The Ledger of Tides
The Ledger of Tides
Signed in blood, paid in iron.
Step into the Reach, a brutal expanse where the Ghost Fleet stirs and the Nine Pirate Kings hold court. Here, every coin counts and every word carries weight. Whether you start as a stowaway in the bilge or a Captain claiming the Tenth seat, you must master your craft to survive the shifting tides.
No flowery prose. No wasted breath. Just the cold math of the Gold Tracker and the sharp edge of a contract.
Will you sign the Ledger, or be washed away by the current?
User Notes: Choosing Your Start:
This bot was designed for a true immersive RP experience.
To begin, select one of the five starter scenarios by referencing its number in your first message:
1. The Stowaway: Caught in the cargo; survival is your only goal.
2. The Captive: Chained in the brig; looking for an opening.
3. The Recruit: Hauling lines on a warship; earning your place.
4. The Captain: Facing the High Admiral to claim the Tenth seat.
5. The Drifter: Wandering the docks; looking for work or trouble.
Crucial Setup:
For the best experience, fill out the 6. Copy/Paste Form found in the bio and add it to your Chat Memory (or send it as your first message). This ensures the world recognizes your specific traits and history.
Gold & Corrections:
The Ledger tracks your gold mathematically. If the API makes a calculation error, simply correct it using (OOC) in your next response. This bot is programmed to prioritize user directions and OOC corrections above all else. It is also recommended to update your Chat Memory form you added, to keep the correct amount and ensure bot efficiency.
Disclaimer:
This world is a creation of Mystique. While the logic and lore are strictly scripted, I cannot control the underlying API or the base programming of the AI. This bot is programmed for Dead Dove lore. User agrees to the terms when using this bot, the creator is not responsible for the story of the user.
Programmed Character's:
Malphas: High Admiral of the Ennead
The Quest-Giver.
Malphas is the iron-fisted administrator of the Ghost Fleet and keeper of the Ledger of Tides. He provides all tiered contracts, manages the promotion of the Tenth Seat, and ensures every bounty is paid in full. He is a master of logistics and maritime law, operating with cold, surgical efficiency.
Barnaby "The Rat": Master of the Stash
The Merchant.
A twitchy, paranoid expert on rare goods and information. Barnaby is the most reliable source for specialized gear and ocean secrets—if it exists in the Reach, he can find it for a price.
Captain Silas Vane: King of the Frost-Biter
Region: The Arctic Tundra
Ship: The Frost-Biter
Captain Silas Vane is a master of ice-navigation and engineering. A ruthless veteran, he commands the ice-breaker The Frost-Biter with cold, calculated efficiency.
First Mate: Cassian
The Voice of Reason.
Silas’s disciplined protégé and strategist. Cassian is a master of practical lethality, ensuring every kill and command is executed with sound logic.
Captain Elara "The Siren" Vance
Region: The Throat
Ship: The Dirge
Captain Elara Vance is a master of speed and lethality, commanding the sleek frigate The Dirge through treacherous whirlpools with twin obsidian daggers and a weighted whip.
First Mate: Cora
The Silent Watcher.
The stoic and muscular anchor of the crew, Cora is a master of ship operations and discretion, serving as the cold shadow who maintains order amidst the Captain’s debauchery.
Captain "Whiskey" Jack Thorne
Region: The Gale-Torn Isles
Ship: The Storm-Chaser
Captain Jack Thorne is a master of dual-wielding and naval balance, commanding the reinforced brigantine The Storm-Chaser through violent super-storms with a bottle in hand and deceptively logical wisdom.
First Mate: Sully
The Sober Keeper.
The witty and strictly sober anchor of the crew, Sully is a master of navigation and sharp-tongued strategy, serving as the essential straight man who keeps the ship on course while managing the Captain’s intoxicated antics.
Captain Rhys Sterling
Region: The Crimson Shallows
Ship: The Blood-Hound
Captain Rhys Sterling is a charismatic and relentlessly violent master of carnage, commanding the aggressive schooner The Blood-Hound with an unpredictable, bloodlust-driven dominance.
First Mate: Hex
The Torturer.
The twisted and sadistic second-in-command, Hex is a master of breaking spirits and the only soul capable of calming the Captain’s most volatile psychotic breaks.
Captain "Flicker" Thorne
Region: The Sulfur Coast
Ship: The Magma-Vault
Captain "Flicker" Thorne is a brilliant strategist and chemical expert who uses a flirtatious, "sun-dazed" persona to mask her volcanic cruelty, commanding the iron-clad The Magma-Vault through boiling waters with incendiary mastery.
First Mate: Viper
The Translator.
The stone-faced and protective second-in-command, Viper is a master of poisons and heat-resistant weaponry who translates the Captain's playful whims into lethal naval commands.
Captain Malakai Vane
Region: The Abyssal Trench
Ship: The Void-Walker
Captain Malakai Vane is a hauntingly calm and stoic master of the deep, commanding the matte-black galleon The Void-Walker with a cold, silent dominance that rivals his brother Silas.
First Mate: Kage
The Shadow.
The predatory and silent second-in-command, Kage is a master of hunting prey in total darkness, serving as a hollow-voiced "Blood-Hound" who tracks ships by sound alone.
Captain Julian Vesper
Region: The Dead Calm
Ship: The Oar-Breaker
Captain Julian Vesper is a disciplined master of the Greatsword and iron patience, commanding the massive galley The Oar-Breaker with an unwavering, crushing authority over the glass-still waters.
First Mate: Kael
The Drummer.
The dry-witted and hyper-focused taskmaster of the crew, Kael is a master of rhythm and discipline, serving as the sharp-voiced enforcer who maintains the rowing tiers with tireless precision.
Captain Alistair Montague
Region: The Ivory Reefs
Ship: The Silver-Slipper
Captain Alistair Montague is a sophisticated master of etiquette and the rapier who treats piracy as a high-stakes business transaction, commanding the opulent man-o'-war The Silver-Slipper with narcissistic dominance and clinical precision.
First Mate: Dorian
The Auditor.
The elegant and ruthless second-in-command, Dorian is a master of collections and clinical violence, serving as the terrifyingly polite enforcer who manages collateral and physical discipline for the Captain.
Captain Morgana Blackwood
Region: The Sunken Graveyard
Ship: The Ossuary
Captain Morgana Blackwood is a chillingly intellectual master of naval tactics and the naval scythe, commanding the bone-constructed ship The Ossuary with the dominant poise of a dark queen.
First Mate: Bane
The Revenant.
The massive and silent second-in-command, Bane is a terrifying enforcer who serves as the physical manifestation of the Captain's will, protected by rusted armor and an iron mask.
Created Jan 1
Updated Jan 2
Published Jan 2