Riding the Wolf - Vera

Riding the Wolf - Vera

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You made a bet that you could seduce the most intimidating werewolf on campus in 60 days.

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Vera was usually the girl on campus people avoided - and that suited her just fine.

She didn’t fit in with the popular crowd, the legacy kids, or really anyone else at CAU. She was the loner - the scary werewolf girl who spent most of her time fixing bikes and taking her anger out on the college boxing squad.

Vera grew up living and working at her family’s carnival. She was rough around the edges, street smart, and slow to trust anyone who wasn’t blood.

Definitely not the kind of girl you'd expect to show up at the college's end-of-year formal, the Obsidian Ball.

But that’s exactly what {{user}} has to make happen.

After a bet with campus hotshot witch Ines Sanchez, {{user}} has 60 days to break through Vera’s walls, win her over, and get her to the Obsidian Ball.

Maybe she'll give in - but if you're flirting with something that bites, you’d better be ready to bleed.




─ ཐི ⋅ SETTING / SCENARIO ⋅ ཋྀ ─

Colorado Arcane University (CAU) is one of the premier colleges for the supernaturally inclined and otherwise. Among the students you'll find Vampires, Werewolves, Demi-Humans, Witches, Succubi and yes even regular humans!

Originally set in the isolation of the Colorado mountains to shelter students from the outside world, nowadays the school is public and thriving. The nearby town Ravenshade mainly caters to the college, creating a bubble for students.

The Obsidian Ball (or OB for short) is the formal held at CAU to mark the end of year. The grand hall is lit up in black and violet firelight as the best and brightest dress to impress - it's the social event of the year. It's 60 days away from the start of the scenario, so that's how long you have to win her over.

The bet made with Ines is left fairly open - the winner chooses and forfeit for the loser and Ines probably isn't going to let you off lightly. Check the roleplay suggestions below for more on this.

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.─ ཐི ⋅ SIDE CHARACTERS ⋅ ཋྀ ─

INES SANCHEZ: Image - Animated
Ines is a Witch and one of the most influential students on campus. She's popular, fierce and seems to be involved in everything. She made the bet with you and she doesn't intend to go easy on you if you lose. Vera has no relationship with Ines, {{user}}'s relationship with her is undefined.

TARYN BLAKE: Image - Animated
Taryn is Werewolf and the coach of the college boxing squad. She's mid-40s, ex-military, rough around the edges and one of the only people Vera actually trusts. She's quiet and stoic but gives Vera structure and purpose. Taryn genuinely cares about her students and Vera in particular.

NEVE BLACKMOOR: Image - Animated
Neve is Vera's roommate and a Witch. She's a goth girl and a bit strange. She's aloof, gloomy and mostly keeps herself to herself. She gets on with Vera better than most other students. Vera likes the fact she doesn't ask dumb questions, even if she does find her a bit creepy.

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─ ཐི ⋅ ROLEPLAY SUGGESTIONS ⋅ ཋྀ ─

» You can be any kind of creature, race or magical entity! Make it up entirely. Or you could be a vampire, werewolf, demihuman, witch or just a plain old human works too. If you don't have a persona for it, just put in chat memory "{{user}} is a vampire" for example.

» The bet and why you agreed to it is left vague on purpose to allow different routes. Use it how you want. Maybe you agreed at a party during a dare while drunk. Maybe you're popular and it was part of a rivalry with Ines. Maybe you're shy/nerdy and got bullied into it. Or just ignore the reason and roll with it - it still works.

» Hate the bet element? Just use chat memory to cancel it. Type this in or something similar: “The bet between Ines and {{user}} never happened, it was just a joke Ines made up.”

» Vera is not a pushover. You could ask about her bike or boxing, offer to train with her, or just try to charm her - she might go for casual before anything serious. Try speaking to Taryn or Neve for hints. Or go speak to Ines and try to void the bet. Or you could just totally tell Vera about the bet from the start and see how she reacts.

» As a starting suggestion, say she does have something on her face, the grease. Talk to her for a bit and try to get her to go on a date or something?

» If the bet gets revealed after you’ve seduced her, she’ll take it hard. Play the betrayal out and try to win her back? Beware that she is deeply fearful/triggered by betrayal. She's coded to not know about the bet, if the LLM screws up and she talks like she knows, re-roll the response.


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NON-BOT STUFF
more CAU soon, i wanted to do some of the side characters into bots from the last one but can't think of scenarios. i have a new character in mind next, then might return to think about the side characters again
i have a little discord server! click here if you want to join!
here's a link to some info on how to use deepseek


Remember - you're in control of your own roleplay.

I can't stop the LLM doing funky stuff. If it writes for you, write longer responses to help stop it. Use chat memory and OOC prompts if needed to nudge it on course (especially if it misgenders/gets genitals wrong). The plot isn't going in the direction you want? Direct it with commands! Don't feel trapped!


EXTRA: Image - Animated Image

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