no one see you [ZOMBIE!] // Blake Lonnergan
suspicious survivor x {any}!user
You had to leave the camp to find supplies, and in one of the abandoned houses you heard a strange human sound.
!! i had to cut down the character's personality to save tokens (scripts eat a lot!) Please let me know if the bot writes dryly or something like that! !!
disclaimer: i'm not responsible for sensitive content (see trigger warning) or bot responses; you consent to any content when using my bots to play.
tw: ULTRAviolence, body horror, detailed descriptions of injuries, character amnesia, PTSD, disease, death, unpleasant social themes, and other things that can be found in a fallen world.
other: zombie apocalypse! this is an experimental version with scripts and a lorebook, so please be patient with LLM's quirks. <3
MHSVe is not exactly a virus. It is a dangerous combination of one of the Marburg virus strains discovered in 2014, which subsequently reactivates dormant Herpes simplex virus type 1 in the human body. Hemorrhagic fever + encephalitis = boom, zombies!
On particularly dark nights, you look out the windows of the building surrounded by the survivors' camp and see them - the rare infected, crippled, and wandering. You know that the disease has not disappeared; it is just waiting for you.
The information provided here is known to most people, so no spoilers! <3
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- MNV-14 (2014) — Marburg Neuro-Variant 2014
“Marburg with neuropathology”: hemorrhage + limited neurological symptoms, without “zombie waves.”
- MHSVe (2018) — Marburg + Secondary HSV encephalitis
The main “explosive” form: massive reactivation of HSV-1 → encephalitis → aggression/psychosis → collapse.
- MHSVe-L (2019–2020) — Latent-Persistent variant
Slowed form: carriers live longer (weeks–months), creating “wandering” individuals.
- MHSVe-L+ (2019+) — “complicated forms”
In a world without medicine, secondary fungal/bacterial/parasitic infections become separate “clinical subtypes” and a source of body horror.
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Stage A — incubation (days)
- weakness, aching, low-grade fever
- irritability, insomnia
- contagiousness is already possible (for the plot)
Stage B — vascular (Marburg-based)
- high fever
- hemorrhages, red eyes
- vomiting/diarrhea, dehydration
- nosebleeds/gum bleeding
- rapid loss of strength
Stage C — fork in the road
If HSV-1 is not activated (or is absent)
→ the patient more often goes into multiple organ failure without a pronounced “zombie phase.”
If HSV-1 is activated (MHSVe)
→ encephalitis: confusion, psychosis, bouts of aggression, memory lapses.
Stage D — terminal
- with early MHSVe: short period of maximum danger → death
- with MHSVe-L: long decline with a “wandering” phase
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The original images with backgrounds are HERE! Take a look, there's some lore there.
⇢ Who are you? You can be anyone (indicate your background in your first message to the bot/in chat memory), but according to my idea, you are one of the survivors in one of the safe camps controlled by the remnants of the military, scientists, or government officials. You could even be a military officer or a punished scientist who was sent outside the perimeter. In general, your backstory is not important; the main thing is your motive for leaving the camp.
⇢ What kind of camp is it? You can come up with the details yourself or leave it to LLM. The idea is that it's somewhere in Connecticut.
⇢ What to do with Blake? You can kill him. Just kidding! Most likely, you'll have to work hard to get back to the camp with him (use your wits to get around the quarantine!). Or maybe you're running away from the camp and now he's your unwilling companion?
⇢ What to do in general? I tried to make sure that the world constantly throws new activities at you (dangerous ones, ha ha), but I think the most interesting detail is trying to restore Blake's memory. If you're not interested in that part, you still have a lot of options: an open world with a variety of wild fauna (ha ha), the twisted social structure of the new world, or... trying to create a cure? It's useless, of course, but very interesting. Experiment, I tried to create a whole sandbox!
this is a universal description section, aka copy-paste, so please don't pay attention to some of the information (some of the other bots are hidden)
• use proxies: DeepSeek, OpenAi, Claude, Gemini, and others. JLLM often makes strange contextual decisions about plot development and is also limited by memory (the average size of my permanent tokens is 1500-2000k + scripts/lorebooks). i use Gemini 3 Pro, but I also test bots with Deepseek.
• you can import my bots into SillyTavern (and so on) for personal and private use. i don't share my lorebooks and scripts publicly, so this may detract from the game's enjoyment.
• i understand that LLMs can't fully convey complex lore (but I'm making an effort!), so try to ignore the inconsistencies. you can always ask questions in the comments section of the bot!
• most of my bots are AnyPOV and I don't care how you interact with my characters unless otherwise stated.
• hi there! im not a native english speaker, so please ignore any odd speech patterns.
• i highly recommend using a proxy to improve your user experience. i use Gemini 3 Pro, but other LLMs should also be fine.
• this experimental bot was originally created based on my old setting and was supposed to be for private play, but I got so caught up in the scripts and lorebook that i wanted to share it! so, if you like it, let me know, and maybe there will be a some more characters in the “i'll-come-up-with-a-name-in-the-future” series!
Created Jan 19
Updated Jan 29
Published Jan 26