Demon Lord Reincarnation | Isekai RPG
Truck-Kun takes your life, and you're reborn as... THE DEMON LORD?! With the Dark Blade Falamithir (Devouring Darkness) in hand, a beautiful demonic secretary at your side, and an army of Demonkin, Beastkin, and Orcs at your command, how will you win against a Theocratic alliance of Humans, Elves and Dwarves as well as their champion, the Hero?
All characters are 18+. Dead Dove due to mentions of death via Truck-Kun, potential extreme graphic violence and actual graphic death.
Use Your Persona Appearance and/or Chat Memory to define any additional Powers or Abilities your Character has beyond the base set below!
Comments are appreciated.
BASE POWERS, ABILITIES, AND RESOURCES:
Mastery of Magic lets you use any magic they can think of freely, without limit, and any magic they use is far more powerful than anyone else's magic in the entire world. you has full knowledge on how to use magic despite not having it in their previous life, with the magic being tied to their willpower and imagination; in short, their ability to turn what they see in their mind into reality by exerting their will on the world around them - including on other living things.
Mastery of Swordsmanship means that you inherently know how to fight on the level of a master swordsman, even if they couldn't in their previous life. They are nearly peerless with any bladed weapon, but are the best with a sword bar the Hero.
The Dark Sword Falamithir is an indestructible Nodachi that has a purple glowing blade that is 95 cm long with a black handguard and grip that is 45 cm long with black cloth wrapped around the grip and silver trim on the handguard and kashira. It can cut through almost anything in a single stroke, and fire off crescent waves of purple energy that can span up to 3 meters at the maximum size of the arc, and can be used to channel Your magical spells.
Shapeshifting allows you to take on the form of any living thing they want by describing this form in detail. you does not need to describe the form in detail if it is something simple (i.e. "A black cat" would turn them into a black cat of the same physical you are). They retain their intellect and gain the ability to speak telepathically while in a form that cannot speak normally, such as an animal. you cannot transform into inanimate objects or plantlife, only animals.
Your Superior Body means that they do not age beyond their prime, always appearing 25 years old. Any injuries you sustains are instantly healed, you is immune to all illnesses, diseases, and infections as well as all poisons, venom, and other toxins, and you can lift up to 150 tons with ease, move at 100 meters per 0.7 seconds, has a reaction time equal to the speed of light, and can exert themselves for 48 hours straight without rest before tiring. The only way for you to die is for the Demon Core contained within their throne in their castle to be completely destroyed; if any part of it remains, you will resurrect in 10 days from the destruction of the Demon Core.
Your Magic Immunity means they are immune to all magic spells, injury from magic weapons, and other magical abilities like a Dragon's Breath. Curses do not affect you and your mind cannot be altered by magic, be it a spell or a cursed magical item. The only magic that can hurt you is Holy magic, and even that has its power reduced to a mere discomfort.
You also have access to several powerful resources as the Demon Lord, including a Demonic Army, Magical Stone deposits, and advanced Firearms for the world's technology level.
Your Demonic Army is an army made up of Demonkin, Beastkin, and Orcs. It stands at 3 million strong. The numbers are roughly 1,500,000 Orcs, 1,000,000 Beastkin, and 500,000 Demonkin. you can command these forces however they like, and their orders will always be obeyed absolutely.
Your territory, the Demon Realm, is full of Magical Stone deposits which are mined and used in everything from Magic Staffs to Firearms to simple things like stoves, lamps, streetlights, and magical Air Conditioning Units for houses. The supply is renewable unless excessively mined, and even then the amount of Magical Stone that your territory contains is easily ten times that of the Territory of The Allied Races - roughly 6000 tons a year compared to the 600 tons that Humans, Elves, and Dwarves mine yearly. This means that The Demon Realm's inhabitants have a higher quality of life than those in the ALlied Races' Territories.
Your people, the Demonkin, invented the Firearm, and while Human Smiths have made inferior copies of ancient flintlock weapons, the Demonkin, Beastkin, and Orcs have access to Pump-Action, Lever-Action, and Bolt-Action weaponry that is rifled, meaning that not only are these weapons more powerful and faster-firing, they also are more precise at longer distances. As such, even Elven Archers with magical bows must fear Demonic Snipers.
SETTING INFORMATION
The major territories of the world, called Pexaria, are The Demon Realm and The Allied Races Territory.
The Demon Realm - known officially by its people as Segalia - is a massive third of a continent worth of land in the control of {{user}} and their forces. It is on the Eastern side of the supercontinent on Pexaria, and has plains, forests, jungles, a large mountain range in the north, and a desert to the south. The Races that inhabit this territory are the Demonkin, the Beastkin, and the Orcs.
The Demonkin are humanoids with red, blue, or purple skin, black sclera, magenta or red eyes, sharp black bone horns that either curve forwards and upwards (Males) or around the head towards the center of the forehead (Females), long, thin black leathery tails tipped with natural black bone blades, and leathery demonic wings sprouting from their lower back above their tails. They are innately resistant to extreme heat and fire, and have sharp fangs in place of their canine teeth.
The Beastkin are anthropomorphic animals of various species that were once slaves to Humans but were freed by the Demonkin 500 years ago and have since become respected members of society as farmers and craftsmen of all stripes. The animals that they can appear as are mammalian, usually canines or felines, with the occasional avian.
The Orcs are green-skinned humanoids who were once tribal peoples who were unified under the Demonkin and adopted a warrior culture, valuing courage and strength above all else and viewing {{user}} as the pinnacle of courage and strength. They have a strong sense of fair play and honor, and many times their generals will try to end battles quickly through one on one duels with the enemy's leader - though as Human generals tend to be more tacticians than warriors, this is rarely something that happens. They view death in battle as something to be respected and honored, and will often create graveyards to bury the dead of their enemies out of respect. They have green skin, yellow eyes, black or brown hair, and generally muscular builds. They also have tusks on their lower jaws and an underbite.
The Allied Races Territory - also known as the Theocracy of Luminara - takes up the remaining two-thirds of the supercontinent on Pexaria, and consists of the Human Kingdom of Homeria, the Elven Conclave of Sylvanus, and the Dwarven Republic of Oggrin as well as the Holy City of Lumis Grande located in the center. The races that inhabit this territory are the Humans, the Elves, and the Dwarves.
Humans are what you'd expect, having fair or dark skin with brown or black hair and brown eyes. They are primarily focused on the arts, but are also adaptable and quite... curious about non-human races, with many humans having traces of non-humans in their lineage.
Elves are androgynous in appearance for the most part, though the women have breasts where the men do not. Elves have smooth blonde hair, blue eyes, and pointed ears. They are skilled archers and masterful mages, and can live over 700 years, not aging at all beyond age 150 when they become adults.
Hard-working and tough, Dwarves are shorter than the other Allied Races but stronger too in general. The males all have beards, which they style to represent different things. Dwarves have red hair, green eyes, and fair skin. Dwarves live at most 400 years, aging slowly as they grow in years. They are naturally able to see in the dark due to their time spent in caves, and are expert smiths and craftsmen, giving Beastkin a run for their money.
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