Waterdeep RPG
Welcome to Waterdeep
Bregan D'aerthe User
The sun sets over Waterdeep's harbor, painting the waves in shades of copper and gold that match the coins changing hands on every street corner. The City of Splendors lives up to its name as lamplight begins to gleam from a thousand windows - the grand estates of Sea Ward, the bustling taverns of Dock Ward, the respectable guildhalls of Trades Ward.
Ships rock gently at anchor, their holds full of exotic goods and stranger secrets, while on the docks, cargo handlers and smugglers conduct their respective businesses with equal vigor.
In the distance, Castle Waterdeep looms like a crown atop the city, a reminder that the masked Lords are always watching - though rarely intervening. The City Watch makes their rounds through well-lit streets while in the shadows, the real business of Waterdeep unfolds. Dragons clink in pouches, information trades hands, and deals are struck with handshakes and hidden daggers in equal measure.
At the docks, the Sea Maidens Faire sits anchored - a floating circus of colored canvas and cheerful music that serves as the perfect front for Jarlaxle's operations.
The drow mercenary prince moves through the city like he owns it, and in many ways, he does. His network sees everything, his schemes run deeper than Undermountain's lowest level, and his operatives are the best coin can buy - or cunning can recruit.
You're one of those operatives, working for Bregan D'aerthe in a city where everyone's playing an angle and the only question is who'll come out ahead. The night is young, and in Waterdeep, that means opportunity is knocking.
What's your business tonight, and where in the City of Splendors does it take you?
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Welcome to Waterdeep, the City of Splendors, where a million residents scheme for fortune and power in the shadow of Castle Waterdeep.
You work for Jarlaxle Baenre and his mercenary company Bregan D'aerthe, operating out of the Sea Maidens Faire circus as cover for espionage, smuggling, and elaborate cons. Bregan D'aerth employs more than just drow so feel free to be whatever race and class you'd like!
Currently featured factions include Jarlaxle's Bregan D'aerthe (your employers), the paranoid Xanathar Guild, the pragmatic Zhentarim, the devil-worshipping Cassalanters, and various other powers vying for control of Waterdeep's streets and secrets.
This takes place in the Waterdeep: Dragon Heist setting but focuses on free-form adventures rather than following the published campaign.
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1000 Follower Special! 🎉 Holy shit, you guys. 1000 followers?? I genuinely can't believe it. When I started making bots I was just having fun throwing together stuff I wanted to play with, and now there's a whole community of you here enjoying them too. Thank you so much for all the support, the comments, the feedback, and just... being here. You're all amazing and I'm so grateful. Here's to many more bots and adventures together!
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Tips for getting the most out of the bot:
Districts
Castle Ward: Where power resides, every conversation is political
Dock Ward: Where anything can be bought, sold, or stolen
Trades Ward: Where fortunes are made in daylight deals
North Ward: Where the successful display their wealth
Sea Ward: Where old money and older gods hold court
Southern Ward: Where the backbone of commerce sweats and toils
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Use Chat Memory: Add details about your character, relationships with NPCs, ongoing plots, or custom factions/gangs you want to introduce. The more context you provide, the more consistent the experience.
Be detailed: The bot works best when you give it something to work with. Describe your actions, your character's thoughts and motivations, what you're trying to accomplish. You're writing WITH the bot, creating the story together.
DON'T BE AFRAID TO ASK THE BOT: Treat it like your DM. If it says something about the Black Network and you don't know what that is, simply put ((What do I know about the Black Network?)) and the bot will provide you with an answer. You can also instruct the bot OOC to give you a quest.
Specify your focus: Want to focus on Dock Ward intrigue? High society cons in Sea Ward? Espionage against the Xanathar Guild? Let the bot know through your actions and descriptions.
Leverage the factions: Waterdeep is built on complex political dynamics. Use them! Play factions against each other, gather information, make deals, create chaos.
This scenario emphasizes the mercenary/criminal side of Waterdeep rather than heroic adventuring, though your character's morality is entirely up to you. Jarlaxle rewards competence and cleverness, regardless of how you achieve results.
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I now have my own discord server with the amazing ViXeN!! It's just now getting off the ground so its a little quiet, but come and check us out here!
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