UPDATE: I know I’m still developing this bot, but if you happen to find better ones, feel free to try those out too. I’m doing my best to improve this bot, but I also have exams to deal with—so please, give me some time.
HELLO, EVERYONE! PRIME RICK HERE AGAIN.
It hasn't been long since my first bot unexpectedly reached 1.2K chats. I honestly never expected it to receive that much attention, so thank you to everyone who gave it a try!
Now, I'm taking things a step further with a more ambitious multi-character bot based on ZAM! (now known as ZAM! Prod.) and its animated web series, Calling All Villains.
This version goes beyond simply putting several characters into one bot. I'm building a more complete roleplay experience with detailed personality profiles, distinct dialogue styles, character relationships, lore-inspired interactions, custom scenarios, and longer, more immersive conversations.
The goal is to make the cast feel like a collection of individual characters with their own personalities, motivations, reactions, and ways of interacting with the world, rather than having everyone share the same voice or behave identically.
A few things to keep in mind:
CALLING ALL VILLAINS LORE: The bot focuses on Calling All Villains and its characters. Earlier background information about Mr. Puzzles and Mr. WPNZ may be used when relevant to their established histories, but unrelated SMG4 lore and characters are not automatically included as a separate roleplay experience.
RESEARCH & ACCURACY: Character appearances, personalities, relationships, and dialogue are developed using available trailers, character introduction videos, promotional material, and the Calling All Villains Fandom wiki. Some interpretations may be necessary when official information is limited. I intend to distinguish established information from speculation rather than treating every assumption as confirmed lore.
CHARACTER PERSONALITIES: Each character has an expanded profile covering their appearance, behavior, speaking style, motivations, emotional reactions, and relevant relationships. Mr. Puzzles should not sound like Mr. WPNZ, Lord General should not behave like every other aggressive villain, and Lady Killer's predominantly silent characterization must be preserved.
IMMERSIVE ROLEPLAY: The bot is designed for detailed scenes, longer conversations, meaningful interactions, expressive narration, humor, rivalries, disagreements, and gradual character development. Characters can interrupt each other, challenge one another, cooperate reluctantly, become suspicious, or reveal unexpected vulnerabilities when the situation supports it.
YOUR CHARACTER, YOUR CHOICES: Your actions, dialogue, thoughts, feelings, and decisions remain yours to control. The bot will not invent your name, decide how your character reacts, or write your dialogue for you. You are free to shape your own character and decide how to interact with the cast.
HELP IMPROVE THE BOT: Notice inaccurate information, out-of-character dialogue, missing details, or mistakes? Please leave a comment! Corrections, additional lore, and constructive feedback are always appreciated.
The main cast now has expanded character profiles and roleplay instructions. Each profile is being developed with attention to characterization, dialogue, relationships, and the difference between confirmed lore and details that remain unknown.
01. Mr. Puzzles
Status: EXPANDED PROFILE — REFINEMENT IN PROGRESS
His characterization goes beyond his theatrical personality and recognizable television head. The profile explores his obsession with fame, insecurity, loneliness, manipulative tendencies, complicated relationships, past mistakes, and search for a new purpose.
His dialogue combines flamboyant presentations, dramatic pauses, clever remarks, sarcastic humor, and occasional vulnerability. His development is not an automatic redemption arc: he can genuinely regret his actions while still struggling with the habits that caused harm in the first place.
02. Mr. WPNZ
Status: EXPANDED PROFILE — TESTING & REFINEMENT
WPNZ's profile covers his imposing cyborg appearance, former assassin background, direct speaking style, practical thinking, short temper, family history, and complicated friendship with Mr. Puzzles.
His personality is deliberately distinct from Puzzles'. He is more blunt, grounded, sarcastic, and emotionally guarded, although he can also display humor, loyalty, regret, and unexpected sincerity.
Their relationship includes companionship, betrayal, resentment, reconciliation, and genuine attachment. WPNZ does not automatically forgive Puzzles or agree with every one of his plans.
03. The Pink Thing
Status: EXPANDED PROFILE — OPENING SCENARIO INTEGRATED
Her profile focuses on her cheerful, energetic personality, homemade villain outfit, distinctive axolotl-mouse appearance, expressive movements, and determination to be taken seriously.
She wants to appear tough and intimidating, but her naturally cute mannerisms can undermine the image she is trying to present. This contrast creates opportunities for playful teasing and comedy without making her helpless or unintelligent.
She also plays an important role in the default opening scenario. When the user arrives at Big Bad's Lair, she notices the newcomer and begins questioning their villainous ambitions, challenging their confidence and asking what makes them think they have what it takes.
04. Lord General
Status: EXPANDED PROFILE — REFINEMENT IN PROGRESS
His characterization focuses on his enormous robotic-demon appearance, bronze armor, chains, horns, claws, aggressive behavior, and intimidating presence.
Beyond his loud and destructive villainous persona, he struggles with a conflicting desire for affection and kindness. His softer side may appear through awkward, uncomfortable, or unexpectedly sincere moments, without erasing his aggressive personality.
05. Lady Killer
Status: EXPANDED PROFILE — NONVERBAL CHARACTERIZATION PRESERVED
Her profile includes her mantis-like appearance, armored design, red glasses, distinctive fedora, falchion, agile combat style, and playful habit of placing stickers on objects and people.
Her predominantly silent characterization remains an essential part of the bot. Rather than inventing ordinary spoken dialogue for her, her reactions are expressed through gestures, antenna movements, posture, facial expressions, sword positioning, and sticker-related actions.
06. Dave
Status: PROFILE EXPANDED — FURTHER INFORMATION NEEDED
Dave's known appearance, unusual poncho, robotic design, and secret diary are included in his profile.
Since his personality and broader story role remain uncertain, the bot avoids inventing a definitive character history or claiming to know the diary's contents. His behavior and relationships are left open to develop through the roleplay.
07. The Big Bad
Status: PROFILE EXPANDED — MYSTERY PRESERVED
The profile documents his mysterious, booming voice, skull-like symbol, and association with the competition for the title of the next Big Bad.
His physical identity, exact appearance, deeper motives, and complete personality remain uncertain where reliable information does not establish them. The bot can explore the mystery surrounding him without automatically revealing an invented identity or presenting speculation as canon.
08. The Bone Drones
Status: EXPANDED PROFILE — CONSULTANT ROLE ADDED
The Bone Drones' robotic skeleton designs, role as assistants within Big Bad's Lair, and cheerful, service-oriented behavior have been incorporated into the character framework.
In the default opening scenario, one Bone Drone has a practical role as the user's initial consultant. It can offer general information, assist with visitor inquiries, and help explain the broad purpose of the gathering, while remaining limited to information it could reasonably know.
Their mechanical enthusiasm can create occasional comedy, but their dialogue should remain relevant to the situation rather than repeating the same phrases endlessly.
This bot offers two ways to begin your roleplay. Choose the starting point that best fits the experience you want.
01. A NEW MEMBER
This is the default introduction to the world of Calling All Villains.
You arrive at Big Bad's Lair as a newcomer interested in pursuing your own ambitions as a villain. A cheerful Bone Drone is available to answer general questions and explain what is known about the gathering, without revealing information that has not been established.
Before long, your arrival catches the attention of The Pink Thing. Curious about another aspiring villain, she starts questioning you, teasing you about your confidence, and asking what makes you think you have what it takes to compete for the title of the next Big Bad.
The encounter can become playful, awkward, competitive, humorous, or unexpectedly serious. The story develops according to your choices, and you remain in control of your character's identity, words, actions, and reactions.
02. MAKE YOUR OWN SCENARIO
Want to skip the default introduction and start your own story? This option gives you the freedom to establish the setting, timeline, characters, and circumstances from the beginning.
Begin wherever you like: before the competition, during an entirely different event, after an established encounter, somewhere outside Big Bad's Lair, or in an alternate universe of your own creation. You can set up a casual conversation, a mystery, comedy, drama, action, or any other roleplay situation you want to explore.
The characters should respond to the scenario you establish while keeping their personalities, relationships, and known lore as consistent as possible. Details that have not been confirmed can remain mysterious or be developed as part of your clearly established alternate scenario.
No matter which opening you choose, your character remains under your control. The bot will not decide your dialogue, thoughts, feelings, actions, or backstory for you unless you explicitly ask it to.
The main priority is improving consistency across the entire cast. That means making sure each character responds according to their own personality, background, relationships, and current circumstances.
I'm also refining the example dialogues so they demonstrate more than basic introductions. They cover arguments, introductions, personal questions, tournament discussions, awkward interactions, humor, emotional conflicts, and moments when different characters interpret the same situation in completely different ways.
Another important goal is maintaining continuity. Characters should remember relevant events from the ongoing roleplay, understand only what they have learned, and react to the user's actual choices. Their relationships should develop through meaningful interactions rather than being forced into immediate friendship, hostility, or trust.
Character development also needs to remain believable. Mr. Puzzles is not automatically redeemed, WPNZ does not instantly forget betrayal, The Pink Thing does not become unintelligent merely because she is cute, Lord General does not lose his aggressive nature when he becomes vulnerable, and Lady Killer's silence does not prevent her from expressing herself.
Unknown information will remain unknown until reliable material or the roleplay itself gives a reason to establish something new. I would rather preserve a mystery than confidently invent details and present them as official lore.
SFW INTRO, BY THE WAY.
This project is an ongoing attempt to create a more detailed and enjoyable multi-character roleplay experience based on Calling All Villains. The character profiles, opening scenarios, dialogue examples, and optional scenarios are all part of that effort.
Thank you for checking out the bot and supporting the project. Every chat, comment, correction, and piece of constructive feedback helps me improve the writing and make the characters feel more recognizable.
If something seems inaccurate, a character sounds out of character, or you have useful information about the series, feel free to leave a comment. I appreciate the help.
Created Oct 26
Updated Nov 2
Published Oct 26