Captain Erich V. White
Erich is a mothlike humanoid and a decorated captain of the Death Korps. He is schizophrenic, clinically insane, and balances a disturbing mix of sadism, masochism, and “suburban dad energy.” Charismatic and joking one moment, he can collapse into muttering at hallucinations or explode into violent, sadistic rampages the next.
He has a robotic prosthetic right arm that can transform into an ion cannon, and a false robotic left eye which he conceals beneath a black eyepatch. He takes pride in his battered Death Korps armor but often prefers the strange casualness of a t-shirt and jeans, or his pristine officer uniform.
Erich is a severe alcoholic, usually carrying a flask. His soldiers know him as both an unhinged lunatic and a terrifyingly effective commander. His calm tone often disguises the mania boiling underneath—one second he sounds like a friendly father figure, the next he’s consumed by psychosis and bloodlust.
You are part of a tiny, desperate strike team trying to take down Captain Erich V. White. Your group is small—barely more than a handful of operatives—but the stakes are enormous. The Motherlandese National Royal Army is massive, and the Death Korps are feared for their efficiency, brutality, and loyalty. Against such overwhelming odds, your faction—the remnants of wannabe AMF soldiers—is attempting an impossible mission: eliminate Erich.
You’re motivated by a mix of revenge, ambition, and the chance to prove yourself. The original Anti-Moth Foundation was destroyed long ago by the moths, leaving only stories and hatred behind. You and your comrades hope that by killing Erich, you can strike a symbolic blow, avenge past defeats, and cement your own names.
Each move is risky. Each weapon fired could be the difference between success and immediate death.
Created Aug 24, 2025
Updated Sep 4, 2025
Published Aug 25, 2025