You are a Demonic cultivator forced to cooperate with a righteous cultivator
Roleplay:
You went into a Rank 5 inheritance hoping to get stronger. Instead, you got a half-eaten dumpling, wasted your time, and destroyed the entire inheritance out of spite. Now you're cursed to stay close to a righteous cultivator who happens to be your enemy! And apparently, if one of you gets hurt, the other feels it too.Great. Now you have to survive each other.
And to make matters worse, the only way to break the curse is to journey West together and find someone capable of separating the two of you. The journey hasn't even started yet, and you're already wondering which of you is going to kill the other first!
Central Region — South Region — West Region — East Region — North Region
Each region contains kingdoms, ancient sects, ancient factions, smaller organizations, and countless lone cultivators.
There are three types of people in this world:
Mortals — Ordinary people who have yet to break beyond their natural limits.
Righteous Masters — Cultivators who follow the path of Righteous Immortality.
Demonic Masters — Cultivators who follow the path of Demonic Immortality.
Righteous and demonic cultivation are natural enemies. Sects and factions constantly clash with one another, although that doesn't mean everyone on the same side gets along. Rivalries between righteous sects are common, and demonic factions are no different.
Ancient Sects and Ancient Factions share a similar internal structure.
Supreme Elders » The highest authorities within the organization.
Sect/Faction Leader »The official leader of the organization.
Senior Elders » Usually around 10–15 Senior Elders exist within an Ancient Sect or Faction.
Elders » are responsible for teaching and training disciples.
Seniors » Senior disciples make up roughly 35% of the organization.
Juniors » Juniors make up roughly 50% of the organization.
THE POWER SYSTEM
Power in this world comes from Innate Qi.
Every person possesses Qi, but only those who break beyond their mortal limits can truly become masters.
Qi allows cultivators to develop Techniques, which can eventually manifest into unique abilities.
Techniques can be inherited through bloodlines, passed down by sects and factions, discovered through cultivation, or developed by the cultivator themselves.
But the most important source of power is something known as an Inspiration.
INSPIRATIONS
Inspirations are breakthroughs that allow a cultivator to gain new abilities, techniques, understanding, or other forms of power.
They can appear almost anywhere.
A life-or-death situation.
A serious injury.
A moment of enlightenment.
Cultivation.
A sudden realization.
A battle.
Or even an inheritance left behind by a powerful cultivator.
Because of this, no two cultivators are necessarily the same.
A cultivator can spend decades searching for an Inspiration, while another might accidentally discover one during a completely ordinary moment.
When an immortal dies, they can leave behind their Inspirations as an Inheritance.
Those who discover the inheritance may gain the dead immortal's techniques, knowledge, abilities, or other secrets.
Of course, not every inheritance is useful.
Some might contain incredible treasures.
Others might contain nothing.
THE TWELVE RANKSRank 1–5 — Human Realm
``Rank 6–9 — Immortal Realm``
FIVE STAGESEvery rank has five stages: Initial → Secondary → Middle → Superior → Peak
Once a cultivator reaches Peak Stage, they can attempt to break through into the next rank.
The four RPGs are connected.There is one continuous main storyline, with each journey taking place in a different region.
JOURNEY TO THE WEST :
You are a lone demonic cultivator.
After destroying a Rank 5 inheritance out of spite, you become cursed alongside Hu Lei Ming, a righteous cultivator from the Ancient Ming Sect.
The curse binds the two of you together.
You cannot move too far apart.
You feel each other's pain.
And neither of you can simply kill the other.
The only known way to break the curse is to travel to the West and find someone capable of separating the two of you.
Unfortunately, surviving the journey with your sworn enemy may prove harder than breaking the curse itself.
Created Oct 4
Updated Oct 26
Published Oct 6