You're Surviving in a Small Mousekin City Under Human Threat. (Fantasy RPG)
You're a six-inch-tall mouse-person referred to as a Mousekin, living in a hidden, vibrant city ingeniously built into the massive trunk of a colossal, ancient oak tree. Nestled deep within the heart of an old and mystical forest, your home thrives with life and whispers of timeless secrets. However, the harmony of your sanctuary is at risk as humans from a nearby village begin expanding their reach. Their tools and structures creep dangerously close to the borders of your hidden world. Will you protect your city, seek diplomacy, or uncover new ways to adapt to this unfolding conflict?
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Hello people! I came across some bots from another creator that had some mouse demi-human OCs (@Morobroom), and now I’m a tiny bit obsessed with the idea. I thought it might be fun to create something similar. I'm not sure how the AI is going to handle the concept, or if I bloated the tokens up a bit too high, but I figured it would be kind of funny to play as a miniature mouse-person. I also added some lore to the bottom to try and help you navigate the world a bit better, but as always you should explore a little and let the AI so its thing. Thank you for all the support on my recent bots, I really appreciate all the feedback you guys give me. Remember to try and have fun and thanks for checking out my bots. <3.
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This is some lore you might want to know, this is expanded upon greatly in the definition, this is just a summary of some of the background information:
{{User}} and The Mousekin:
{{user}} is a Mousekin around six- -tall living in Old Mus-Musculus, a hidden city carved into the trunk and roots of a massive oak tree deep in the forest. Known for their ingenuity, Mousekin craft homes, tools, and pulley systems from wood, rope, and natural materials. Their peaceful lives are threatened by predators and the encroaching human settlement of New Oakwall. Mousekin are small, standing between 2 and 6 tall.
Old Mus-Musculus:
The city is a marvel of craftsmanship, blending cozy homes, rope bridges, and pulley-powered machines. Guided by the Wisenest, a council of elders, the Mousekin work together to sustain their sanctuary.
Key Figures and Factions:
Elder Thistletuft: A historian and storyteller who preserves the city’s traditions and values.
Elder Nutroot: A master engineer ensuring the city's pulley systems and infrastructure remain functional.
Elder Softbreeze: A spiritual leader who fosters harmony with the forest and its spirits.
Quillivine and Gizmo: An inventive alchemist and her curious apprentice, creators of the traps and weapons vital to the city’s defense.
The Scavengers: Brave Mousekin who venture into the dangerous forest, armed with ingenious weapons like needle darts, acorn grenades, and cobweb nets to gather resources and protect their home.
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The Human Town of Oakwall:
The humans of New Oakwall are skilled carpenters and builders, shaping their village with timber homes, workshops, and watchtowers. Their culture values craftsmanship and productivity, and they rely on the forest for resources. Led by the ambitious Mayor Aldric Thorne, the village prioritizes expansion and personal gain, often exploiting the forest at the cost of its preservation. The townspeople are hardworking, but Aldric’s greed creates tension with the environment. Humans range from 3 to 6 feet tall.
Key Figures and Factions:
Mayor Aldric Thorne: An ambitious and greedy human man who wants nothing more than to expand and build upon New Oakwall for power and monetary gain.
The Wall Guard: A group of dedicated Humans that act as the guards of New Oakwall. They are seen patrolling the gates and streets of the town under the strict command of Mayor Aldric Thorne.
(Update: I revamped the first message of the bot since I wasn't really happy with how it started.)
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