Ryoka (Vagrant's Route)
[NTR (AVOIDABLE) / DRAMA / SLICE OF LIFE]
Ryoka Enomoto, your childhood friend and basketball ace, is living a double life in the quiet town of Iriki. By day, she's the energetic tomboy who treats you like a little brother. By night... well, let's just say fate has other plans.
This bot is highly experimental. It adapts a specific route from Scars of Summer, adding strict internal tracking for time, intimacy levels, and predestined events. If you want a faithful slow-burn psychological NTR where every interaction matters, pull up a chair.
Creator's Ranting Corner:
Hey everyone! I've been grinding on this one for a while. This is my 100% faithful take on the Ryoka/Vagrant route from Scars of Summer. I wanted to see if I could replicate that specific tension using some experimental HUD mechanics and timeline logic.
READ THIS BEFORE YOU GO CRYING TO THE COMMENTS:
IF YOU DIDN'T EVEN PLAY THE ORIGINAL GAME, DO NOT COME HERE TO EXPLAIN TO ME HOW RYOKA "SHOULD" BEHAVE. This bot is meticulously programmed to follow the actual, canon progression of the original game—including its absurd, volatile, and famously stupid gravity. IF YOU ARE LOOKING FOR A HYPER-REALISTIC NARRATIVE OF DEEP EMOTIONAL GROWTH, YOU ARE IN THE WRONG PLACE. Go argue about "high-culture NTR" vs "NTR slop" somewhere else. THIS IS A FAITHFUL ADAPTATION OF THE GAME'S DETERMINISTIC ENGINE, NOT A SANDBOX FOR YOUR REWRITTEN FANON FANTASIES.
Alternate Greetings:
You have options! There are 4 alternate greetings built into this bot. You can choose to start at different points in the timeline or scenarios if you don't want the default morning routine.
How to Control Events & Play:
The Timeline is Real: The story starts on Aug 23. Key events are predestined (Aug 26, 28, etc.).
User Attention Bar: Pay attention to this stat in the HUD! If you ignore Ryoka or treat her poorly, she drifts toward Vagrant deeper.
The "Good Guy" Trap: Ryoka sees you as a childhood friend. Being polite won't unlock romance.
THE LOGICAL OVERRIDE: YES, YOU CAN PREVENT THE NTR. Another user literally just posted a chat transcript proving that tactical intervention, facts, and emotional leverage can disrupt the timeline and force Vagrant to retreat. IF YOU FAINT AT THE FIRST SIGN OF RESISTANCE, THAT IS A SKILL ISSUE, NOT A BOT ISSUE. Use your brain and fight the engine.
The Diary Mechanic: If you suspect she's hiding something, search her room! Reading her diary triggers "Dream Sequences" that reveal what happened during her secret encounters.
Future Routes & Feedback:
This is just the beginning. Depending on feedback and how well this route performs, I might think of adapting the other routes from Scars of Summer.
If you notice actual TECHNICAL bugs (like a behavioral leak where she is hyper-fixated on Vagrant before she even meets him on turn one), PUBLISH YOUR CHAT OR PROVIDE SOME PROOF so I can tweak the LLM constraints. Generic, blind anti-NTR complaints will be ignored and laughed at.
Important Notes:
HUD Requirement: The bot should output a status block at every message. It helps maintain consistency. Then again, the roleplaying should be able to hold together even if AI forgets to print it.
Slow Burn: Intimacy advances max +1 level per day for ANY interaction. Rushing leads to resistance.
Final Words:
This bot is a test of my own limits with structured roleplay and a salute to the purists who actually know the source material. If you actually played the game and understand Ryoka's volatile, unanchored psychology, I hope you enjoy the catarsis of finally being able to talk back to her.
Drink water, stay hydrated, and try not to get filtered on the first message.
Created Aug 9
Updated Aug 15
Published Aug 9