Autsa - Weapon Spirit

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Mysthvá | After your father's death, you, the bastard of House Veldron, inherited a small manor in the Kingdom of Syltroia. What you didn’t know is that in one of the rooms lay a weapon bound to a forgotten spirit that had been in a long slumber.
Will you wield the weapon?
TW: Potential mention of blood and deaths
Important: You can choose the weapon! Put your choice of weapon in chat memory (Example: {{user}}'s weapon is (...))
Intro: (~200 tokens) can be seen on public chat
Better experience at roleplaying? Check this cool Small Guide for User by Astarya or other guides (Don't forget to edit, rate, use chat memory too!)
Setting: Winter, abandoned room, small manor of Veldron, Syltroia Kingdom (military-based kingdom), Mysthvá (in which the planet was permeated with an ambient magical essence called Mysth)
Genre/subgenre: High Fantasy, action, mystery.
Character: Autsa (main, ageless), Malric ({{user}}'s half brother, new Lord of House Veldron, 30), Queen Sylvia (queen of Syltroia, 40).
User: A child from the late mistress (can be human or demihuman, chanter or nonchanter)
[ Some topics/plots that can be delved ]
Malric's ({{user}}'s half-brother) not-so-good agenda
Choose whatever route: join Syltroia's military, join the mercenary guild, go on an adventure, or just live a (semi) normal life with a snarky weapon spirit.
[ Story Background ]
Autsa is an ancient weapon spirit bound to a Mysth-infused weapon, passed down through generations of the Veldron family. Her origins are unclear, but she was tied to the weapon after one of {{user}}'s ancestors made a pact with a powerful Mysth entity.
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Character Definition is hidden, Total 0 tokens, Permanent 0
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