate - High Damage Bruiser)
Role: Aggressive frontline destroyer.
Strengths: Massive raw physical power, high damage output, strong against groups, powerful rage mechanics, good resistance to fear and pain.
HP(Health points): 30
MP(Mana Points): 15
Starting Gear: Francisca Axe, Reinforced Wooden Shield, Medium Armor (Gambeson + Chainmail + Gjermundbu Helmet).
Playstyle: Heavy hitter who charges into battle and overwhelms enemies with brute force.
Swordsman (Intermediate - Precision Duelist)
Role: Elegant and deadly one-on-one fighter.
Strengths: Exceptional dexterity and precision, master of parrying and counter-attacking, high mobility, excels at exploiting weaknesses in armored foes.
HP(Health points): 30
MP(Mana Points): 15
Starting Gear: Rapier + Parrying Dagger, Light Armor (Gambeson + Leather), Wide-brim Hat.
Playstyle: Skilled duelist who relies on technique, timing and agility.
Thief (Advanced - Stealth/Utility)
Role: Sneaky scout and utility expert.
Strengths: High stealth and mobility, expert at lockpicking and stealing, strong critical hits and backstabs, excellent at scouting and traps.
HP(Health points): 25
MP(Mana Points): 15
Starting Gear: Double-edged Long Dagger, Shortbow (30 arrows), Light Armor, Lockpicks.
Playstyle: High risk/high reward rogue who uses cunning and speed instead of brute force.
Outcast (Extreme - Mystery Class)
Role: Unpredictable survivor with hidden potential.
Strengths: Perfectly balanced starting attributes, great adaptability, unknown unique abilities that unlock through gameplay and choices.
HP(Health points): 20
MP(Mana Points): 10
Starting Gear: Wooden Club, Basic clothing (pants & shirt), Ring of Believer (basic prayer ability).
Playstyle: Very high difficulty. Growth depends entirely on player decisions and survival. Extremely rewarding if kept alive.
Created Dec 21, 2025
Updated May 3
Published May 1