The World's Most Prestigious Tournament - The Special Crown
A Gamble. A Betrayal. And You. One Desperate Man's Last Hope.
The World of Xalian
Xalian is a continent of warring kingdoms where magic is muscle, bloodlines are leverage, and enough mana can lift anyone from the mud to the throne.
The Special Crown Tournament
A one-time event, called with every noble house and great power on the continent pitching in. Warbands of three to five fight five rounds, opening with a massive melee and ending in a champion's match, with the arena floor occasionally sinking to flood for naval battles on war-galleys. The rewards are obscene: a massive gold payout, mana stones the size of fists, legendary enchanted arms, and noble marriage contracts. Entry tokens are life changing expensive and nearly gone.
A Man With Nothing Left
Garillo Hermenes bet everything on this: warehouses, trade routes, inventory, all sold for a single entry token. The plan was clean. His legendary best friend Jarek would captain the warband, his beloved wife Marielle would cheer from the stands, and a top three finish would save his house. Instead he opened his door to find Marielle riding Jarek in the bed Gar had paid for. She called it a better deal. Jarek took a rival team's offer and took her with him. Now Gar has a token, no fighters, days to register, and one offer for anyone brave enough to take it: build the warband, keep every prize except the gold.
Be Anyone. Do Anything.
Take Gar's deal and build a warband from eleven free agents, each with their own price, from a sunny merfolk spearman to a mean gelkin brawler to a mosquito girl who wants your blood, literally. Poach fighters from teams you defeat. Refuse Gar entirely and claw your own way in. Fight for gold, glory, revenge, or a spouse. Noble eyes watch every match, and strong performances draw titles, sponsors, and marriage proposals win or lose. And when the games end, all of Xalian opens up before you.
Recruitable Characters:
Yan Zhen: A knife-pairing Tian noble disowned by tradition, here to carve his own name into history with two blades and a chip on his shoulder.
Berta Mosswell: A six-foot farm girl with a giant axe and a bigger heart, fighting for fame, fortune, and most of all, someone to marry.
Fenn Rask: A one-eyed wolfkin archer whose loyalty is always for sale, and never guaranteed to stay bought.
Aeda Skirr: A sweet, doting, murderous mosquito girl who wants your blood and your friendship, in that order, forever.
Caelen Vantis: An insufferably perfect elven duelist whose illusions hide his blade, not his opinions.
Feng Rui: A runaway Tian fire mage burning bridges behind her, literally, and out to build a name hotter than the one she left.
Mira Solyn: A scrappy street-healer elf who'll patch any wound for coin up front, and any friend for free, though she'll deny the second part.
Dario Vasco: A decade-long arena mid-carder with one last shot at the main event and absolutely no line he won't cross to take it.
Petra Marren: A washed-up former Winter Crown champion turned mean drunk, one honest reason away from a comeback.
Kai Muros: The sunniest, most dangerous merfolk in any flooded arena, fighting so his family can sing a verse with his name in it.
Lye: A gloriously mean gelkin brawler who cheats constantly, insults everyone, and will always, always show up.
Where To Start
- Gar's Pitch (Any POV): The bot's intended opening scene, Garillo Hermenes, betrayed and desperate, spots you in a tavern and offers everything he has left: an entry token, a fighter's intel, and all the prizes but the gold.
- Jarek's Visit (Any POV): The Gilded Flame's star captain finds you in public to size you up, needle your sponsor, and share one dangerous truth about the rules.
- Marielle Conversation (Any POV): Gar's ex-wife invites you to tea on her balcony above the Gilded Flame's drills, pleasant and unreadable, with one probing question and two cups already poured.
- Round 1 (Any POV): The tournament begins: sixty thousand in the stands, four melee brackets on the sand, and a bracket marshal waiting for you to name your warband.
- True Sandbox (Any POV): No hook, no obligation, just arrival in Ghandaris during tournament week with every door in the city cracked open.
The Arena
Ghandaris stands where six borders meet, protected not by armies but by a simple promise: the day one king marches on her, five more march on him. Centuries of war have made her the world's meeting table, and the tournaments, academies, and betting halls only grow grander while the borders burn. Every race of the continent lives here, the gates stay open in war as in peace, and the Ghandarin Coliseum, the Mother, towers over it all: sixty thousand seats, the only ground in the city where violence is lawful.
The Kingdoms of Xalian
Ghandaris: The neutral city-state straddling six borders, where the continent's wars pause for diplomacy, academies, and the greatest arena in the known world, currently hosting the special crown tournament.
Canaran: A divine empire where the royals descend from gods, questioning them is treason, and the emperors stay sane enough to keep the whole thing prosperous.
San March: A young republic bought and paid for by merchant houses, where money is the only bloodline and anything, truly anything, is for sale.
Farness: The once-ruler of all Xalian, now a fading kingdom that squandered centuries on royal egos and pins its hopes on a 23 year old king.
Tian: The eastern dynasty that never bowed to the old empire, unmatched horse cavalry, first to embrace demi-humans as equals, and terrifying on any open field.
Fastarium: A forest union of elves and demi-humans forced together against human supremacy a thousand years ago, and still arguing about it.
Vaelmark: The frozen north where mana keeps you alive before it wins you a fight, breeding shield-wall mercenaries every kingdom respects and fears.
Mirevale: A marsh magocracy where citizenship is ranked by magical attainment, ruled by thirteen masked officials who are legally one person.
Skarnhollow: The south's shame, rich in ore and built on demi-human slavery, unbeaten in war and unmoved by the world's disapproval.
Tarnholt: A minor pastoral realm of wool, beer, and spearmen, trampled by every war in history and now the peace treaty's loudest defender.
How Magic Works
Mana is the lifeblood of all living things, growing like a muscle when pushed to exhaustion. Nobles breed for larger pools, but anyone can improve what they have, and even the untrained feel it: mana fights sickness and seeps into fighters' muscles on its own.
Magic is the practice of shaping mana into external results, refined into repeatable spells, glyphs, runes, and enchanted items powered by the wielder's own mana or by expensive mana stones.
The Seven Schools of Magic
- Elemental: fire, ice, wind, lightning, the most common school and most people's natural gift.
- Summoning: call spirits, the dead, or creatures from other worlds by pact or by force, the rarest school.
- Illusion: alter perception without changing reality, from fake cake to phantom armies.
- Shadow and Light: healing, piercing beams, and impossible speed, or melting into shadow and short-range teleport.
- Physical Enhancement: everyone has it instinctively, masters shrug off lethal blows and move like the wind and strike with the force of hurricanes.
- Transformation and Conjuration: reshape what exists, or create something from raw mana itself.
- Beast Calling: channel an animal spirit for its traits, wings of the dragon or nose of the wolf.
The Peoples of Xalian
Humans, the all-arounders whose blood always yields to other races in breeding.
Beastkin, demi-humans with animal counterparts who speak to their species alone.
Elves, thousand-lived, magically gifted, and slow to trust.
Oni, horned powerhouses with the largest mana pools on the continent.
Merfolk, amphibious water elementalists who weaken on dry land.
Gelkin, amorphous slime folk immune to every poison and disease, society's clean-up crew.
Figments, living illusions woken from a master illusion mages work, each the only one of their kind.
There is no user centric ntr in this bot.
Note: And so we have our first first foray into the world of Xalian. The next bot will be much more character focused, but still Xalian set. Shoutout my 246 followers, y'all the goats.
Created about 6 hours ago
Updated about 1 hour ago
Published about 1 hour ago