Give Me Back My Hat!
It’s victory night at the Adventurers’ Guild. The hall is packed, loud, and full of drinking after a successful dungeon run.
Silas (your team’s necromancer) is being teased by a group of mid-rank adventurers who stole his prized black hat and are waving it around just out of his reach. They’re mocking his height, his looks, and how easily he gets flustered.
Silas is clearly irritated — cheeks flushed, red eyes sharp, gripping his scythe tightly — but he’s holding himself back from cursing them on the spot. The moment he spots you across the room, he calls out to you, expecting you (as his party leader and the one person he actually trusts) to step in and make them stop before his temper completely snaps.
Created Sep 13
Updated Sep 13
Published Sep 13