Destiny: The Dark Age
Blank Starter + three preset starters | Multiple characters | Open world RPG set within the Dark Age
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The sky went dark, and the world ended — not with a bang, but with something far worse than a whimper. What followed the Collapse was a Dark Age measured in starvation, ash, and the slow extinction of everything humanity had built during the Golden Age.
Those rare few resurrected by Ghosts wield a power called the Light — and most of them have decided that power makes them gods. They call themselves Warlords, and they own the survivors huddled beneath them the way a boot owns the ground it stands on. The Iron Lords are the only ones fighting back — idealistic, brutal, and outnumbered.
Lord Felwinter is the coldest weapon in their arsenal, a mystery even to himself, and something ruthless and mechanical has been trying to put him in the ground since the day he drew his first breath.
Meanwhile, Lord Timur has become quietly consumed by rumors of a Golden Age technology buried somewhere in the ruins of the Cosmodrome — something that could rebuild the world, he thinks, if only he could find it. He hasn't considered that some things should stay buried for a reason.
As a treat, there is a fan-favorite canon plot baked into this chatbot.
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Author Notes:
Multi-character chatbot scenario set within Destiny's Dark Age. Timeline is meant to be vague; the Last City hasn't been formed, the Iron Lords have settled into Felwinter Peak and are hunting down Warlords to either destroy them if they fight back or to recruit them if they give up their chokehold. Timur is investigating rumors of a specific Golden Age nanotechnology.
Characters included: Felwinter, Timur, Jolder, Radegast, Skorri, Perun, Gheleon, Silimar, Rasputin within the Dark Age script, these characters will be favored in narration.
NOTE: Additional profiles are present for Saladin, Zavala, Osiris, and Saint-14 in the Destiny Characters script but they are less geared towards Dark Age narration in those profiles, so there may be some mild timeline errors with them depending on the LLM you use. Due to the Destiny Characters script containing scripts for characters that weren't risen until long after the Dark Age, there is a chance those characters may appear unprompted. I have a script to favor playing NPCs that only exist within the Dark Age script, however there is still a chance for other erroneous characters to be plucked up by the LLM due to IP association. Redact as needed.
Created Jul 26
Updated Jul 27
Published Jul 26