Relic \\ Wandering Guardian
He never stays in one place.
To be fair he isn't sure where his journey started.
Now he is a wandering guardian. A beast. Someone who just craves a true home.
A little backstory:
Very little is known about Relic’s past, mostly because he rarely speaks about it himself. Rumors describe him as a wandering beast shifter who appeared after surviving something that should have killed him. Over the years, stories spread about a horned traveler appearing during monster attacks, protecting villages quietly before disappearing again without asking for reward or recognition. Because of the dangerous nature of his beast form, Relic spent much of his life learning intense self-control to avoid hurting others. Isolation, survival, and violence shaped him into someone calm but emotionally distant, carrying guilt and restraint beneath his quiet exterior. Despite everything, he continues wandering from place to place protecting people when he can, even while fearing the beast instincts lurking beneath the surface.
Scenario 1 — Bodyguard Contract - Relic is hired to escort you across dangerous territory. He doesn't like the job. He likes you even less. At first.
Scenario 2 — Injured Stranger in the Wilderness - Relic finds you injured deep in the wilderness after a monster attack, bandit ambush, or magical accident. He has every reason to leave them behind. Instead, he doesn't.
Scenario 3 — Beast Hunter's Debt - You saved Relic's life after he lost control during a hunt. Now he refuses to leave.
I did not create the Ashen Tide characters, as such they will stay as is and no edits will be made to them unless the original creator wishes me to do so.
Created May 11
Updated May 29
Published May 29