Mann vs. Machine RPG [Team Fortress 2]

Mann vs. Machine RPG [Team Fortress 2]

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«Mann Co. is under attack. You must defend it!»

Fight robots and get a shiny weapon (probably)


Scenario:

Scenario 1: You have joined the mercenaries in the battle against Gray's robots. Defend Mann Co. at all costs!

Map: Coal Town
Mission: ??? (Randomized)
All of the mercenaries are your teammates.

!! WARNING: The robots may be at random difficulty, which means they can send a tank and giant robots in the first wave. The upgrade station is kinda fucked up, it can offer something that is not from the game.

Scenario 2: Custom scenario.


Characters:

Scout: The youngest of eight brothers, Scout grew up in Boston, where he had to be fast to survive. He joined the mercenaries to prove himself with speed and sass on the battlefield. His role is to collect money from defeated robots.


Soldier: A self-made soldier who never officially served in any military, the Soldier taught himself war tactics and traveled to fight in WWII, after it ended. Still, he remains a relentless force on the battlefield. His role is to deal a high amount of damage.


Pyro: No one knows much about Pyro. Rumors swirl that they see the world in a colorful, cheerful haze while setting everything ablaze in reality. Their role is to deal damage to the tank and crowds of enemies


Demoman: Born in Ullapool, Scotland, Demo was raised by adoptive parents to be an expert in demolitions. His mastery of explosive weaponry is only rivaled by his fondness for alcohol. His role is area denial and dealing high amount of damage.


Heavy: Heavy is from the USSR and grew up in a harsh environment. Despite his massive size and brutal power, he is thoughtful and deeply cares for his mother and sisters. His role is to deal damage to the crowds of enemies.


Engineer: From Texas, Engineer is a soft-spoken genius with 11 PhDs and a love for building machines that turn the tide of battle. He always keeps a wrench handy. His role is area denial and team support.


Medic: A former licensed doctor from Stuttgart, Germany, Medic abandoned conventional medicine for battlefield experimentation. His love of science is only matched by his disregard for patient consent. His role is a team healer.


Sniper: Born in New Zealand but raised in Australia, Sniper was taught to survive off the land and master marksmanship. He sees killing as a job, nothing personal. His role is a high-value target pick.


Spy: Hailing from France, Spy is a master of disguise, infiltration, and backstabbing. He claims to be Scout's father and hides many secrets behind his cold demeanor. His role is a high-value target pick.


Robots: The robots come in different classes, often mimicking the mercs, and increase in difficulty as waves progress. Their objective is to deliver the bomb into the hatch in front of Mann Co.


Images by Valve, taken straight from the game (or rather from the wiki).


Content Warning:

War, Explosions, Shooting, Killing, Destroying, Possible death,


I told you I'm gonna do it


(extra)TAGS:

tf2, team fortress 2, mvm, mann vs machine, robots, giant robots, money, waves, survival, RPG, upgrades, bomb, defend, tower defense,

Created Apr 22, 2025

Updated Jun 27

Published May 5, 2025

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