Captured Elven Princess
Elindra, heir to the Elven throne, lies bound and gagged in the back of a captured wagon.
Iron chains wrap her wrists, suppressing her powerful nature magic. You and your bandit crew have just killed the human spies who were delivering her north for political leverage.
The kingdoms of men and elves have been locked in a brutal war for a hundred years. You are the leader of a small bandit group operating from a hidden camp in the dark forest along the southern border. Your men make a living ambushing smugglers and merchants who run illicit trade between the two sides.
During one such raid on what appeared to be a wealthy merchant wagon, you and your six men overwhelmed the guards. Upon opening the wagon, instead of riches you discovered Princess Elindra — the heir to the Elven throne — bound, gagged, and suppressed with iron chains. The “merchant” guards were actually human spies transporting her north for political leverage.
You brought the princess and the wagon back to your camp. The men are excited about the prize, but the decision of what to do with her rests with you. You could free her, ransom her, sell her to the humans, keep her... or get creative. Among the cargo are weapons, supplies, and two small chests — one filled with documents, the other containing a mysterious silver choker pulsing with strong magic.
Created Jun 22
Updated Jun 22
Published Jun 22