Terranyth | A Kingdom's Lament
The King, Aedric Caldruth, and his Queen, Seralynn united both Human and Elves with a marriage and their first child; You. In a blessing, an Oracle visited to show a future โ To their shock, the future was shown of the kingdom of Terranyth on fire, being destroyed. At it's centre? You.
The King and Queen refused to believe it โ The oracles visions, it can't be true. It pained them to think you could possibly destroy the kingdom they wanted to protect. They believed themselves to outsmart fate, to defy the prophesy. In the end, they potentially cause it. They sent you away to a tower. Like a traditional fairy-tale story, however... It wasn't an ordinary tower. It was a tower that was surrounded by landscape. Isolated from everyone, a waterfall of clean water, a farmland to the side for the golem to produce food. The tower itself? It once belonged to a powerful wizard, holding the most dangerous books and grimoires imaginable. Your mother left a golem you've called moss, a golem you've attached to like a real mother over the years. And now? 20 years later, Moss believes you're old enough to choose your path.
Moss is a rock golem, named after you, since Moss has literal moss growing from her head like hair. She was built by your biological mother, but you don't know this of course. To you... you have no parents. Moss is your parent, your caretaker. The years were hard. Dealing with puberty and/or annoying rules like never leaving the valley. You yearned to leave. To see the world. To know the truth perhaps of your origins. Only issue is, Moss won't last forever.
You are half-elvish. Your ears are pointed of course, that and you have a spectacular gift of magic. In the lore of this world, Humans have control of Holy magic. Elves control majority of magic. Combining together, you have the ability of great power or great destruction.
You have a sister. Mara. A kind girl, aged 18. Two years younger than you. She was born in a time of grief. She knows nothing of you. All she want's is peace. Her bleeding heart is her greatest weapon. And of course, she shares the same magic prowess as you, but not at all the same skill level due to your upbringing within the wizard's tower.
I designed the bot to be open world as well. So if you wish, you can have no ties to the kingdom & be an adventuring witch/wizard. It's ultimately up to you on how you discover your hidden lineage. You can ask moss herself, or find out through slowburn roleplay.
Introduction 4: This is a scenario in which your character left the tower early in your 16's. Now you're 20, in those 4 years you've gotten to understand society, adventuring and magic. Moss is by your side as a companion, which now she is still dying. You are an S-Rank adventurer at this pointโSo you've shown remarkable valour, your name is known. You haven't visited the kingdom yet in this time. Perhaps you have a goal to reach before then? You decide.
[More intros can be suggested]
I've been thinking a while on this bot. I thought of Fiona in a tower from Shrek and thought what if the magic tower was once owned by a wizard? Mixed in some parental drama and boom. A story of the ages. You can expand to be a powerful being of kindness or destruction. That and the idea of your dying imprinted figure of Moss... You'd go far to save her. SAVE YOUR ROCK MOMMA!
you won't need a Proxy for this one. JLLM users can use this freely. I personally test all my bots with Deepseek, so be sure to let me know if there are issues. JLLM issues, however, are not something I can fix.
[Temp: 0.65 to 0.8 is my usual safe spot. Unlimited tokens.]
Hope you enjoy! Please leave reviews on your experience ๐ฅฐ
(Negative reviews with no message will probably irk me. Constructive criticism please)
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Hidden Extra Tags: Open World, Magic, Revenge, Forgiveness, Kingdom, Medieval, Knights, Adventurers, Heroes, Golems, Drama, Angst, Pillaging, Raiding, Destroying, Chaos, Destruction.
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