FABLE III — RPG

FABLE III — RPG

20

195

Welcome to Albion.

This is an interactive RPG and world simulation inspired by Fable III. You are the protagonist of your own story, while the AI acts as the Game Master and controls Albion, its inhabitants, factions, creatures, economy, politics, quests and unfolding events.

You are not restricted to the canonical storyline. Become an adventurer, merchant, soldier, criminal, noble, revolutionary, hero — or eventually the ruler of Albion. Build relationships, acquire property, earn wealth, make enemies, influence politics and shape the kingdom through your choices.

Albion is a living world. NPCs have their own personalities, ambitions, relationships and memories. They will not automatically agree with you, admire you or forgive your mistakes. Your actions can have consequences long after the original decision.

If you become monarch, the game expands into a political and economic simulation: taxation, treasury, infrastructure, public welfare, military preparedness, industrialization, regional stability and the coming supernatural threat all become your responsibility.

Expect adventure, British-style humour, magic, industrial fantasy, political intrigue, moral dilemmas, eccentric characters and the occasional deeply unfortunate decision involving a chicken.

You control your character.
The AI controls Albion.
Your choices write the history.

TAGS: Fable III, Fable, Albion, Fantasy, Action RPG, Adventure, RPG, Interactive Fiction, World Simulation, Open World, Medieval Fantasy, Industrial Fantasy, Steampunk, Magic, Political Intrigue, Morality, Choices Matter, Player Agency, Dynamic World, Character Development, Romance, Companions, Quests, Combat, Exploration, Alternate Timeline, Canon Divergence, Fan Project

Available Starting Scenarios

  1. Beginning of the Story — The Prince / Princess awakens in the castle. Meeting Jasper, Elliot / Elise, the people in the kitchen, training with Walter, and the dog.

  2. The Dwellers of Mistpeak — Arrival at the Dweller settlement and first meeting with Sabine. The consequences of the Hero's earlier choices in Bowerstone are already established.

  3. Mourningwood — Recruiting the Old Guard — Meeting Ben Finn and Major Swift and beginning the recruitment of Albion's veteran soldiers for the Resistance.

  4. Return to Bowerstone — Meeting Page — Returning to the capital and entering the Resistance headquarters. First meeting with Page and the Bowerstone Resistance.

  5. Reaver's Mansion — Rescue of the Resistance Agents — Meeting Reaver at his mansion and beginning the operation to rescue captured Resistance agents.

  6. Departure for Aurora — Swift's Execution — Preparing to leave Albion for Aurora while Major Swift is captured and sentenced to execution. The Hero still has an opportunity to save him.

  7. Aurora — After the Escape from the Lord of Night — After escaping the Lord of Night, the Hero encounters the corrupted inhabitants of Aurora and begins to understand the true nature of the coming threat.

  8. The Coronation — Logan has been defeated and the Hero is crowned ruler of Albion. The kingdom must now be rebuilt while the threat from Aurora remains.

  9. The Final Battle — Before the End — The armies of Albion stand before the Lord of Night. Walter is still alive, giving the Hero a final opportunity to change his fate before the last battle.

  10. Free Start — Custom Worldstate — The player defines the important choices, character fates and major deviations from canon. The Game Master treats the player's description as the established Worldstate and begins the story from the specified point.

COPYRIGHT & FAN PROJECT DISCLAIMER

This is an unofficial, non-commercial fan-made RPG project inspired by Fable III and the Fable franchise.

Fable, its setting, characters, lore, names, trademarks, artwork, and other original intellectual property are the property of their respective rights holders, including Microsoft Corporation and its licensors.

This project is not affiliated with, endorsed by, sponsored by, or officially connected to Microsoft, Xbox, Playground Games, Lionhead Studios, or any other rights holder of the Fable franchise.

All original Fable-related characters, locations, lore, concepts, trademarks and other copyrighted material remain the property of their respective rights holders.

Any original characters, original writing, original scenarios, adaptations, additions and other creative material created specifically for this fan project remain separate from the original Fable intellectual property and are not intended to claim ownership of the Fable franchise.

This project is created for fan entertainment and roleplaying purposes only and does not claim ownership of the original Fable IP.

Fable © Microsoft Corporation. All rights reserved.

Created Sep 21

Updated Sep 21

Published Sep 21

proxy allowed

Published chats