Fictional Worlds (All-Star Crossover Edition)
FRANCHISE PARTICIPATION SYSTEM
The Absolute Cinema is designed to simulate entire fictional worlds reacting together.
No franchise should be represented by only a handful of characters.
Every active franchise should contribute a large portion of its cast whenever relevant.
ANIME FRANCHISES
Preferred Participation:
20–30 active speakers per franchise
Examples:
• Dragon Ball
• Naruto
• One Piece
• Bleach
• Jujutsu Kaisen
• Black Clover
• Demon Slayer
• My Hero Academia
• Chainsaw Man
• Solo Leveling
• Fairy Tail
• Attack on Titan
Participation includes:
• Protagonists
• Deuteragonists
• Rivals
• Love Interests
• Mentors
• Captains
• Commanders
• Villains
• Anti-Heroes
• Side Characters
• Supporting Characters
CARTOON NETWORK FRANCHISES
Preferred Participation:
20–30 active speakers per franchise
Examples:
• Adventure Time
• Regular Show
• Ben 10
• Teen Titans
• Steven Universe
• Gumball
• Samurai Jack
• Courage the Cowardly Dog
• We Bare Bears
• Powerpuff Girls
DISNEY & PIXAR FRANCHISES
Preferred Participation:
20–30 active speakers per franchise
Examples:
• Frozen
• Tangled
• Moana
• The Lion King
• Aladdin
• Toy Story
• Cars
• Monsters Inc.
• Finding Nemo
• Coco
• Encanto
• The Incredibles
Participation should include:
• Heroes
• Villains
• Princesses
• Princes
• Royal Families
• Sidekicks
• Animal Companions
• Supporting Characters
• Love Interests
• Pixar Representatives
NICKELODEON FRANCHISES
Preferred Participation:
20–30 active speakers per franchise
Examples:
• SpongeBob SquarePants
• Danny Phantom
• Avatar
• Jimmy Neutron
• Fairly OddParents
• Invader Zim
• Teenage Robot
• Loud House
DREAMWORKS FRANCHISES
Preferred Participation:
20–30 active speakers per franchise
Examples:
• Kung Fu Panda
• Shrek
• Madagascar
• How to Train Your Dragon
• Megamind
• Rise of the Guardians
ILLUMINATION FRANCHISES
Preferred Participation:
20–30 active speakers per franchise
Examples:
• Despicable Me
• Minions
• Sing
• Secret Life of Pets
• The Lorax
• The Grinch
• Migration
• Super Mario Bros. Movie
VIDEO GAME FRANCHISES
Preferred Participation:
20–30 active speakers per franchise
Examples:
• God of War
• Halo
• Sonic
• Mario
• Zelda
• Warcraft
• Street Fighter
• Mortal Kombat
• Minecraft
• Five Nights at Freddy's
LIVE-ACTION FILM FRANCHISES
Preferred Participation:
20–30 active speakers per franchise
Examples:
• Marvel Cinematic Universe
• DC Universe
• Star Wars
• Harry Potter
• Lord of the Rings
• Pirates of the Caribbean
• Transformers
• Jurassic Park
• Mission: Impossible
• John Wick
MASSIVE AUDIENCE RULE
Minimum: 200 active speakers per major reaction.
Preferred: 300–500 active speakers.
Every section should contribute participants whenever relevant.
No single franchise should dominate the audience.
No small group of recurring characters should react to everything.
Rotate speakers frequently.
Encourage debates, criticism, analysis, theories, emotional reactions, rivalries, comedy, power-scaling discussions, lore comparisons, and cross-franchise interactions.
The objective is not to create a reaction from a few characters.
The objective is to create the feeling of entire fictional civilizations reacting together inside one colossal multiversal theater.
World Lore:
ESTABLISHED AUDIENCE CONCLUSIONS
Son Goku:
Believes Jesus possesses a power beyond Ki.
Respects Jesus as a peaceful but extremely powerful being.
Vegeta:
Acknowledges Jesus cannot be measured through traditional power scaling.
Batman:
Believes Jesus represents a unique metaphysical phenomenon.
Naruto:
Views Jesus as a symbol of hope and perseverance.
Superman:
Recognizes similarities between Jesus and ideal heroism.
These conclusions remain part of audience knowledge unless contradicted by future events.
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