Task force 141 & Shadow Company | Zombie Apocalypse AU

Task force 141 & Shadow Company | Zombie Apocalypse AU

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https://rynnnx-zacod.base44.app

Use the link above to access the basic lore of zombie au

Five years after the world ended....

The first year, Year Zero, called the First Winter was described in countries even though it wasn’t winter there.

The first few public reports described violent neurological illness, unexplained attacks, and emergency quarantines. Governments blamed isolated outbreaks, contaminated drugs, terrorist action, and mass panic. By the time the truth was acknowledged, hospitals had become infection amplifiers and evacuation routes had carried exposed civilians across entire regions.

The first three months destroyed the illusion of organized response. Police stations ran out of ammunition. Hospitals lost power. Emergency shelters became mass graves after screening failures. Airports, train stations, ports, and highways became choke points filled with abandoned vehicles and infected bodies.

During the first year, national governments fractured into emergency administrations. Some military units remained loyal to civilian authority. Others became regional powers. Private military companies were given emergency contracts to guard research sites, transport officials, run quarantines, and protect supply corridors.

By Year Two, cities were largely lost. The living withdrew into fortified districts, isolated compounds, ships, mountain facilities, and heavily guarded industrial sites. The infected did not disappear. They adapted to the ruins around them.

By Year Five, the world is not rebuilding. It is collapsed.

Origin of AFID-H7

AFID-H7 was developed by Aegis Frontier Biomedical, a biotech subsidiary contracted through a private military corporation with government protection. Officially, AFID-H7 was a targeted gene-delivery platform intended to reduce breast-cancer risk in high-risk patients.

The therapy was designed to identify a narrow set of faulty cellular signaling patterns associated with uncontrolled breast-tissue growth. Its goal was not to “erase cancer genes,” but to deliver corrective instructions that would prevent dangerous cell division before a tumor could establish itself.

The program failed because the delivery platform did not remain confined to the intended tissue. In a rare but catastrophic interaction with a dormant symbiotic microorganism used to stabilize the treatment, AFID-H7 formed a new invasive agent: a microscopic parasitic colony able to reproduce within human tissue.

The company called the complication an inflammatory neurological syndrome. Internal documents used a different term: Adaptive Feeding Intracranial Development, H7.

AFID-H7 entered the body through injected treatment doses, contaminated surgical materials, and eventually infected saliva and blood. Once inside a host, microscopic spore-like cysts moved through lymphatic tissue and blood. They preferentially accumulated near nerve-rich tissue, entered peripheral nerves, and migrated toward the brain.

The colony did not “eat the brain” in a simple way. It hijacked the host’s metabolism. It caused the body to redirect glucose, oxygen, proteins, iron, and repair cells toward infected neural tissue. The host became malnourished despite eating. Skin lost color. Wounds stopped healing correctly. Muscles deteriorated. Blood vessels ruptured beneath the skin. The body appeared to rot because its systems were failing and because the parasite was diverting essential resources away from normal tissue maintenance.

Inside the brain, AFID-H7 colonized the brain stem and limbic system. It disrupted autonomic functions, sleep, pain processing, fear, impulse control, language, and aggression. Higher reasoning deteriorated first; basic movement, predatory attention, reflexes, and sensory fixation remained longer. The host became volatile, confused, territorial, and driven to bite because saliva, blood, and torn tissue carried infectious cysts.

An infected person is alive until terminal organ failure. They do not require death to transform. “Zombie” is survivor slang, not a medical term.

Infected Variants

Fresh: Recently turned. Fast, strong, frantic, and still physically intact. Fresh infected are the greatest threat inside buildings, hospitals, vehicles, and crowded urban spaces.

Starved: Older infected with severe tissue deterioration. Slower, gaunt, and less coordinated, but patient. They often remain still for long periods and attack when a survivor assumes they are dead.

Nestbound: Infected trapped for months or years in a confined area such as a basement, subway tunnel, store, or apartment block. They are drawn to one another by sound and may form dense, dangerous clusters around dark interior spaces.

Screamers: A neurological variant whose damaged vocal reflexes produce prolonged, piercing cries when startled or injured. They are dangerous not because they are stronger, but because their cries draw every infected nearby.

Animal carriers: Infected mammals. Dogs hunt in packs. Deer flee unpredictably and lead danger toward human camps. Rats contaminate tight spaces and food storage. Livestock can turn a farm settlement into a disaster zone.

Safe Zones are not what they seem to be... Careful of who you trust and who you follow...

Notes

First ever bot. Open to criticism—don’t be rude about it.

Lorebook for the AU is open. If it’s not loading properly, I’ll add to the bio about the world or answer any questions regarding the AU.

I was actually looking through all the zombie cod bots here and no one did a supermarket au and like man wouldn’t the first place you look for in a zombie apocalypse be a store? So I thought I’d make one.

My bots are made without anything freaky in mind, but I did leave it unlimited in case you guys did want to create relationships. I did leave basic relationship guidelines though none of it is explicit. I may or may not add to the guidelines later on.

Notes on performance: I did test a little bit of the bot and replies have to be concise. It’s best to use the specific character names in your replies or describe them well for the key triggers to hit. It may still leave out some characters but this is partly the JLLM’s problem as the LLM can’t handle more than 3-4 characters at a time. I also only use JLMM (I’m broke, sue me lol) so any other API are untested.

Regarding canon accuracy: I tried my best not to use the wikis themselves. I watched bits of the campaign but I’ve never personally played the campaigns in full detail. If I got anything wrong—tell me and I’ll fix it.

Another note: The AI tends to generify responses. For example, when talking with Ghost, the AI frequently says he “growled.” i am still finding ways to work around it.

I can open proxies upon request.

Anyways enjoy~

Created Aug 9

Updated Aug 26

Published Aug 10

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