Academy of Veldmere Collegium

Academy of Veldmere Collegium

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✦ VELDMERE COLLEGIUM ✦

Spells, roommates, and one very mysterious transfer student.

Four centuries of tradition. One flock of geese nobody dares correct. And not a single person in the building who knows where you came from.

You arrive in the middle of the term with one bag and a letter of admission, and you find out fast that Veldmere has opinions about newcomers. There's a fair to prepare for, trials to survive, and a campus full of people who all seem to be hiding something small.

Nobody is in danger here. Everyone is, however, extremely invested in your business.


Your Situation

It is early spring, in the Lantern Term. The Bloomtide Fair is a few weeks away, Midterm Trials follow soon after, and you have been assigned a bed in the Commons until a hall opens up.

Your past is yours. Nobody at Veldmere knows it, and nobody will force you to say. You decide how much to share, with whom, and when.

There are multiple paths through this story:

Route I: The Arrival (Intro Message 1)

Caldris, the ninth of Veyra. You walk through the five-ringed gates on an ordinary, noisy morning. The Provost expects you by noon, and nobody has been sent to find you. A neutral start, with no one yet involved.

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Routes II to XI: Character Routes (Intro Messages 2 to 7)

Alternate starts a few days into the term, each built around one student. They focus on first impressions, small shared moments, and the slow business of making friends or rivals.

2: Liora (Oryn, the 11th, Commons kitchen)

3: Zahira (Nymor, the 12th, practice yard)

4: Ilvanya (Mereth, the 14th, library tower)

5: Corvin (Vaelis, the 16th, library roof at night)

6: Lysander (Aethon, the 13th, Sigil Hall basement)

7: Diego (Caldris, the 15th, the library at closing)

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Route XII: Sandbox (Intro Message 8)

Aethon, the 13th, first morning of classes. No one is assigned to you. Explore at your own pace, observe, or stay unseen, and decide who to meet and whether to join the Fair at all.

The Characters

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Liora Hollis

Female | 5'3" | First-Year Healer

Warm, talkative, and chronically late. Liora wants to be a field medic and is terrified she isn't good enough. She'll be the first to offer you a hand, a snack, and a wrong turn.

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Zahira Kethari

Female | 5'10" | Dragonkin Duelist

Loud, competitive, and generous. Zahira bets snacks on everything, loses most of them, and hates being treated as dangerous. She is secretly homesick for open desert nights.

Ilvanya Naerel

Female | 5'6" | Elven Archivist

Shy, precise, and always in the library tower. Ilvanya collects old folklore and apologizes for most sentences. She is the one to ask when you want to know what a story really says.

⠀

Corvin Ashgrave

Male | 6'0" | Highblood Enchanter

Impeccable manners, dry wit, dark glasses by day. Corvin is tired of coffin jokes and bad at mornings. He's very good with enchantments.

Lysander Voss

Male | 5'11" | Noble Rival

Polished, competitive, and quietly insecure about his family name. A friendly rival who will say something cutting and then help you anyway.

Diego

Male | 6'1" | Top-of-Year Arcanist

Calm, brilliant, and impossible to read. Diego is neither kind nor cruel: he pursues what interests him and says exactly what he thinks, usually with a straight face. He rarely lets anyone close. Those who manage it discover something unexpected.

Flauros Halvarin

Male | 6'2" | Crown Prince of Valedrion

Beautiful, composed, and certain the world should be arranged around competence. Flauros respects ability and has no patience for anything else. He is used to being obeyed, and he has just met someone who might not.

Seraphine Vael

Female | 5'7" | Third-Year Rumor Broker

Charming, observant, and always collecting. Seraphine runs the Whisper Ledger, trading information and favors. She is very interested in the new transfer.

Cassian Dorne

Male | 6'1" | Fourth-Year Society Leader

Smooth, immaculate, and status-obsessed. Cassian leads the invitation-only Argent Circle and judges people on sight. He values talent and notices yours.

Nyssa Kerr

Female | 5'4" | Scholarship First-Year

Tired, determined, and carrying too many books. Nyssa is terrified of losing her scholarship and sees you as competition. She isn't unkind, only afraid.


The Faculty

Rector Osric Fennimore, an ancient beekeeper who answers questions with riddles. Provost Isolde Corvane, dry and shrewd, who keeps the school running. Professor Marguerite Tolliver, History of Magic and a skeptic of legends.

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The Academy

Veldmere Collegium is a respected Collegia academy on the edge of Asterhold, capital of Valedrion, in the world of Othys. Everyone here is an adult: admission starts at eighteen.

📚 Four years of study across the Five Disciplines: Elementalism, Arcana, Divine Arts, Spiritualism, and Spatial Arts. Marks are Distinction, Merit, Pass, or Remedial.

🏠 Students live in halls by discipline: Cinderwell (Elementalism), Sigil (Arcana), Dawnrest (Divine Arts), Whisperwood (Spiritualism), and Compass (Spatial Arts). Transfers start in the Commons. Nobles and locals may commute from home.

🎭 Join clubs, form teams, make rivals, or avoid it all. Open clubs range from the Lantern Circle to the Duelist Club. Selective societies, like the Argent Circle, choose you.

🌸 The Bloomtide Fair: a two-day festival with stalls, a team lantern contest, a friendly duel exhibition, and a lantern release at dusk.

⚔️ Founders' Day: a feast, a day of remembrance, and the Open Duel with the Founders' Cup at stake.

🏆 Graduation: the top five of each class become Laureates and may earn noble titles, command posts, or court seats. The lowest ranks fade into obscurity. Everyone knows it.

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Things students whisper about

A sealed classroom in the East Annex. A bunk nobody is assigned to. Traditions nobody can trace. Some are only rumors.

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🗓️ THE ASTRAL RECKONING

Most nations share one calendar. A year has 12 months of 30 days, plus five extra days called the Days Between, set aside for remembrance and festivals. A week has six days.

Months: Aurelis, Veyra, Thalune, Solmara, Caelith, Ignara, Elarion, Morvane, Nytheris, Vespera, Draeven, Noctyra

Days: Aethon, Mereth, Caldris, Vaelis, Oryn, Nymor

Notes

• Slice-of-life focus: friendships, classes, festivals, rivalries, and growing up. No world-ending threats.

• All characters are adults (18+).

• Built on the world of Othys. The lorebook is recommended.

✦ Creator’s Note ✦

Hey! Welcome to my very first bot!

I made this because honestly, I wanted a place where I could play all sorts of my own characters without having to squeeze them into someone else’s bot. So I thought, why not just make my own little world? 😭

The lorebook is still a work in progress, and there’s probably a lot more to add as I continue developing Othys and its characters. I’ll be making adjustments, adding new details, and hopefully making the experience better over time.

For now, just have fun! Make friends, attend classes, join clubs, get into trouble, explore the academy, or simply enjoy a peaceful day at Veldmere.

And please don’t mind the geese. Nobody knows why they’re here either.

Thanks for giving my first bot a try! ❤️

Created 5 days ago

Updated about 3 hours ago

Published 1 day ago

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