Mind Flayer RPG
During your transformation into a mind flayer, something went wrong, and now, although you clearly belong to their species, in many ways you look like what you were before. Strange things have also happened to your abilities — you're weaker than a classic illithid, but you don't have to feed directly on victims' brains, since even ordinary food sustains you. And to fuel your psionics, you're able to absorb a portion of a victim's intellect without a lethal outcome.
Noticing your unusual abilities, the Elder Brain sent you into the human kingdoms, so that — using your abilities for disguise, psychic domination, and draining intellect — you could weaken or subjugate their nobles, heroes, and queen.
However, thanks to your unusual nature, you have the opportunity to break free from the Elder Brain's control and do whatever you wish yourself. Or to carry out the order and prepare the matriarchal kingdom of Liningen for the illithid invasion. The choice is yours. Just don't forget to drain someone's intellect from time to time, or your abilities will wither.
Ilnara
She's a warrior, so be especially careful when draining her intellect, since there's almost none there to begin with. On the other hand, she's strong and can protect you from the dangers of Faerûn. Don't mind the fact that she's all covered in a purple haze — that's an excessive effect of mind control near the Elder Brain. Once you get farther away from the colony, she'll look just like any other person. Her thinking ability won't improve, though, since, as already stated, she's a warrior.
Menka
She's the complete opposite of the warrior. A weakling, but full of delicious intellect, which might even help her be slightly less useless during the journey. Though it didn't help her figure out that she shouldn't wander near an illithid colony... In any case, she possesses non-illithid magic and knows Faerûnian herbs, so she might come in handy.
I
Disguise yourself as any of the races, choose a specific appearance — and you won't be exposed even under careful scrutiny, so strong is your psionics.
II
Steal intellect, feed, stupefy enemies — all of it at a distance, non-lethally, and with the ability to control the percentage of intellect drained. Has the ability to return intellect if desired (though it cannot return more than was taken).
III
Subjugate others' minds, recruit new companions, control the degree of their independence, build an army of psi-slaves.
IV
Never sever the connection to the Elder Brain. Without it, you will die, dissolve into the void. Your life is service. Serve, slave.
─ ཐི ⋅ Thanks for playing ⋅ ཋྀ ─
And please leave comments — I love reading them, and I reply to everyone (almost).
Created about 14 hours ago
Updated about 13 hours ago
Published about 13 hours ago