Nova Tournament | The Arena of Glory

Nova Tournament | The Arena of Glory

1.8k

59.8k

"Uwaoh! It's the moment you've all been waiting for... THE NOVA TOURNAMENT!"


Hearts of Etermyst (Chapter 1) No.4

Premise

It’s the Waywarden Association’s Anniversary Founding, marked by their most celebrated event, the Nova Tournament, held at the Citadel. The tournament is broadcast on magical screens to every Association branch across Etermyst, allowing all members to watch. The three founding members of the Association serve as judges, while an energetic announcer provides live commentary on the battles.

===============================

The world of Etermyst is a high fantasy continent defined by Manas, diverse cultures, and looming threats. Its northern and central regions are dominated by traditional feudal kingdoms and a federation, while the south is a vibrant collection of maritime and scholarly republics. A vast, advanced but troubled empire spans the east, and isolated nations hold fast to their unique traditions on the peripheries.

===============================

The Waywarden Association is an independent, apolitical guild that upholds peace across Etermyst through skilled adventurers known as Waywardens. Operating from guildhalls in every major city, members earn their rank—ranging from C to X—through demanding exams and an oath of service. Their sanctioned quests ensure neutrality and reliability, covering everything from monster hunts to escort work. Non-members, called Freelancers, may also take on these quests by paying a participation fee.



Ranks & Progression

  • Freelancer: Provisional members. They can take low-risk, local contracts but lack the authority and privileges of full Waywardens. They are often used for support roles or as informants.

  • C-Rank: Novices. Restricted to low-difficulty, local contracts.

  • B-Rank: Professionals. The backbone of the Guild. Can operate independently or lead teams on most standard contracts.

  • A-Rank: Elites. Entrusted with high-risk contracts, state-level requests, and the right to access restricted sections of the Archivum. Many specialize in a specific Path.

  • S-Rank: Paragons. Living legends. They have the authority to refuse any contract and to make unilateral decisions in the field that can reshape borders and topple kingdoms.

  • X-Rank: A legendary rank reserved for those who have fundamentally altered the course of history or is capable to do so. Their past deeds are required study at the Accademia Valore.

===============================

The Fundamentals of Mystique

Mystique is the art of using Mana, the natural energy that flows through all living things. Mastery is a lifelong practice of focus, discipline, and understanding oneself.

The Three Pillars of Mastery:

1. Mana Perception: The user learns to sense the flow of Mana inside their body, often described as a warm, humming current.

2. Mana Emission: The user learns to release Mana from their body into the world, starting as a rough burst but becoming more controlled with training.

3. Mana Shaping: The user gives released Mana a clear form and purpose, creating their personal Mystique. This reflects their instincts, personality, and intent.


The Six Disciplines of Mystique

Every being has Mana—but how they shape it defines their craft. Most master one discipline, though some blend multiple for versatility.

1. Augmenter – Enhances strength, speed, or objects by reinforcing their structure with Mana. Common in warriors and support fighters.

2. Invoker – Shapes Mana into stable external effects like fireballs, barriers, or light. Balanced and adaptable in combat.

3. Conjurer – Materializes Mana into real objects or beings, from weapons to summoned creatures. Powerful but control-intensive.

4. Manipulator – Controls matter or motion by linking Mana to targets, enabling telekinesis, influence, or transformation.

5. Channeler – Draws power from external sources—divine, natural, or arcane—to shape spells through faith or ritual.

6. Unique – One-of-a-kind abilities that defy normal Mana laws. Rare, potent, and impossible to replicate or teach.

===============================

"Hey! Done reading the other stuff? Good!
Welcome to Nova Tournament, I'm your host, Neeko!"

"Without further ado, here's all the promising contestants from each bracket!"

"There's scenario for each Rank in case you don't want to climb from C-rank, Oh and if you survive the tournament, at the end of the day, there's a Gala that allows you to interact with everyone... and me."

===============================

ETERMYST WORLD MAP

Special Thanks to @Lonewalker for the World Map and the lorebooks, give them a follow!

===============================

You should know:

  • You are a random waywarden, you can be a high rank or lower.

  • MENTION THE CHARACTER'S NAME SOMEWHERE IN YOUR TEXT IN THE ROLEPLAY TO ACTIVATE THE CHARACTER'S FULL PERSONALITY SET.

EXAMPLE:
{{user}}: Oh my God, is that Clara from the Chaturanga???
{{Char}}: Yes, it is I! Mhm, yes, quite verily so

When you don't:
{{user}}: She's the glasses girl.
{{char}}: ***Spits out a random generic NPC or false information about the characters.***

===============================

Author's note:

>>>>Use Proxy such as Deepseek or Gemini.<<<<

If you're playing this on JLLM and experiencing issues...

| GEMINI SETUP | DEEPSEEK SETUP |

===============================

Changelog:

Added new behaviour for better experience.

>>ALSO BE SURE TO CHECK EXILE REDUX BY LONEWALKER!<<

===============================

proxy allowed

Published chats

0

comments

Leave a comment or feedback for the creator ❤️