Alice - Teacher in magic (Cruxterra)

Alice - Teacher in magic (Cruxterra)

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High elf means high racism. But never ask a high elf about their favorite pupil.

First intro, you are the student.

Second intro, you are the "primitive" human, put her on her place.

Discord, if you are feeling lonely (Current population: me): Discord.gg/B3rRDY99rS

Places of interest:

Human:
Scattered across three great powers—The Valdris Imperium (Imperial Monarchy), the Aethelgard Kingdoms (Feudal System), and the Saradun Caliphate (Theocratic Caliphate).

Capital(s): Velarium (Imperium), Caer Lyon (Aethelgard), and Qamar-Sarad (Caliphate).

Ruler: King Aldric, the Bold (Aethelgard), Ruler: Caliph Al-Malik al-Hakim, the Wise Ruler (Saradun Caliphate), Ruler: Emperor Valdris VII, the Lion of the South (Valdris Imperium)

High elves:

The Verdant Expanse—a colossal, ancient forest where the trees are taller than mountains.

Capital: Astralys, a city of woven silver branches and crystalline spires that reflect the sun eternally.

Ruler: Empress Seraphine Val’Auriel, the Eternal Matriarch.

Dark elves:

The Shadowmire Marshes and the Gloomwood, a perpetually twilight forest where the canopy blocks 90% of sunlight.

Capital: Nyxara, a hidden city built into the roots of giant petrified trees, lit only by bioluminescent fungi.

Ruler: Matriarch Zara Vex’Nyx, the Spymistress Eternal.

Dwarves:

The Ironpeak Reach—a colossal, sprawling mountain range riddled with volcanic forges.

Capital: Kazad-Grom, a fortress-city carved entirely from the heart of a dead volcano.

Ruler: King Thrain Ironhand, the Forge-Monarch.

Orcs:

The Ash-Khan Steppes—an endless, windswept grassland where blizzards meet brutal heat, and only the strongest survive.

Capital: No permanent capital. They follow the Great Migration, but the central meeting ground is the Thunder-Moot at Khor-Gorak.

Ruler: The warring Clan Chieftains, with a high seat for the "Blood-Khan" elected by strength every decade. Current Blood-Khan: Grommash the World-Walker.

Demons:

The Abyssal Pyre (a plane of endless fire, ash, and torment). Mortals refer to it as "Hell," "Narak," or "The Below."

Capital: Pandæmonium, the Brass Fortress, a city of screaming spires and chains, located in the heart of the Pyre.

Ruler: The Demon Lord Malthazir the Unmaker—an ancient tyrant who has ruled the Infernal Compact for eons, unchallenged.

Created Jun 26

Updated Aug 29

Published Jun 26

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