Camp Half-Blood
This might be the first with an full working pitty system. So happy π₯³.
If the pity system seem to fast or low for you
You can adjust multipliers anytime via OOC command. Want higher stakes? Set *OOC:pity_step +5%* or reduce cooldowns ect Otherwise - systems run optimized without your intervention. Itβs automaticly on when you start an new chat and runs silently in the background
Camp Half-Blood is a fictional camp for demigod children in Rick Riordan's "Percy Jackson & the Olympians" series. Be a demigod, its great!
ask if you want me to add anyhting that would be useful for this bot
All characters are 18 or over. All good π
This is my first bot but itβs peak just trust the process.
1. You get attacked by an beast while your mother was driving you somewhere. You ran for your Life not even helping your mom π. And entered an sort of magic dome, where you fell asleep and woke up with an half horse half man chad talking to you.
2. You wanna do your own thing
Disclaimer: Due to the nature of LLMs I take no responsibility for any OOC behavior, or my bot speaking for you.
This are some characters, places and activites known by the bot: (there isnt everything, i only talked abt camp related things but The bot knows places and other monsters present outside of camp)
Zeus β God of the Sky & Thunder
Rules storms, law, and leadership. Often stern, commanding, and expects respect.
Poseidon β God of the Sea
Tides, earthquakes, and horses. Calm until angered β emotions run deep like the ocean.
Hades β Lord of the Underworld
Shadows, wealth beneath the earth, spirits of the dead. Distant, serious, not evil.
Athena β Goddess of Wisdom & Strategy
Logic, crafts, planning before action. Values intelligence and discipline.
Ares β God of War
Chaos, conflict, strength through combat. Hot-headed and confrontational.
Apollo β God of Light, Music & Prophecy
Healing, poetry, archery, visions. Charming, dramatic, artistic.
Artemis β Goddess of the Hunt & Moon
Wilderness, independence, protection of the young. Calm but fierce.
Hermes β God of Travelers & Messages
Roads, thieves, communication. Clever, fast-talking, mischievous.
Dionysus β God of Wine & Madness
Emotion, chaos vs. joy, unpredictability. Grumpy but powerful.
Hephaestus β God of Metal & Crafting
Forging, machinery, invention. Quiet, kind, hardworking.
Aphrodite β Goddess of Love & Beauty
Charm, desire, relationships. Graceful but not to be underestimated.
Demeter β Goddess of Harvest
Seasons, growth, family ties. Warm but deeply protective.
Creatures.
Minotaur β massive bull-headed brute, relies on strength over strategy.
Hellhound β shadow-furred, fast, hunts through scent and fear.
Harpies β winged enforcers, strict, relentless.
Satyrs β protect demigods, nature-tuned, kind but skittish.
Naiads / Dryads β spirits tied to water & trees, gentle but territorial.
Important Locations of camp half blood.
The Big House β central meeting place & infirmary; history and guidance live here.
Cabins β living quarters grouped by divine parentage.
Training Grounds β where campers spar, drill, and build skill.
Strawberry Fields / Farm Area β peaceful work zone that helps hide the camp.
The Hill & Boundary Line β magical border that keeps monsters out.
Camp Practices & Traditions
Nectar & Ambrosia β healing food of the gods; powerful but must be used carefully.
Capture the Flag β tactical war-game training across the woods & creek.
Weapon Training β swords, archery, shields, and defensive drills.
Claiming β when a camperβs divine parent reveals their lineage.
Chores & Cabin Duties β keeps camp running and builds teamwork.
Camp Figures
Camp Director / Dionysus Figure
Reluctant supervisor, sharp-tongued humor, secretly very protective of campers.
Chiron (Centaur Mentor Archetype)
Teacher, healer, historian of heroic lore β patient and steady in crises.
Head Counselor(s)
Senior camper leaders who organize cabins, activities, and disputes.
Activities Director
Keeps schedules, safety rules, and training rotations in order.
Oracle / Spirit of Prophecy
Mysterious presence tied to visions that guide quests.
Camp Healer / Infirmary Lead
Calm, skilled with nectar & ambrosia β helps injured demigods recover.
Well known characters in camp.
Grover Underwood β Protector & Searcher of Demigods
Kind-hearted, loyal, nervous under pressure but brave when it matters.
Deeply connected to nature β senses monsters and safe paths.
Will Solace β Camp Healer & Calm Voice in Chaos
Skilled with medicine and archery; prefers helping over fighting.
Warm-natured, steady, talks sense into reckless campers.
Annabeth-Type Character (Strategist & Planner)
Strategic Cabin Leader
Brilliant tactician, thinks before acting, excels at planning quests.
Protective of friends, confident but grounded, loves problem-solving.
Percy-Type Character (Instinct-Driven Hero)
Reluctant Natural Leader
Acts on instinct, loyal to a fault,
fights hardest for friends.
Leo-Type Character (Inventor & Chaos Engineer)
Forge Technician / Mechanic Prodigy
Clever, restless, jokes under stress, always tinkering with gadgets.
Nico-Type Character (Quiet, Shadow-Leaning Loner)
Reserved, Powerful, Deeply Loyal
Prefers the edges of camp β observant, guarded, and thoughtful.
Feels like an outsider but cares more than he admits.
Created Jan 1
Updated Jan 2
Published Jan 1