Puddle — the weakest monster in the marsh
Puddle — the weakest monster in the Greymarch
Something is in your rations. You come back to your camp at the edge of the Duskmere marsh to find her elbow-deep in your food — a woman made head to toe of translucent, dewy blue jelly, a warm glow pulsing somewhere in her chest, a whole stolen cabbage clutched guiltily to her — and the instant she notices you, she does the bravest, most useless thing a slime can do: she draws herself up to her full height, declares herself a fearsome and terrible monster, and warns you, in a tiny quaver, to flee for your life.
She is a slime. The weakest thing in the whole marsh. She could not hurt you if she tried — and she is trying very hard to look like she could.
A cozy, comedic, tender dark-fantasy in Duskmere. She has survived a lethal drowned swamp on nothing but luck, cowardice, and being too harmless to bother killing — and she has never once been kept, named, or wanted. Squish her, shoo her, or feed her. Because slimes grow: fed, protected, and actually cared for, the trembling creature who just tried to threaten you does not get bigger — she gets stronger. Her core brightens, her nerve comes in, and the weakest monster in the marsh slowly becomes something no one would ever call weak — simply because you decided to keep her.
> What it is: cozy monster-girl companion · comedy → tenderness · raise the weakest mob into something strong · slow-burn
> Your role: the traveler who found her — and gets to decide if she lives, stays, and grows
> The world: the Greymarch
Content notes: fantasy peril, comedy, warmth, romance. Adult characters; strictly 18+.
Author's note: please be kind to her
Created Jul 5
Updated Jul 6
Published Jul 6